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Cut Down In Their Prime

Gamecloud has a piece looking at some worthy games that never made it to market for one reason or another. The one that hurts the most for me is Microsoft's canceled, but intriguing, Norse MMOG Mythica. From the article: "Date of Cancellation: February 2004. Microsoft Games Studios decided to get into the MMORG genre with this fantasy themed game that was announced with much fanfare in April 2003. This game, with a Norse mythology theme, was going to have more of a single player experience than most MMO games. However, less than a year later Microsoft decided to shut down development of Mythica with the team all laid off as well."

4 of 88 comments (clear)

  1. I hope part 2 covers the games from "A.I." by Artifex · · Score: 4, Informative

    Very little is widely known about the two games that were going to be made from the movie A.I., except that they were both supposed to be launch titles for the original X-BOX. My guess is that they were cancelled because the movie was not doing well. That's unfortunate, because apparently the games were going to expand upon the universe glimpsed in the movie, with completely different storylines.

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    Get off my launchpad!
  2. Golden Sun 3 by fishybell · · Score: 4, Informative
    The first Golden sun ended with the story only partially finished, the second finished with a huge cliffhanger, and the third...

    Well, the third Golden Sun doesn't, and probably never will, exist. It definitely tops my list of games never released.

    Of course, since this is talking about games that got started, announced, and then cancelled, the much anticipated Golden Sun 3 doesn't quite fit.

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  3. Re:Apparently their "prime" was after conception? by jandrese · · Score: 3, Informative

    The official (or even semi-official) reasons aren't always the real reasons. "Financial Concerns" is often a codeword for "the developers aren't getting it done and we're not wasting any more money on this project".

    One reason I would have liked to have seen for about half of those games: "It was turning into yet another also-ran FPS, we wanted to work on something unique". The Bab5 game is a real loss though, although it looks like it would have been Wing Commander with different actors, I think it could have done really well.

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    I read the internet for the articles.
  4. My biggest disappointment by Aeron65432 · · Score: 5, Informative
    was the lack of Freespace3. I thought Freespace1/2 were phenomenally done. Freespace 2 was one of the few game sequels I thought thoroughly improved the previous game in every aspect. Graphics, gameplay, interaction were all great. It was an excellent start to what promised to be an excellent series. Cut down in its prime indeed.

    Sadly, Freespace3 was one of the many casualties of Interplay's death.