The Literary Merit of Morrowind
Gamers with Jobs has a piece looking at the literary achievement that is Morrowind. The author discusses the depth of Elder Scrolls III and contemplates the upcoming release of the fourth game in the series. From the article: "It comes down to this: In spite of my having devoted dozens of hours to conquering its enormity, I have only ever scratched the surface of Morrowind, the previous game in the Elder Scrolls series. I am frankly unprepared to move on to any further games in the series, knowing that there remains much to do in the previous installment. And with your permission, I would now like to inflict my piddling insecurities upon you, if only for a short time--after which, feel free to remove the wax."
Funny... I never really liked the Elder Scrolls games. Sure, the world was huge, but it seemed to me that the graphics were out of date at best and the sound was outright annoying. Of course, graphics can be excused if the game is great, but I find sound to be a majorly important part of any gameplaying experience. The gameplay was unchanged from the Ultima series, and the engine had not been updated since version 1. I am an avid D&D fan, but as far as I am concerned the gamplay was stale.