Coding is a Text Adventure
Wired News is running a story about a new approach to crossover working and gaming turning your coding into a MUD-style adventure. Playsh is a "narrative-driven 'object navigation' client, operating primarily on the semantic level, casting your hacking environment as a high-level, shell-based, social prototyping laboratory, a playground for recombinant network toys." Great, now they are combining two of the most horrible addictions in my life.
Looks kinda like AppleScript.
*insert examples here*
The thing people need to understand is that the reason games are fun is because of the random reward structure in them. You don't get random rewards when you code...only random problems with sometimes unlikely solutions.
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