Halo Graphic Novel In the Works
A new chapter in the Halo story was announced this past week, and it's not going to be a videogame this time. Marvel comics will be working with Bungie studios on a Halo graphic novel. The tome will include four short stories and a bevy of art from concept artists. Joystiq has overall impressions and some artwork, while Gamespot has details on the deal with Marvel. From the Gamespot article: "Marvel has said they will feature signature characters and weapons and be set against a backdrop involving the alien races of the Covenant and the Flood. Perhaps more interesting to comic fans is the roster of talent secured to put words and images on the page. Beyond renowned French comics artist Moebius, the Halo graphic novel will also feature the talents of Phil Hale, Ed Lee, Tsutomo Nihei, Jay Faerber, Andrew Robinson, Simon Bisley, and Lee Hammock."
Could have sworn it said "holo-novel" and was very confused...
~~ Please keep your arms, legs, and outright stupidity inside the ride at all times. Thank You ~~
Instead of the ad-laden websites of Joystiq and Gamespot, go directly to the source.
/. get some sort of kickback for sending people to see ads?
Why the dancing around these middleman sites that contain no additional information or insight? Does
"What do you despise? By this are you truly known." --Princess Irulan, Manual of Muad'Dib
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This may be taken as a troll, but- What did I miss out on that everyone else seems to have found? I've played Halo for the PC and found it enjoyable, sure, but the amount of praise given to it seems far overblown. Was the Xbox game that different?
Seems like a good time to mention the great animation done using Halo over at Red vs Blue:
http://rvb.roosterteeth.com/home.php
Man, this project would be too easy. You'd be able to just repeat the same pages several times over each chapter until the characters move onto a different terrain type.
There are already several books on the Halo universe (check 'halo' at your fav online book retailer), including prequel to the game's storyline. .. uh ? Motivation ... survive ? personality ... ha ha ha .. Vulnerability ... likes crowbars ?
Masterchief's name is John117 and you can learn about him and other members of the Spartan project, and see that he and cortana have been a long way together (remember the 'so you did miss me' line ?).
You'll also see Captain Keyes' prowess as a ship commander against unfavourable odds.
"no back story, no motivation, no personality, no vulnerability" ?
There is a limit on what you can cram into the cutscenes between the game stages before it begins to dumb down the pace of action.
And all your critics can also be applied to half-life's gordon freeman, except we know his name.
Gordon's back story
Don't be mistaken, I loved the first Half-life and still do. I'm just trying to point out how your criticism seems silly to me. (And I'd be thrilled if it would become a movie too)