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GDC - The Importance of Self-Publishing

Eric Zimmerman, head of the Gamelab development project, has announced on the eve of the Game Developer's Conference that they're moving to a self-published format. From the article: "I think we have something else to offer ... and we've decided that it's hard finding partners that share this kind of vision and that want to take the risks that we're talking about to really create new sorts of games. And additionally we're working in a field right now of online games with a downloadable distribution model, which means that we can self-publish. It's relatively straightforward for a small company to publish."

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  1. Yeah by TheMacZealot · · Score: 0, Redundant

    It's worked well for Valve, and don't forget all the horrible things you hear about Publishers. Rushing the unfinished game, Stuff like that whole StarForce fiasco to "Protect their investment", etc. It'd be stupid to say Publishers are all Evil, but I think that Self-Publishing is a very working model.