IGF And GDC Awards Presented
Wednesday night at the GDC means awards time, for the Game Developer's Choice Awards. The nominees are chosen by members of the IDGA, and then voted on by every member of the organization. Some very deserving games got the nod last night, and Gamasutra has coverage on the winners. They also have a piece looking at the winners of the Independent Game Festival, a program looking at the best games from outside the normal commercial experience. The winners from that event not only get recognition, but a cash reward to continue their development. From that article: "Dan Paladin and Tom Fulp's stylish Flash game Dad 'N Me won for Best Web Browser Game, and the Audience Award, which was conducted by GameSpot and saw over 2000 votes, was won by French strategy-MMO Dofus. Elsewhere, the $5,000 AdultSwim.com award was given to RabidLab, who developed finalist Dodge That Anvil!."
FTA:
Last Man Standing Co-Op won for best Doom 3 Mod
Um, what other major Doom 3 mods are there? Dungeon Doom maybe but that's pretty much it.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
From FTA:
Darwinia, which is now being distributed via Valve's Steam service...
This is the coolest part of all we are seeing a number of digital marketplaces emerge to support arcade style and independent game development. You have steam, 360 live arcade, MMOs, and more. The $$$ going right from the customer to the developer will produce more and better games for more diverse platforms then ever before...
Onward to the Aether Sphere!
Shadow of the Colossus deserve attention for it's unique gameplay, mood and originality (compared to most stuff on the market anyway), but it can't possibly win game of the year. I'm almost at the end of the game (13th colossus defeated) and, despite some moment of pure aweness, the lack of good control of the character, the bad camera angles just when you are in the heat of the action, mixed with the horrible frame rate of the game definitely ruins a good part of the fun. The best game of the year can't possibly have that much defect IMO. Beside, Guitar Hero is MUCH more fun.
I haven't played it, but it seems like it's just Guitar Freaks with 5 buttons instead of 3.
What's the innovation?
Doofus is pretty. Lots of games are pretty...the gameplay is completely and utterly BORING and decidedly un-fun. It was undeserving, at best.
Often wrong but never in doubt.
I am Jack9.
Everyone knows me.
Sounds like the pretty games get the awards. "Dad n Me" for best web game? It's a side-scrolling beat-em-up with nice animation. Not exactly innovative.
I find crap like this totally undermines this whole "Indie gamers can get creative and experiment" claims. It's not true. Just look who get's the awards. CLONES of 20 year old concepts! ("Dad n Me" = "Double Dragon")
And deservedly so, since it represents the wave of the future of gaming.
-- Tigger warning: This post may contain tiggers! --
tribal trouble didn't win ;-(
its an amazing RTS game developed by only 3 guys and its looks nice and is very funny...
I'm just gonna buy it to support the developers.
...what matters is what you like, not what you are like...
I keep hearing about "Braid," and now it's won an award, but where is it?
The official link is "http://none", and the publisher's website says "nothing to see here."
Sure, independent developers don't have the marketing/promotion engines of the big houses, but this seems as if the publisher is hiding.