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Star Wars and Raph Leave SOE?

Gamespot reports that Raph Koster, chief creative officer for Sony Online Entertainment, has left the company. While Gamespot seems to confirm this news, there are a number of MMOG-related rumours swirling at GDC. Mythic may be in EA's sights for acquisition, and Sony Online may soon be losing the rights to the Star Wars license. IE: No more SWG. Grimwell online has a rundown on these virulent rumours. Chris Kramer (from SOE) said words to the effect of "We're in it together for the long haul." SWG will be staying with Sony Online for some time to come.

8 of 105 comments (clear)

  1. Raph Koster = Non-fun Games by Teckla · · Score: 2, Insightful

    Raph Koster is excellent at designing unfun games. I'm not sure this is a bad thing for the company "losing" him...

    1. Re:Raph Koster = Non-fun Games by Jack+Johnson · · Score: 2, Insightful
      I don't see how this is a troll. Many years ago I spent a lot of time reading Koster's writings as I found the workings of MMOs much more interesting than the games themselves.

      He impressed me as a guy with a hell of a lof knowledge who obviously spent a LOT of time thinking about how to make these games work but, was way too sure of himself. He wrote with the confidence of someone who truly believes he had it all figured out a long time ago.

      I could just picture him shooting down ideas left and right because he "already thought about it and it won't work" or more dangerously, "shouldn't be that way" according to his personal standard.

      Fact is, when attempting to average the tastes of millions of players there's about 0 chance that it will line up well with that of any one particular guy. These designers have to understand that ultimately, they don't get to decide what works, what doesn't or how things should be, the players do.

  2. Maybe a purge is needed... by Churla · · Score: 5, Insightful

    IMHO , SWG was doomed from the get go. The reason is that they had a great IP to develop a game off of. They had two options they could go for. Either make a game for star wars fans, or make a game for MMORPG players. They tried to straddle the fence and it cost them. The SW fans didn't feel that this game was any more SW than any other sci fi based MMORPG other than character references and some races. I mean really now, how many beast tamers did you see in the star wars movies? They got a similarly tepid response from MMORPG junkies because it really wasn't anything innovative to the genre and was cursed with some bottability issues. So they roll out NGE to try to fix this. Problem, the hardcore SW people have already left, and you remake the game to try to be more appeasing to what they're looking for. This annoys the MMORPG people because now it's even less of a game they can get into. In a perfect world it would have been "Hey, you got Star Wars in my MMORPG! No you got MMORPG in my Star Wars! Hey these are two great tastes that taste great together!!!" Instead we got "Hey, you got MMORPG in my star wars, and I seem to have gotten some Star wars in your MMORPG, how about we let this Sony person throw it on the ground and piss on it?"

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    I'm a fiscal conservative, it's a pity we don't have a political party anymore
  3. Re:Losing Rights to SW? Rumours++ by SydShamino · · Score: 2, Insightful

    Given that one of the other rumors is:

    Smedley Getting the Axe at SOE. This is a bonus entry, not from GDC. Something I was actually told last week and wanted to sit on and fact gather. At this point with Raph gone and SWG in question... it's hard to think this wouldn't be on the table.

    I wouldn't expect Smedley to say anything else.

    Him leaving wouldn't change my opinion though: I will never play an SoE game again.

    --
    It doesn't hurt to be nice.
  4. The problem is the genre by Jerim · · Score: 2, Insightful

    MMORPGs have become completly derivative of the genre as a whole. I can generically describe every MMORPG ever created as a game where you create a character, choose a class and then go out and complete missions. With the quests mostly consisting of killing monsters or some other NPC.

    Sure, they have tried to throw in distractions such as housing, and guilds and different quest branches. (I.E. questing to gain a title or questing to gain an item, etc..)

    I purchased EQ2 recently, because a year or so ago it was described as a unique game, with something different. By that I am referring to the class system where you pick a general class at first and specialize as you gain levels. From a magic user to a priest for example. But no, when I played it, you got to pick your class up front and that was your class for the rest of the game.

    I actually think UO is the best MMORPG on the market. It make not look great, but it has way more variety. An Elder Srolls MMORPG would be incredible.

  5. EVE vs SWG by sugarman · · Score: 2, Insightful

    As it stands right now, SWG is in a tough spot. Those who want a space-based persistent world, with bounty-hunting, smuggling, and space combat have a great alternative in Eve.

    Those who want sword fights, magic powers, alien landscapes, weird creatures and chainmail bikinis have pretty much every Fantasy RPG to play.

    Those that want wear funky armor, control an army of robots, and use a blaster that allows you to shoot first can play City of Heroes.

    Aside from Branding, exactly who is SWG trying to appeal to? Everything they might have is being done better by other games.

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    --sugarman--
  6. Two words : Damage control by MMaestro · · Score: 2, Insightful
    Given the fact that SOE's MMOs have been in a constant state of decline since Smedley took control (EQ2 being a flop, SWG's complete overhaul, EQ1 having virtually no growth sans expansion packs) hes just trying to cover his ass when his head is on fire.

    LucasArts isn't exactly Nintendo when it comes to protecting its brand names but they're not stupid enough to continue to let the Star Wars name be burned alive. (SWG is the laughingstock of MMOs these days.)

  7. Re:Errr... I think its the other way around. by vertinox · · Score: 2, Insightful

    The Star Wars Devs (and Raph the supposed 'Genius of MMOGs'in particular) should have realized that in a genre selling 'you are the hero' that everyone wants to be the hero, aka a JEDI.

    Everyone wants to kill the hero.... And take his things and send him nasty /tells saying how he 'pnwed' him and his mother. The only reason people play nice in MMOGs is because of PvP limitations.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)