More Xbox Titles Added to 360 List
Eurogamer reports that Microsoft will be adding more titles to its list of backwards compatible games. From the article: "Microsoft has made a minor update to the Xbox 360 backwards compatibility list, adding patches to allow three new titles to run on the new console - namely Black, Star Wars Battlefront II, and Winning Eleven 9. The update, which is the first change to the list of backwards compatible titles in several months, also fixes issues with a number of games which previously worked with the Xbox 360 but had bugs in the compatibility code, including Ninja Gaiden, Fable, Half-Life 2 and GTA San Andreas."
... At least when I tried them, there were pretty constant hiccups in camera movement and pauses when trying to do real-time style combat.. Halo 2 is pretty tight though, even in splitscreen.
I was thinking of getting a 360 to play XBL Call of Duty with the nephews, but they'll have to live with Halo 2 until I get a HD 1080p set..
Given the radically different architecture between the two consoles, I think it is damn impressive that they were able to achieve the number of titles that do play on the 360.
Would you rather see an Xbox 360 that is nothing more than a faster Intel CPU with a faster Nvidia GPU and more RAM? It may hurt a bit at first to break full backwards compatibility, but you can't drag your legacy stuff along indefinitely, eventually the cruft builds up. I'd like to think that MS learned this lesson with Windows.
...The update, which is the first change to the list of backwards compatible titles in several months...
It might be the first change to THE LIST in several months, but the 360 patch that was released last month added support for Tom Clancey's Ghost Recon II, among others, for the first time, enabling me to stop using my original XBox except for DDR (the dance mats aren't compatible with the 360, so I haven't even bothered to see if the game is). So while the list might have not been updated in a while, the periodic patches have added more backwards compatibility.
Friends help you move. Real friends help you move bodies.
Never forget: 2 + 2 = 5 for extremely large values of 2.
Like on the old Nintendo and Sega systems? Oh right, they weren't BC.
Backwards compatibility is a relatively new idea with gaming consoles. The only major system to have done it before now was PS2 with PS1. So there really weren't ever any good ol' days for this feature.
I was extremely confident that Microsoft could pull a rabbit out of the hat and that the 360 would offer, at the very least, workable compatibility for their "A" list of games. As anyone can tell you, most of the "compatible" games are barely so and some listed as compatible just aren't. There are a handful of games that are playable, notably Halo 2, but the level of compatibility for some games, such as Ninja Gaiden, is so bad that they're basically unplayable. In time Microsoft will probably get the compatibility up, but there are going to be some games that will never be compatible regardless of Microsoft's commitment to do so.
I hate to say it, but if you're going to buy a 360 based in part on the ability to play existing Xbox games as I was, hold off, because it just ain't there yet. Those without an Xbox and waiting for the 360 to come down in price should really check out the existing Xbox, which currently sells for as little as $177 Canadian with two games.