Revolution Worldwide Launch Possible
hammersuit writes "GameDaily Biz reports that a Nintendo Revolution simultaneous global launch is still in the cards. From the article: 'Bloomberg.com suggested that Nintendo would avoid a global launch. However, a Nintendo representative today said that those comments were misinterpreted. 'The comments have been taken out of context,' said the Nintendo spokesperson. 'What he's actually saying is that we're not holding a worldwide launch just because everyone else is doing one too. It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.'"
No, its more of an issue of supply and demand. Say the factories can only pump out 6 million consoles by launch date. They can sell it in one country and meet demand or they can go for a worldwide launch and totally piss off many people that can't buy one. Kinda like what happend to the 360 when it took months for supply to catch up with demand. Game translation is an issue though, but its small one. More of an issue is the supply part. As well as having to deal with retailers across the globe, as well as having support lines avaiable with speakers of all the languages you intend to ship to.
Yes different product. But they would be stupid to overlook the problems MS faced with their worldwide launch. You can learn many things from the failures of your competitors.
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
The Revo will use standard DVDs. It has a slot load mechanism which is capable of dealing with both Standard DVDs and the Gamecube discs. Not sure of the specifics, but i'm pretty sure there will be no disk adapter or extra hardware to get the GC discs working properly.
Anthropic principle: We see the universe the way it is because if it were different we would not be here to see it.
"Nintendo is the only company who's launches have not been met with console flaws or games that won't run"
Don't remember the gamma problems of GBA launch titles?
"Nintendo has always had the console launch first in Japan and then in the States"
The DS was released in North America first.
From Wikipedia: "but that's primarily people being picky."
No, it was a design flaw in either the dev kits or the units sold.
"And that's why the sp had a backlite screen."
Except for the new ones that advertise brighter screens, the SP was frontlit.
"or having dead pixels in the screen?"
The DS has had its share of dead pixel units. The difference is with Nintendo customer service, which will replace a DS if any pixel is dead anywhere on either screen.
And the first line of the original Game Boy also had its share of pixel problems; on some early units vertical lines along the sides of the screen did not light up. But, again, Nintendo's policy was to replace rather than dither.