Revolution Worldwide Launch Possible
hammersuit writes "GameDaily Biz reports that a Nintendo Revolution simultaneous global launch is still in the cards. From the article: 'Bloomberg.com suggested that Nintendo would avoid a global launch. However, a Nintendo representative today said that those comments were misinterpreted. 'The comments have been taken out of context,' said the Nintendo spokesperson. 'What he's actually saying is that we're not holding a worldwide launch just because everyone else is doing one too. It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.'"
Doesn't it usually take longer to launch it in other countries because tranlastion has to be done to all of the games? If it is launched simultaneously in all countries then Nintendo is going to have even more work to do before launch... hopefully the translation doesn't get shoddy (we wouldn't want another "All your base")
It's just another re-iteration of the fact that we're not looking at what Sony or Microsoft are doing.
I call bullshit. I'm sure that Nintendo is watching Sony and Microsoft extremely closely. To do anything else would be stupid.
Religion for nerds. Stuff that really matters
Does the Rev need to be in our hands at the same time its in the hands of those that live in Japan? No. Does it need to be in our hands before Thanksgiving? Absolutly Critical! A Christmas Holiday launch is really the only concern (in terms of timing for the launch).
Ves
Since the Revolution is meant to backwards compatible, is it using the same size disc as in the GameCube, or will you require a disk adaptor?
Jumpstart the tartan drive.
-Eric
SJW: Someone who has run out of real oppression, and has to fake it.
I'm sure they look at Microsoft's launch and take note. They can learn a bit of what works and what doesn't from them. But in the grand scheme of things which will influence their launch decisions more? Sony's and Microsoft's decisions or the current status of manufacturing units? Being the odd man out or having enough games ready? They want to be "ready" but they also don't want to miss the holiday season if they can avoid it. Sure, they have got to be looking at Sony and Microsoft and those competitors have to be influencing their decisions in some way but ULTIMATELY what really matters is how they can make the most money. This is impacted by the holiday season and units already built much more than any decision Sony or Microsoft could make.
The last categorical statement was a period of 14 weeks across the world which seems great and seems manageable.
But then they did completely deny a revamp of the DS just months before coming out with the DS Lite so if they were doing a simultaneous global launch I'm sure they wouldn't care if they'd actually said they weren't going to do one.
Professor Karmadillo Songs of Science
"Nintendo is the only company who's launches have not been met with console flaws or games that won't run"
Don't remember the gamma problems of GBA launch titles?
"Nintendo has always had the console launch first in Japan and then in the States"
The DS was released in North America first.
From Wikipedia: "but that's primarily people being picky."
No, it was a design flaw in either the dev kits or the units sold.
"And that's why the sp had a backlite screen."
Except for the new ones that advertise brighter screens, the SP was frontlit.
"or having dead pixels in the screen?"
The DS has had its share of dead pixel units. The difference is with Nintendo customer service, which will replace a DS if any pixel is dead anywhere on either screen.
And the first line of the original Game Boy also had its share of pixel problems; on some early units vertical lines along the sides of the screen did not light up. But, again, Nintendo's policy was to replace rather than dither.
Usually the release happens in Japan first, because they have to translate all the games first. Not just text but also any little image icons. I highly doubt it will release worldwide first. Translating a RPG (the new Zelda game for instance) takes a long time, unless they are working on that now.
But it makes me look so cool and sophisticated.
Also, what kind of slashdot is it where Monty Python references get modded down? No kinda slashdot I want to know about.
Damn, quite the post.
Okay, I here you about the kiddie stuff, and some excellent features on 360. And the emulation. But here's thing - you're the minority.
Things like cute characters make the game more approachable to everyone, not the small demographic that you are a part of. I appreciate that I can get my girl friend to play a round of mario kart with me. She's not going to enjoy GRAW, and not many other people besides a very small minority of the population do either.
Most people dont have time to invest hours a day into gaming. A lot of these game require an extremely high amount of dedication. Those games can be fun, and you should play them as much as you can if that is what you enjoy and have time for. But the majority of people would prefer to play in short intetervals.
Concerning emualtion, again, mmost people aren't aware of how to download an emulator and hook up a controller to their computer. Also most people dont want to play a console game on their computer. The living room would be more suitable.
I agree with you about the innovation thing. Nintendo hasn't done anything lately that is remotely innovative. They really need to get off their haunches and do something disruptive I think.
So while everyone of your points are completely valid when it comes time to decide how to invest your money, the resoning behind that decision isn't widley supported. Nintendo is making games more approachable and is really giving it back to the people.
Wow, what a tragedy, Nintendo doesn't do everything the way you, the gaming market expert, want them to. They will surely fail!
Clever signature text goes here.
ZzzzSleep
Emerald Astrology
Ha you make good points, although I disagree with most of them. For instance, whether you like it or not, adding Mario makes a game sell much better than it would have. They added him to the GCN version of NBA Street, and I remember talking to several ADULT gamer friends and reading several more people post online that the only reason they bought and enjoy the game is because they can play as Mario. It's that simple. Yes, they have 80 different Mario Parties, but the first one was innovative, the next one or two were still widely successful, and the others old their own sales-wise. I myself only bought the first three, but whatever. As far as the classics things go, I'll be frank. i don't plan to download any of the games I played when they were new. But I (and my many friends) are aching to be able to play those games we never got around to purchasing while we could. The reason I don't use emulation is simply because I got sick and tired of having to dig for whatever I was looking for, making my way through layers of ad-ridden pages, only to end up with a dud file and some enterprising piece of spyware that made it through my layers of filters. But again, whatever, it's just preference. I will agree with you on the experience bit, although I don't really enjoy games like GTA3 and the lesser Spider-Man 2. I don't really care about having to wander around and find the mission. As an honors student, I only have so much time to game, and I want to use it "productively." And I don't have the money to afford the latest hi-def tech or even a solid home theater sound system, so it matters little to me whether one system can pump out hi-def or not. And fter playing Metroid Prime and Call of Duty on the 360 (at a friend's house), I found that I enjoyed the style in Metroid much more than Call of Duty. I can't quite place it, but though the graphics are very stunning on CoD, it seems almost plasticy to me- the light reflects too much, and the dust clouds and such are a little too defined. I ended up having an easier time getting past the "kiddie" graphics of WW than the plasticy style of CoD. And when it comes right down to it, I enjoy the "game" part of it more than the "immersion." I enjoyed double dash and MKDS much more than any other racing game. I don't enjoy just moving around tracks in a ferari. I find it aggravating that I can't launch things at the guy stubbornly staying in front of me. And I guess if I enjoy "kiddie" plumbers more than a faceless driver, so be it. Besides, if you want immersion, the rev controller is your best bet. No matter how great the world onscreen looks, you're still holding a joypad in real life. The motion gun will add more immersion than graphics will imho.
"We don't know if we're going to do a worldwide launch yet, but we don't want you saying we're not going to until we're actually ready to announce it."
just some guy