A Decrease in M-Rated Sales to Kids
hammersuit writes "GameDaily Biz reports on a new undercover FTC study. From the article: 'Forty-two percent of the secret shoppers - children between the ages of 13 and 16 - who attempted to buy an M-rated video game without a parent were able to purchase one. In the 2003 shop, 69 percent of the shoppers were able to buy one. National sellers were much more likely to restrict sales of M-rated games. Only 35 percent of the secret shoppers were able to purchase such games there. Regional or local sellers sold M-rated games to the shoppers more frequently - 63 percent of the time.'"
What a useless study! Who cares about this M-Rated thing? How are the politicians supposed to use this information when they're trying to push their laws calling for bans of "violent" and "offensive" games to minors?
We need a new study, counting the number of "violent" and "offensive" games sold to minors, where "violent" and "offensive" is properly defined... by taking the people selling the games to court over and over until the prosecution gets a jury that will agree that the game is violent or offensive!
If I have been able to see further than others, it is because I bought a pair of binoculars.
Anyone else see it as a good thing that the kids can't get these games without parental permission?
I could care less what people do to rase there own kids but it should be there choice. If a kid can only buy an M-rated game with a parent present then it is no ones responsability but the parent.
Selective parental apathy is the biggest "ill of scociety" in my opinion... if you don't care to control your childs purchaseing you don't get to try to get "violent" video games ban for the sake of your children.
I don't give a damn for a man that can only spell a word one way.
Mark Twain
Have they done a similar study for movies? My contention has been that actors and actresses tend to put a lot of money in politicians pockets, so that branch of the entertainment industry gets a free ride. I'd like to know if underage people are able to get into R-rated movies and/or buy parental warning lyrics-labeled CD's with the same frequency. As far as I know, movie theaters tend to do some checking but buying CD's is a free-for all.
"It is a miracle that curiosity survives formal education." -Albert Einstein
..why, when I was their age we didn't have no 'Hot Coffee' or Grand Theft Auto 3: San Andreas! All we had was pixelated blood and gore in Wolfenstein3D and we LIKED IT! They should stop hollerin' about wantin' M-Rated games and do what kids are supposed to do: Download pr0n off of the internet!
I was in a Best Buy yesterday looking at PSP games and I noticed a mother pushing a son in a stroller and another kid of about 9 and she had GTA: Liberty City Stories in her hand. She was going to buy it for the 9 year old. Personally, I think there's only so much legislators can expect these ratings to do, and then they just have to let it go because they've given parents the information and the rest belongs out of their hands.
I'm glad to see that progress is being made, but it seems like there's still something else that needs to be done to bring the results more in line with other purchases such as movie theaters(anyone have numbers for those, BTW?).
Children are not stupid.
The word will get around as to what retailers will sell them what games. 42% just means that there's a hole. And anything short of pure dictatorshp won't stop it.
Any legislation that prohibits sales of games to minors fails completely at its goal. Which is, of course, to prevent them from playing those games.
Still, I'd expect political doublespeak out the wazoo for a while, saying that they've been "wonderfully successful" at getting mature games out of the hands of children, and that there's "work still to be done."
I hereby copyright those phrases. Any politician using them must immediately resign and pay me an amount of money equal to all of the money they will ever earn (and have earned) in their entire lifetime, plus one Mexican peso.
If you can read this, I forgot to post anonymously.
Actually it's the only reason I watch evening news on some of the lower-quality channels.
When they're doing their "reports" about parents who don't know jack about their kids playing violent games...
Reporter: Do you know where your son is?
Mother: Yeah, in his room.
Reporter: And what he's doing there?
Mother: According to the noise, I'd say he's playing Splinter Cell?
Reporter: And do you know what's going on in this game?
Mother: Yeah, sure.
Reporter: And you don't consider this bad?
Mother: I consider it being better than him doing it for real so you got some hot topic for your evening news.
Unfortunately, we'll never see this interview aired.
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
I'll bet your comment would be really relevant in a world where the goal of this behavior was to "cure all of society's ills" versus "study the effect at the retail level of game ratings".
But don't let common sense get in the way of a good sound bite. It's much more important that you sound clever than actually say something smart.
From now on, I buy only Intel.
1. All the violence in Typing of the Dead is ridiculous and not serious. I mean the characters are walking around with keyboards, Dreamcasts, and giant Coppertop batteries on their backs. The voice acting is the kind of thing that in a movie would be MST3K fodder. I consider this to be an "over-protective soccer mom" 'M' and not a realistic 'M.'
2. It will be useful for this girl turn learn how to type when she is writing term papers, typing computer code, or writing her first novel. I'd like her to get started as early as possible. I learned to type playing Infocom games (I gave her those, too... but I worry they just can't hold the kids' attention these days, sadly.)
"MIT betrayed all of its basic principles."
or Granny's Panties 7
Remind me to stay the hell away from your DVD collection.
Personally I think the whole ratings concept is based in stupidity and missinformation. Children over the age of 6(possibly even younger) are able to discern reality from fantasy. Exposing them to violent material isn't going to magically change them into monsters. I watched R rated films when I was 10, played Doom when I was 13, played all kinds of violent games in my high school years, even saw a lot of porn on the internet. Now, I have a job, pay my taxes, and help the old lady down the hall carry in her groceries. Violent media did not make me into a monster. Why? Because my parents loved me and cared for me. Its that simple, neglect will screw a kid up a million times more than any piece of violent media ever will.
The religious fundementalists in the world just want you to be afraid of things they don't approve of, thats why ratings exist. It has nothing to do with protecting anyone, just another way to control you.