Slashdot Mirror


The Call Girl Character Class

An anonymous reader writes "And you thought stuff like WoW was addictive before? 1UP has posted a story from CGW about the new character class in MMOs: call girl. They interviewed girls who make up to thousands of dollars a week as escorts in the MMO Second Life. The article even sheds light on virtual pimps and a gentleman's club that takes a cut of the action. Said one of the escorts interviewed, 'Based on my personal convictions, which most people would find beyond offensive, I do not set boundaries in Second Life. I'll do anything, and I'll probably do it better than the client expects.'"

1 of 108 comments (clear)

  1. sexuality and morality by cant_get_a_good_nick · · Score: 4, Insightful

    The MPAA rates much harder on sexual situations than violent ones. Can have hundreds of people killed, still get PG-13, but get a couple too many boobies showing, rated R. Male nudity, pretty much Adults Only, or release unrated. The theory i've heard is "people know the violence is fake, but the sex can be more easily confused with real life, therefore influencing unwanted behavior". Lets say we pretend this is true, there's something about a bare breast that makes people unable to see that it's a construction on not reality, where do virtual worlds fit in? We've already seen the uproar with Hot Coffee and GTA. Here you're in the same environment (so no confusion reality vs. game), seeing a highly pixellated "woman" and that's immoral. But the violence in the game gets a rating sticker and is ok.

    Not asking for an answer, just confused...