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Oblivion To Be Patched, Sells Well

Gamers with Jobs has word that a patch for Oblivion should be expected sometime in the near future. The future official content downloads, at the same time, should be cheaper to obtain. Meanwhile, the game has been burning up the charts, according to Next Generation: "The title has become the fastest-selling Xbox 360 game in North America, and according to The NPD Group, it's currently the best-selling PC game, with the Oblivion Collector's Edition following behind at number 2. NPD also reports that the RPG made up 13 percent of PC game sales during its first week on the market -- more than four times the sales volume of the next best-selling title."

4 of 93 comments (clear)

  1. Not surprising by DrMrLordX · · Score: 2, Insightful

    It's no shocker that Oblivion is selling well for Xbox 360. There hasn't been much else for 360 owners to buy, and I'm sure many 360 owners bot the console for this game in much the same way that PSX owners bought their units for FF7 (albeit Oblivion has probably lead to fewer sales than FF7). The fact that Oblivion is doing well for both 360 and the PC is pretty damn impressive, though. Just goes to show you that not everything has to be a MMOG or have multiplayer features to be fun.

  2. Re:Games.. *sigh* by /ASCII · · Score: 2, Insightful

    I specifically gave up PC gaming and wen't over to consoles to avoid this. Seems like time has caught up with me.

    --
    Try out fish, the friendly interactive shell.
  3. As an owner of a copy of Oblivion... by StupidKatz · · Score: 2, Insightful

    ... let me be the first to say that this is one of the most trouble-free games I have ever used out-of-the-box. (The sole exception to that was due to an old *.ax codec file on my PC, which caused crashes very often, but was not the developers' fault, and was quickly addressed in a FAQ.) The only bug that I'm aware of is that shopkeepers' gold on-hand doesn't decrease when you sell them things. Whoops!

    I'm aware the parent post was just a quick blurt out to get a comment up, but Oblivion has been a great example of what a PC game should be.

    Additionally, good luck getting all the free, fan-made content on your XBOX! :) I use a tweak which speeds up magical projectiles to provide a bit more of a challenge, and a mod to make the zero-mana cost Night Eye "power" available to the Khajit an on/off item rather than a free "spell" with a set duration.

  4. Re:Games.. *sigh* by wolrahnaes · · Score: 2, Insightful

    From my experience, this is one of the most bug-free games I've played in a while. The bugs I know of are minor script issues, not serious engine glitches.

    As for patches within weeks, think about it this way: Bethesda's beta testing probably encompassed a few hundred machines at most. Upon release, the game was being run on hundreds of thousands of machines with various hardware and software configurations. Bugs are inevitable which weren't discovered in the testing process. The fact that they responded this quickly with a patch is a good thing.

    I'm totally against shipping a known broken game where you have to patch it to play in the first place, but so far I have heard of no showstopper bugs in Oblivion, just minor issues and a few hardware conflicts which could just as well be bad drivers. There's a big difference between "we can always patch it later" and "oh, we didn't know about that, here's a patch".

    --
    I used to get high on life, but I developed a tolerance. Now I need something stronger.