Oblivion To Be Patched, Sells Well
Gamers with Jobs has word that a patch for Oblivion should be expected sometime in the near future. The future official content downloads, at the same time, should be cheaper to obtain. Meanwhile, the game has been burning up the charts, according to Next Generation: "The title has become the fastest-selling Xbox 360 game in North America, and according to The NPD Group, it's currently the best-selling PC game, with the Oblivion Collector's Edition following behind at number 2. NPD also reports that the RPG made up 13 percent of PC game sales during its first week on the market -- more than four times the sales volume of the next best-selling title."
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"Personally as a big fan of Morrowind, I wouldn't be caught dead with anything other then the PC version simply for the mods. Don't know why any Elder Scrolls fan could do without the mods."
Speaking as one of the people that bought Morrowind for the XBox, I'll tell you why I did that: I had no clue about the plugins on the PC version, I didn't even know there was a PC version. Morrowind was the first time I had ever heard of the Elder Scrolls.
Sure if you like being a magic/alchemy nerd that can barely hold all of his potions let alone armor and a weapon.
The leveling system in the Elder Scroll games were always 'OK' as long as you didn't try making a 'jack-of-all-trades master-of-none' character. Try creating a character class with athletics, acrobatics, sneak, security, illusion, restoration and marksman (half of those skills are useless in combat and the other half causes your levels to skyrocket since they're so useful/easy to skill up) and watch as you get creamed by daedra, vampires and anything that uses a shield.
On the other hand, create a class with block, blade/blunt/hand-to-hand, heavy/light armor and any other skills of your choice and you can plow through the entire game with the expection of the Thieves Guild quests. (The first three skills turn you into the perfect Warrior and the Thieves Guild penalizes you for unauthorized murder on the job.)
I am a big fan of the Elder Scrolls series as well. I have a computer that is more than powerful enough to run Oblivion with most of the bells and whistles turned on, but I bought the XBOX 360 version because I wanted to play it on my beautiful SONY HDTV from my bed. I do not care about user created modules because the public modules for Morrowind all sucked; perhaps that changed at some point, but I stopped paying attention to user modules rather quickly. I think that Bethesda ought to offer a system to copy modules onto a USB storage device from the computer and transfer them onto the XBOX 360; Microsoft would probably have a tizzy though, since this would essentially penetrate their XBOX Live Marketplace only distribution system.