20 Titles At Revolution Launch
Next Generation reports that NOA's George Harrison expects there to be 20 titles for the system at the Revolution launch. From the article: "The other thing we recognized is that you really make your reputation in the first year ... You've got to deliver software, not just at launch, but you've got to deliver software in the first six to nine months after launch. It has to be solid software. In GameCube, we didn't have that, we had kind of a drought for six months after it launched. By that time your reputation starts to solidify and it's hard to reverse that after awhile."
But it's quality, not quantity. The XBox 360 had about 26 titles or something, but most of them were ports and crappy generic EA sports games. That won't cut it on the Revolution, especially because I don't think Nintendo has that much of the sports games fan market. We will have to wait to see how many of these 20 titles are "for real" and how many are, shovelware.
Quantity doesn't mean variety, though. For example, let's say a system gets five Madden NFL Football games. This is definitely at least some quantity. But it isn't any variety at all.
On the other hand, a game library with 20 titles but no variety... well, I don't know what we can say about how much quantity it has, but regardless of the quality of the individual games, that isn't what I'd call a quality launch library. Variety effects quality directly, because most people get bored if they wind up having to play the exact same kind of game over and over.
And you can't possibly say quality over quantity "[made] the post-SNES game libraries suck so hard", because quality over quantity is absolutely not something that describes the Playstation 2 game library at all...
If every incarnation of Mario Kart, Zelda, and Metroid wasn't worth playing, then I would be offended by that. But if that really was the launch list, then who's to say it wouldn't be worth it?
Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.
Nintendo seems to put out a high ratio of high-quality fun games. If they are putting out a third of the games it wouldn't surprise me if they make as many great games as all the third party developers combined...maybe 4 great Nintendo-made games and 4 great third party games. If it comes out that way, I'd consider it a great signal-to-noise ratio compared to others systems. I don't think most people would spend money for more games than that at launch if they really are great games that don't get dull fast. Then if you add in all the old favorites that are downloadable and you've really got staying power.