Developer Stress Crippling Game Innovation?
hapwned writes "Jason Della Rocca, the executive director of the International Game Developers Association (IGDA), looks at the big picture of the grim, dead-end careers of game developers. From the article: 'More fundamental is the notion that immature practices and extreme working conditions are bankrupting the industry's passion - the love for creating games that drives developers to be developers. When the average career length of the game development workforce is just over five years and over 50% of developers admit they don't plan to hang around for more than 10, we have a problem. How can an industry truly grow, and an art form evolve, if everyone is gone by the time they hit 30?'"
Could I just ask if anybody likes that god-awful escapist web site?
I don't mean the content, I mean the design - I'm convinced they'd just had an FTP of PDFs if they were allowed.
Aesthetics are good - but the damn 'click teeny next button for the next sentence with a huuge great random bit of clipart' is just so 'should have gone bankrupt in 2000'