The Epic Ebert Videogame Debate
Via Kotaku, a column at Ebert.com going into some depth on the are-games-actually-art debate. Ebert engaged in a public debate on the subject at last week's Conference on World Affairs. From the article: "Going in to the videogame panel, I'd been hoping the audience (mostly students) would be fired up about the subject and challenge the panelists, but they were unfortunately pretty passive. Maybe they were intimidated by the rather formal (for Boulder) theater setting, I don't know. Ebert began by explaining why he felt a game (particularly the shoot-shoot, point-scoring kind) was not an experience equivalent to that of reading a great novel like, say, 'The Great Gatsby,' because games don't delve very deeply into what it means to be human."
Try the "classics" ..
Ico
Loom
Monkey Island
Ultima 7
Tetris
Star Control II
Grim Fandango
System Shock
Gravity Head, and the rest of the Experimental Gameplay Project
Dada: Stagnation in Blue
Cloud
Katamari Damacy
Facade
Flow
Orisinal
The ______ Agenda