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Command and Conquer 3 Announced

pasamio writes "After years of April Fools Jokes and other pranks, EA has officially announced Command and Conquer 3: Tiberium Wars. Set for PC release in 2007, they're keeping the details very close to hand but it is being developed using the next generation SAGE engine (used in C&C:Generals and Battle for Middle Earth)."

4 of 91 comments (clear)

  1. New direction needed.. by Komarechka · · Score: 5, Informative

    C&C Generals didn't have as much of a following as the original C&C games. I found it had more of a Warcraft 3 feel then a classic C&C game, which was a turn-off for some players such as me. It was also the first RTS game published since EA's assimilation of Westwood, and was under a different director.

    Westwood is now just a shell of the company it once was, since a lot of the staff have moved on to other projects. I hope whoever is left at the development house knows how to design with the same concepts that started the franchise.

    Going back to its roots is something I think this series needs to do. Red Alert 2 was the name's last huge success, and the bad sales of Renegade and the mediocre response to Generals should show that a new direction is needed.

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    1. Re:New direction needed.. by Deathlizard · · Score: 4, Insightful

      I agree. The SAGE engine frankly sucks for C&C Gameplay. If I want to play Warcraft, I'll get Warcraft. I don't want to play a C&C game that basically clones warcraft.

      Blizzard RTS have a totally different feel than Westwood CTS's for those not in the know. For example, Lets say that Blizzard and Westwood added a Duck to their games. In the Westwood game, it would be a Duck and it would Quack. In the Blizzard game, it would be white breasted green tailed mallard which has a quack and a peck command, and if you built the biomek duck processing factory, you could add interchangeable beaks that would either give the pecking power more oomph, or give the duck a "Sonic Quack" that would stun the enemy for 3 seconds. C&C generals felt like Blizzard made it simply because every unit had this extra touch that wasted more of your time instead of just simply being a unit and kill or be killed.

      EA simply doesn't know what they bought from Westwood. They bought it for the name and the IP when they should have bought it for that as well as the Game Devs, which were some of the best in the industry at the time.

      As the owner and fan of Every C&C game ever made, (including Sole Survivor, Which Westwood buried in a landfill somewhere) I can tell you that if C&C 3 plays like generals, then don't bother. I'd rather remember what it was like rather than knowing that EA is raping the series.

  2. Possible Hope by Clazzy · · Score: 4, Interesting

    As a member of the C&C community, I can actually say that this could have potential to be good. In many ways, they're returning to the roots of the game with GDI and Nod, live-action cutscenes (although it's unknown if Joe Kucan will return as Kane) and an immersive single player campaign. EA have actually taken some time and care to get a bit of science behind tiberium, which I feel is a good sign.
    I still feel betrayed by EA for letting the community down at so many points - Generals, their interference in Tiberian Sun (look at prerelease info about the game to see what I mean), the dumbing down of Red Alert 2 (the original RA was serious, RA2 was all cartoony and not serious at all) and then the fiasco surrounding The First Decade pack they released. If they can release a solid C&C game that lives up to the expectations of myself and other C&C fans, I could probably forgive them.
    Also, not mentioned there but there is to be a third side available once GDI and Nod campaigns are complete, but it's unknown as to who you'll be playing as. If you're in the US, there's a PC Gamer coming out that will have a lot of info about the game, and a Dutch magazine, PC Gameplay, also has a preview of the game.

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  3. CnC Timeline by thepotoo · · Score: 4, Informative

    I believe it works like this:
    RA1: Solviet Campaign --> CnC-->Tiberiun Sun-->CnC3
    RA1: Allied Campaign --> RA2/Yuri's Revenge
    The two campaigns in RA1 esentially follow two paralell universes. I believe wikipedia has a good article on the CnC universe connections here

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