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PhysX Dedicated Physics Processor Explored

Ned_Network writes "Yahoo! News & Reuters has a story about a start-up who have created a dedicated physics processor for gamers' PCs. The processor undertakes physics calculations for the CPU and is said to make gaming more realistic - examples such as falling rocks, exploding debris and the way that opponents collapse when you shoot them are cited as advantages of the chip. Only 6 current titles take advantage of the chip but the FAQ claims that another 100 are in production."

2 of 142 comments (clear)

  1. is 4.5% APR supported by Ageia? by ignatz72 · · Score: 3, Interesting

    From the article: "The consumers will see how the games behave better," Hegde said.

    But in the same article, they mention that the extra particles the processor generates swamps the DUAL gpu setup he's got in a demo system. How many of you want to wager the demo system is a hoss in it's own right?

    Apparently this card isn't going to help those of us holding out with our Athlon XP AGP systems that perform fine on current gen games, if a current bleeding edge rig can't cut it. :(

    SO now I have to plan for a quad AM2 CPU, quad dual-sli chip GPU w/ 32 Gigs of memory? Damnit all to hell...

    */me researches mortgage rates to subsidize next box-build*

  2. Re:Chess isn't governed by physics by kitsunewarlock · · Score: 4, Interesting

    Actually, I was thinking of Go when I read your post...then I saw the word and was like "wow".
    You are probably thinking of it since Go is pseudo-famous (among engineers who have attempting thusly and in Japan) as a game that cannot be easily made into a computer simulation properly. While chess has 16 opening moves, Go has...well 12 decent ones, but statistically 361. Finding the variations in a game of Go would just...be impossible currently. It is commonly said that no game has ever been played twice. This may be true: On a 19×19 board, there are about 3361×0.012 = 2.1×10^170 possible positions, most of which are the end result of about (120!)^2 = 4.5×10^397 different (no-capture) games, for a total of about 9.3×10^567 games. Allowing captures gives as many as 10^7.49x10^48

    There's more go games then theorized protons in the visable universe!

    --
    Ginga no Rekshiya Mata Each page.