Library of Congress Considers Archiving Games
GamePolitics reports on talks at the U.S. Library of Congress concerning archiving our digital cultural heritage, including games. From the article: "The initiative is called 'Preserving Creative America,' and plans to compile (with industry help) a list of the commercial digital content most at risk of loss or degradation. The initiative will also develop ideas for preservation, business models to help maintain archives, and promote discussions between the archives and commercial content producers so that the archives are kept up to date. CM: Hopefully the Library of Congress will consider that many PC games were rushed to market before they were ready. Critical software patches should be included in the archive. That's right Sierra, I'm talking about you."
Will the LoC also be archiving the NoCD cracks that allow these games to be played without the original media, too?
This guy's the limit!
Interesting thing, they often run only on systems (Windows) that are closed and you have to buy a license for. And if the system is too old, I don't know if you could even buy it. This suddenly sticks out more than usual, when it comes to archiving historical documents for the good of the general public.
Swedish plasma phys. PhD student; MSc EE; knows maths, programming, electronics; finance interest; seeks opportunities
This is a great idea, but in order to be worth anything, they would need to store the hardware and/or hardware emulators to play these games. A copy of, say, Super Mario Brothers is useless without an NES or NES emulator.
Torrent please.
They've been dead since about 99. I don't think they care any more. ;)
I mean, it looks nice on paper and at first, but ... why do I suddenly have a feeling like it's targeted at so called "abandonware" and those who enjoy it?
Abandonware sites often claim they just do it "so those games don't go into extinction". With this reason gone, there's no reason anymore for game companies to shoot with big shells their way without getting bad rep. Because, they're no longer the "guardians of game culture", and game studios that want to shut them down are dirty, greedy corps that would rather see a game get forgotten before allowing it to exist for free.
With this, abandonware sites are just pirates sites to be shut down soon. So start leeching now, as long as it still works!
We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
They missed a bunch of stuff from the 80's-90's that is VERY hard to find now. For example, anyone remember the Apple II game "Floppy", with the little marshmallow-looking guy? If you have it, let me know... I'd be that the LOC has some freaking trouble finding stuff like that in 2006!
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Are they also going to archive Valve's Steam servers so future generations can access Half Life 2?
http://www.gamepolitics.com/forums/showthread.php? t=463
There's the discussion on the GP Forums there.
Yay, 8088State & EFNet #o.w. !!! LOC's already been beat, hands-down, by preservationists! (Long before abandonware sites came online, thanks!)
what about all that pr0n? isn't that cultural? of course, the library of congress could use slashdot users as back up.
Does this mean that games will be able to fully enjoy free speech protections since even the Library of Congress is considering archvining them?
Right next to the Ark of the Covenant ... a copy of Duke Nukem Forever.
[Insert pithy quote here]
Would be nice if all the artwork and music for demos and boot loaders where kept around. The digital expression that kick started the video game industry and hackers turned video game producers should be kept around.
Entire parts of the digital, pre-internet history are being lost with new technology.
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Scene Music
Play it online if you have IE6.0. ;) It works. I never seen or played this game.
Ant(Dude) @ Quality Foraged Links (AQFL.net) & The Ant Farm (antfarm.ma.cx / antfarm.home.dhs.org).
That's the one, dang, that brings back some memories! Too bad it runs 5000 times too fast on my test emulator.
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...I don't know about you, but I don't want my Grandkids/Wife/whoever knowing how many hookers I beat up while playing GTA3: Vice City.
Who did what now?
I like this idea because it lends more credibility to an industry often derrided by politicians for being violent and counter-productive. It's the first step in moving games away from being a scapegoat toward what they truly are: interactive art.
This sig is false.
About how they will archive the required hardware or server-side authentication etc... but not about what they would be archiving. While Half Life 2 et al might make the honor of archival, that's not a for-sure thing either. What exactly would qualify a game for inclusion in the LOC?
The DMCA outlaws game cracks. Stupid, but it is currently the law.
This discussion is making me pretty sad. There is a rich and interesting history of video games (and international CULTURE) that is rapidly being totally lost. Perhaps some museum (or the LOC) will attempt to preserve this, but very little of this is actually being done (legally, at least).
And what makes this difficult? COPY PROTECTION for one thing. The "locks" publishers put on games make the likelyhood of thier preservation miniscule. What effect will the DMCA have in this respect over time? And even outside of that, how many games are now so locked up that it's virtually impossible to preserve them? Anything on Steam comes to mind as over-locked.
I would think that the people making these games, who I assume (perhaps rashly) LOVE games would be most opposed to this. If I understand the biz well enough, it's not really the developers (i.e. programmers) getting filthy rich off games, but the publishers (and/or their stock holders).
Yet another example of service to the almighty dollar destroying us.
Congratulations Library of Congress. You now understand what we in the international community of pop historians and computer archivists have known for years; that our electronic culture, diversions and all, is fragile and worth preserving. I sincerely hope copyright and patents issues won't in any way hinder you the way they have us.
;-)
As you embark to build a collection of arcade, home console, and home computer components that I'm sure will one day surpass my own, please remember to maintain a proper image file backup of any software media as well as of actual ROM chips.
Also, please consider creating high-resolution digital images from the original documentation, artwork, and arcade cabinets, but especially the artwork - open formats only please. There have been many great artists who have contributed works to video games such as Roger Dean for many of the Psygnosis' releases, and the commercial artwork used in software is really reflective of our cultural heritage; and they should be enjoyed for their own merits.
Finally, please consider lending support to hardware emulation projects that exist in the public domain, as these are the best means for revisiting our past without impacting the original hardware or software media itself.
Oh, and uh, just between us, if you could get me a save state for the final level of Tengen's Gauntlet, I'd appreciate it. Oh, and an original Death Race arcade cabinet would really be cool too. Oh, and while your at it, there was this very nice DOS hex editor called "Auto" that I used to use to get $20,000 in Sim City 2000. If you see it somewhere, give me a call.
I assume that, given the title 'Preserving Creative America,' that the software chosen will be strictly of American origin.
:)
So, in other words, they're going to preserve a bunch of FPSes, MMORPGs and Sports Games.
And "Leisure Suit Larry."
Whoopie.
Can't wait til the equivalent of the Japanese Library of Congress decides to start archiving games... lord knows where they will store them all.
I guess they are also going to be archiving 20 years of hardware, OS's & drivers too. Or are we just going to have a useless stack of cds & floppy discs.
I've experiments to run, there is research to be done on the people who are still alive.
UCSC (University of California, Santa Cruz) already started its own videogame library in preparation for its new Computer Science & Videogame Design major that starts in 2007. The plan is to accept games as donations from students, and purchase several consoles and powerful PCs to play them. Also, many colleges with videogame design/engeneering majors already have notable videogame collections.
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They'll have to violate the DMCA to create those archives. So no cultural heritage for you! And no soup!
If we've been using Libraries Of Congress as a unit of measurement for the capacity of DVDs, what happens when games shipped on DVD are added to the Library of Congress, man?
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