Time for a Linux Bug-Fixing Cycle
AlanS2002 writes "As reported here on Slashdot last week, there are some people who are concerned that the Linux Kernel is slowly getting buggier with the new development cycle. Now, according to Linux.com (Also owned by VA) Linus Torvalds has thrown his two cents in, saying that while there are some concerns, it is not as bad as some might have thought from the various reporting. However he says that the 2.6 Kernel could probably do with a breather to get people to calm down a bit."
I have been using Linux since the early 1990's and I've been a software developer for almost 30 years. The one ting that concerns me, and I think this recent indictment is just a symptom of a larger problem.
The problem is that the drivers have to remain in constant flux because the kernel API is always changing. Now, when there are a limited number of drivers, this means that you can move quickly on the kernel. As you add more and more drivers, you add more and more work to keep the drivers updated. Eventually, there is more work needed to update the drivers than modify the kernel, and the drivers become your sticking point.
This is where I believe Linux is stuck. Linus and the kernel team has to look at the various kernel APIs and standardize them with the next release.
Sorry guys, time to grow up. Linux *is* mainstream!
yep, the previous poster is right.
I thought I know C until I tried to fix a bug in the kernel.
It was a simple syntax bug. Somebody put xxx[...]->yyy instead of xxx->yyy[...] in one line, and the compiler was protesting about type mismatch. One single line. But it took me 4 hours or so and I figured out only what the correct syntax for that piece of code would be, by analysing types of the variables used. I have no idea if the fix really corrected the problem, it just made the line lexically correct and let the compiler go on. In the meantime I had to crawl about 4 levels of header files for each of the variables/records used in the line to reach primitive types of given variables and macros, from which the structures, pointers etc were derived, and generally was totally dizzy. And I was doing it the code monkey style, I didn't really understand the workings of the kernel, what was the line I edited meant. I was purely checking that a pointer to float isn't directly assigned a value of float, just pointer to it etc.
Kernel is too difficult for us average coders. Only the elite can fix these bugs for us.
Anagram("United States of America") == "Dine out, taste a Mac, fries"
I wouldn't so much say we're a dying breed... Rather, I would say that the numbers of people that do their own Kernel building is growing, but the number of people that just buy a distro and install and "hope everything just works" is growing much much faster, which can be viewed as a good thing, since the more people that use Linux will cause commercial Vendors to take note and support Linux more readily. Although, I will miss being that nerdy guy who doesn't run Windows...
This is nearly the same as my own experience... which makes me enjoy using, in my case, OpenBSD. I use C professionally but it's an order of magnitude (or two) less complex than the Linux kernel. It's just amazing to me it all comes together despite how many people are working on it.
Back to the point what can spending some time and having a bug fixing cycle hurt? I don't see a downside...
Nothing in the world is more dangerous than sincere ignorance and conscientious stupidity.