Mapping a Path For the 3D Web
An anonymous reader writes to mention C|Net coverage of the Metaverse Roadmap Summit, an event designed to look at the future of 3D Web environments. From the article: "While many took issue with the basic premise that an overriding 3D Web will be in place within 10 years, it was clear that most in attendance relished mixing it up as part of an august group that included Microsoft's Robert Scoble, former Sony Online Entertainment chief creative officer Raph Koster, PARC researcher Bob Moore, online game pioneer Randy Farmer, There.com founder and currently IMVU CEO Will Harvey, and CNET Networks editor at large Esther Dyson."
Hard to fathom. How, exactly, can a 3D Web be useful in any way? What benefits will it offer that we don't have currently? Sounds like more hype regarding a useless technology (read: VR).
The craze of making everything 3D is over. Just leave well enough alone. If a 3D web becomes necessary at some point, then the technology will be developed. Until then, however, we're just taking shots in the dark at what people *might* want.
That being said, if a 3D web is going to come out of anywhere, it will probably stem from the MMOGs. These virtual worlds have become so popular that in some cases they manage to displace the idea of meeting in real life.
Javascript + Nintendo DSi = DSiCade
"3D Web - For those that miss the slow old days"
"3D Web - Bringing your 5 year old PC to a stop today"
"3D Web - We make 100% use of your available bandwidth"
"3D Web - With the virtual girls we have, there is not even a reason to bother with a real one"
"3D Web - You thought pop-ups were annoying? Wait till you see 3D billboards go by!"
You're not just being pedantic, you are wrong. I lost an eye in a mugging and I can see in 3D just fine, for anything further than about 4 feet. I can't thread a needle to save my life, but I can drive a car and play darts pretty well. The brain has many, many circuits for determining distance besides stereo vision. Color fading, occlusion, parallax, change of focal length, all provide depth perception cues. Seeing something in 3D does not require stereo vision, I can attest to that.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton