Mapping a Path For the 3D Web
An anonymous reader writes to mention C|Net coverage of the Metaverse Roadmap Summit, an event designed to look at the future of 3D Web environments. From the article: "While many took issue with the basic premise that an overriding 3D Web will be in place within 10 years, it was clear that most in attendance relished mixing it up as part of an august group that included Microsoft's Robert Scoble, former Sony Online Entertainment chief creative officer Raph Koster, PARC researcher Bob Moore, online game pioneer Randy Farmer, There.com founder and currently IMVU CEO Will Harvey, and CNET Networks editor at large Esther Dyson."
Ten years ago i was working in the virtual reality field. People swore we would have a 3D web in ten years ten years ago. Anyone remember VRML?
"Have you ever thought about just turning off the TV, sitting down with your kids, and hitting them?"
Hard to fathom. How, exactly, can a 3D Web be useful in any way? What benefits will it offer that we don't have currently? Sounds like more hype regarding a useless technology (read: VR).
The craze of making everything 3D is over. Just leave well enough alone. If a 3D web becomes necessary at some point, then the technology will be developed. Until then, however, we're just taking shots in the dark at what people *might* want.
That being said, if a 3D web is going to come out of anywhere, it will probably stem from the MMOGs. These virtual worlds have become so popular that in some cases they manage to displace the idea of meeting in real life.
Javascript + Nintendo DSi = DSiCade
and controllers.
Immersive VR is doomed to failure until the interface to it improves and gets cheaper. HMDs are nice and all, but without a more efficient way to move through the scene, 2D will continue to be a more productive way to interact with data and 3D will continue to be eye candy.
there is no need to sign your posts. this isn't usenet. your username is right there above your post. stop it.
"3D Web - For those that miss the slow old days"
"3D Web - Bringing your 5 year old PC to a stop today"
"3D Web - We make 100% use of your available bandwidth"
"3D Web - With the virtual girls we have, there is not even a reason to bother with a real one"
"3D Web - You thought pop-ups were annoying? Wait till you see 3D billboards go by!"
3D Web!?! I'm still waiting for 3D television!
I believe a huge reason why we don't see 3D web pages today is that nobody wants to see a 3D page on a 2D display. I'm pretty certain that a great majority of people out there want things as simple as possible, thus why 3D games have such a small following when compared to the number of people that browse the web. Its also possible that we just aren't ready to get this kind of information in 3 dimensions, we're still used to paper!
It was 3D because you could interact in 3D. You could walk into/around/through the scene. In 1997. That's the point.
You will never have perfect (or good, even) pop-out-of-the-screen 3D with a 2D screen. Polarization is faking it. Red-Blue glasses are faking it. (These two are also noted for not working on some people with depth/color perception issues, and causing migraine headaches in a good portion of the population with extended use) HUD's are good but an expensive piece of hardware.
Now web pages can suck in three dimensions!
Life is rarely fair. Cherish the moments when there is a right answer.
Boy, oh, boy are you wrong. First of all, two 2D images projected onto your eyes to simulate depth, are no more 3D than just one 2D image. I might look more 3D, but since you seem to be a stickler for naming things correctly, it's in no way true 3D. The point is that VRML, just like 3D animated movies and FPSs are modeled inside the computer as three dimensional objects. You translate, shear, scale and rotate in three dimensions. Then it is projected on a 2D surface, that is true, but it still 3D inside the computer. If you demand that the projection also is 3D (and stereoscopic images ARE NOT three dimensional, they are simply two 2D images), the only thing that's going to fulfill that is, well, holograms or a good performance of Hamlet. That's also why it is wrong to call DOOM a 3D shooter, because while it looks like 3D, the engine is pure 2D.
You're not just being pedantic, you are wrong. I lost an eye in a mugging and I can see in 3D just fine, for anything further than about 4 feet. I can't thread a needle to save my life, but I can drive a car and play darts pretty well. The brain has many, many circuits for determining distance besides stereo vision. Color fading, occlusion, parallax, change of focal length, all provide depth perception cues. Seeing something in 3D does not require stereo vision, I can attest to that.
- None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
The screen is flat! End of discussion.
being smart is exausting
Wait, does this mean Google will have to pay triple for my browsing habits?
Windows has more viruses because linux has more virus coders.
Sure, pure 3D is pretty useless for browsing the web today, but it's one component of an evolving and emerging technology that blends the real world and virtual world.
One could readily imagine many uses for immersive 3D environments from remote medical procedures to collaborative architecture to interior design to automobile sales to video games to many other things.
3D digital cameras and such aren't that far away and would be way cool. I'd certainly like to enter a map address into google and get a virtual picture of where I'm going. At least 3D enhanced would be great for many things.
Noone needs 3D email, but it clearly has its place in the broader UI technology space. 10-15 years sounds like a reasonable target.
An additional thing your brain is good at doing is remembering the location of objects whilst you move.
I'm guessing you find it easier to play darts after familiarising yourself by just moving your head around slightly?
it may be subconcious now (and even be part of your normal routine as your walking to the podium) but it should be there.
Its like the flicker images we have seen around (like these)
There is enough information in these images for your brain (and mine) to reconstruct the scene and get depth perception.
liqbase
You're thinking like a troll rather than a futurist. People do, in fact, 'walk around' when shopping online, and the 'real estate' they tend to walk though is their search engine(s) of choice. Just because you're comfortable walking down isles of text doesn't mean that's what the average shopper (or future virtual land baron) prefers. If froogle (or any other online meta retail site) were to render itself as something of a mall with the online sites which offer the item(s) you are shopping for as shops inside... you have instantly created new real estate to place advertising within. Complete with an ATM machine to move funds to your paypal account and a cinema to watch the latest movie.
A steaming cup of soykaf would be real wiz right now.