ISS Loses Orbit-Boosting Options
An anonymous reader writes "NewScientist reports is reporting that the International Space Station has lost some of its options when it comes to altitude-boosting due to several recent failures. From the article: 'The problems began on 19 April 2006, when the Russian Zvezda service module's main engines failed during a test. The failure may have been due to a sunshade cover that was not completely open, according to a station status report.'"
Can someone lay out what the ISS has actually done for us? It seems to be a crowded bunch of poorly-engineered tin cans floating above us and sucking up money in the process.
As the article itself states, they move the ISS when there is a 1 in 10,000 chance something will hit it, and they know well in advance if that's the case. The ISS is getting so old that I think it's starting to get ridiculous to report all of it's little breakdowns here and there. Personally I think at this point it's a money hole that's outlived it's usefulness.
Go ahead and call me unreliable; reliable is just a synonym for predictable.
Why do things fail? Well the real miracle is why do they work at all:
Space is a pretty brutal enironment. Hard vacuum, only microgravity, extremes of cold and heat, etc.
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How in the world do you plan to get 183 tonnes of mass back to Earth in one piece? The Shuttle has a maximum payload capacity of 25 tonnes. It's the ONLY option currently available for returning large objects to Earth.
It would be way cheaper and easier to send up a bunch of "experts" to figure the sucker out rather than return it to Earth.
(Sorry if I'm a bit snippy. Rough day, and all that.)
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Let's rename the station to something more appropriate: ICF: International Cluster Fuck
1 in 10,000 something will hit it? what about it hitting something?
Unix, an obscure operating system developed by bored researchers in an attempt to get a better game playing experience.
Don't worry they have a procedure for getting these things down. It's called cross your fingers and aim it at an underdeveloped country. ;)
"I guess I'm gonna fade into Bolivian."
I can tell you wht things fail. Quote Alan Shepard: "I was up there looking around, and suddenly I realized I was sitting on top of a rocket built by the lowest bidder".
But bring it back for that? You have GOT to be kidding. Do you also bring your house to a plumber's shop when you have a clogged toilet?
Great thoughts! I totally agree with you! However, the only problem is this station is huge! In fact, according to the NASA Mission Page it's 404,069 pounds with a width Across Solar Arrays of 240 feet. It's 146 feet long from Destiny Lab to Zvezda; 171 feet with a Progress docked and 90 feet high!
:). Hope this clears the question of why they let sattelites burn up there too ... In case it doesn't, it costs around 2000 USD per pound to send a sattelite to space. It costs twice as much to recover it (sending an empty shuttle, a space walk, operating the hand, bringing it down) and we're taking a serious risk here, I mean, sending it up requires no humans, so if something goes wrong, we just blew up a few millions, but hey, if a shuttle explodes -- all hell breaks lose. So I say, leave them to burn out!
Whilst if you take a peek at the Shuttle info page you'll find that the cargo bay is 60 ft long, 15 ft in diameter. so there's almost no way you could get that station anywhere inside the orbiter. The only possible way to get it down, is the same way we got it up there in the first place. Which means dismantling it ! I found a nice array of photos showing the process here.
I find the station has cost billions already and is a decade behind schedule. Here's a summary:
INITIAL DESIGN PAPERWORK -- $10 billion
HARDWARE -- $25 billion
SHUTTLE SERVICING COSTS -- $20 billion
MAINTENANCE -- $41 billion
YEAR 2001 COST OVERRUN (disclosed immediately AFTER the presidential election of 2000): $5 billion.
So, multiply this by two and you get the cost of bringing it down. Are you a tax payer? If so, I'm guessing you don't want to pay that
is that there is so much space junk. And 99.9% of it is from humans. We need some sort of space junk collection device to be deployed.
No, but the plumber doesn't have to reach orbital velocity to get to my toilet, either. I'm pretty sure roto-rooter would charge an awful lot to clear a drain on the ISS.
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Probabilities of independent events are not cumulative...
Concider this:
What is the probability that the next coin-flip comes up heads? 50%...
After I flip heads, what is the next probability for getting heads? It is still 50%.
The next coin flip getting heads? 50% again.
Now, the probability of three consequtive coin flips getting all heads is 12.5%
No sig. Move along - nothing to see here.
That's how probability works. You *cannot* guarantee an accident will not happen. You can only reduce the odds. You can only get close to 100% guarantee, but not actually achieve 100% guarantee. As you get closer to 100% the costs go up enormously. If you wanted to knock it down to 1:100,000 odds you will pay more than 10x the cost. And then.. it's still only a probability, and not a frequency. You interpretted it as a frequency of problems, and not a probability.
Even with this low probability, the ISS could get whacked once every day.. and the probably would still be 1:10000 with the procedure they are using today. Assuming they are modelling probability properly.
Slashdot.. where people join together in deliberate ignorance.
If the ISS can't control the Progress rockets, but Russian ground control can, it sounds like the problem is simply with the ISS, so why can't they just go through the airlock and control it from inside the Progress craft? I know Progress is an unmanned craft, so probably doesn't have a pilot's seat, but it shouldn't be too hard to rig something up, just in case. They're meant to have some of the best engineers around, surely one of them knows how to splice an extra interface into the system...
And carries volunteers - they all know what they may be in for when they sign up.
"It's time to take life by the cans." ~ Bender ("Bendin' in the Wind", ep. 3-13)
But computing the probability of being involved in an accident over a period of time is fiendishly difficult as the number of influencing factors increase expotentially.
You must agree that there is a limit as time increases as to the maximum probability of being involved in an automobile accident over the course of a lifetime (or as time --> infinity) and that probability cannot possibily equal or exceed 100%.
On the other end of the scale, there is a minimum probability that in any instant in time that you may be actively involved in an accident, which conversely, must be greater than 0% - but would be a very small figure.
Then the probability of being in an accident generally lies between these two extremes and would depend upon what time of day you drive, what kind of car... and did you have breakfast this morning.
But in no way is it a simple task of adding up the probabilities to reach a number. It is a falsehood to say that "I drive less frequently than my neighbour therefore he will be in an accident before me." as it is omitting a huge number of variables.
And it is perfectly reasonable to do 100 coin flips on a fair coin, each time coming up heads. It is just an extraordinary combination of events, of which each individually has a 50:50 chance of occurring.
No sig. Move along - nothing to see here.
A chart of the height of the ISS:
Getting lower...