In The Beginning, There Were Video Game Magazines
simoniker writes "The early history of video game mags doesn't get explored much, but over at GameSetWatch, there's a new column that looks at the dawn of game magazines, from Computer & Video Games' 1981 UK launch to Electronic Games' same-year U.S. launch. The column's writer, Kevin Gifford, who also runs the Magweasel website dedicated to documenting old video games, also claims of the early days: 'Terms like easter egg, scrolling, and screenshot were originally coined by [Electronic Games editor and co-founder Bill] Kunkel.'"
Around 1992 or so. My favorite was Computer Game Review.
I loved the reviews. Each reviewer (with different videogame tastes) would give his own opinion about certain videogame, and they would all give a certain opinion and I just loved the screenshots of all the games. There were dozens, hundreds of new games I'd like to try out.
Unfortunately, this golden era of videogames came to an end with consoles. Not only you had to pay suborbital prices for the consoles, the games were much more expensive. And my fascination for videogames was gone.
I remember buying some magazines that had print outs of the source code for C64 games.
:>
Heh, I remember correcting the listing in pencil too then passing them on to my mates.
This article reminded me of a good magazine which I used to get back in the day called NMS (Nintendo Magazine System). It was the official Nintendo magazine of Australia until one day it folded (No pun intended). Oh how I miss you NMS.
Anyone else out there read it? Perhaps it just appealed to my childish sense of humour...
Nearly all of the modern UK games mags follow the 'format' Newsfield devised. It's a format that works, because magazines that try to do something radically different tend not to last very long. Newsfield was also the direct ancestor of the major UK games magazine publishers - Future was founded by an ex-Newsfield guy, Paragon was founded by ex-Future staffers, and now Imagine was set up by ex-Paragon types. (In fact, one of Imagine's bosses worked at Newsfield, so the games rag Kevin Bacon game is very easy...)
You must think in Russian.
Amstrad Action magazines online:
http://www.digi-alt.net/cpcoxygen/aa.html
There's also an issue of Amtix. I don't know if Amstrad Computer User ever got online though.
EDGE is an excellent British magazine which covers all sorts of video game machines with excellent reviews, intelligent layout and content. It proves that there is stuff that you can not have online; for example: analysis of gameplay, interviews with developers, exclusive reports for technological breakthroughs in electronics, back-bedroom programming reports, and many many others.
Amstrad Action was brilliant. The writing was so damn funny (especially in the later issues).
It was also the first magazine in the world to mount cover cassettes with demos, games, utils, etc. It was also one of the longest running 8 bit computer mags running from 85 til 95 even outlasting Zzap64 I believe.
I didn't realise until now but it was a major influence on me back then and I probably wouldn't be typing this now on slashdot without that influence - some of the segments from the mag had a real cool hacker side and you could learn how to do some pretty cool stuff with computers back then from these mags which at the time were pretty mainstream.
PC Format was great too, in the early to mid 90's anyway - very similar to AA back then but has since lost it's touch - far too glammy and glitzy these days.
"Who says nothing is impossible? Some people do it every day!" - Alfred E. Neuman
Offcourse it sucked for everyone else because of the horrible noise :P
MMO Quests are like orgasms:
You may solo them, I prefer them in a group.