Will Wright's E3 Spore Presentation
moto writes "ThinkGaming is reporting from E3, and had a chance to take a look at Will Wright's Spore during the early-hours press access. From the article: 'To start, Will showed an overview of the latest creature editing system. He mentioned that almost all parts of the editing system, from hands to the mouth, control the creature in its entirety - from its personality to the way it sounds, etc. In addition, the color system is a procedural texturing system that lays initially colors, then various textures (scales, etc.) and more all on top of your creature model. It looks like an incredibly intricate system, as has been seen quite a bit so far in previous videos. It looked like it was nearing completion and would allow for endless possibilities.'"
IGN has a nice video of Wright demoing Spore at E3. I'd kill for a high-res mirror, though.
Content will be download from other players, but just like in the Sims there will be content filters. All of the same innapropriate content problems Spore will face have already been dealt with in the Sims and the way I understand it that process will just be moved over in whole to Spore. I can't remember exactly where I heard that, but I know I've heard it from multiple sources. Check the Gaming Steve podcast #48 (I believe) for a summary on how that's going to work.
I've always pictured the color of OS zealotry as a sort of bright flamingo pinkish hue
Check out their E3 video. It's a nice condense introduction to the game.