Slashdot Mirror


Super Smash Brothers Wii, Featuring Solid Snake

mcc writes "In a surprise news conference this evening, Nintendo unexpectedly revealed Super Smash Bros. Brawl for the Nintendo Wii, and released a promo video of the title. Smash Bros. Brawl will feature online play; a Nintendog item that blocks your view of the playfield by jumping up on the screen and demanding to be petted; bizarre Dragonball Z style superattacks; your choice of traditional Gamecube or motion-sensing Revmote control; and new characters in the form of Samus (without the suit), Meta Knight, Kid Icarus (!), and... Konami's Solid Snake, complete with a cardboard box he hides in. The only bad news is despite earlier reports it would be a launch title, Smash Bros. Brawl will not be out until 2007."

11 of 292 comments (clear)

  1. Oh my gods! by geminidomino · · Score: 4, Interesting

    Nintendo finally remembered Pit!

    Wonder if we'll get a new KI game on the Wii now...

    1. Re:Oh my gods! by Bagels · · Score: 2, Interesting
      Quoting from the GameSpot article:

      I think it opens up a lot of different possibilities," was Miyamoto's response. He said he thought he could see a Wii version of Kid Icarus, and that the Wii controller could enhance games like Starfox. "Sadly, though, I don't have time to do that right now since I'm so tied to so many different projects going on," said Miyamoto via a translator. He then commented how it would be nice to add Wii controller support for virtual console titles.

      Prospects seem pretty good, then, if Miyamoto himself says he could see it happening.

      --
      --- Bwah?
  2. Nintendo: the next Apple? by Anonymous Coward · · Score: 5, Interesting

    Recent developments sure lead me to believe that Nintendo has become the next Apple. They have followed the same path over the past two decades, from a strong company with a very popular product who is rapidly downtrodden, only to wallow in their own despair for years. Thankfully for those who remember them in their heyday, they manage a holy redemption and become leaders in their field once again.

    It looks like they both used the same strategy, too. Both Apple and Nintendo have taken the route of offering trendy, innovative products of a very high quality. While their competitors aim only for the most powerful system (which will soon by eclipsed by PCs in a year or less), Apple and Nintendo both produce hardware and software products that maximize the user's experience.

  3. Snake on the Wii by 2nd+Post! · · Score: 4, Interesting

    I wonder if that means a Metal Gear Solid title for the Wii?

  4. Kid Ikarus on Wii? by syntax · · Score: 1, Interesting

    I was wondering who this fellow was: http://media.revolution.ign.com/media/748/748545/i mg_3595421.html

    Is it Kid Ikarus? Are we looking forward to a 3d version of Kid Ikarus finally?

  5. NE2 by hal2814 · · Score: 4, Interesting

    Is it just me or has this year's E3 become the Nintendo Entertainment Expo (NE2)? Seems like Nintendo is the only console company that will come out of this with more steam than they came in with. Whatever they lost by revealing their console's silly name has been nmore than made up for.

  6. Re:Controller by MindStalker · · Score: 2, Interesting

    Chances are they won't require you to have a gamecube controller (or any accessories that aren't included) in order to play the game.

    Its looking very likly they will include atleast one "classic" controller with the console. But for many games the GC controller might be better. Am i the only one who LOVES button layout for the GC controller?

  7. Re:Online not comfirmed... and the controller by wilbz · · Score: 2, Interesting
    I think much of the appeal of this game would be lost if online weren't supported.

    Bah, while I like on-line multiplayer for many games (especially FPS games like HALO), I don't think on-line is a necessity for SSB. It's probably one of the most successful games for the GC, and that's because the real fun comes from crouding around the TV with three of your friends and beating the living crap out of eachother. Any kind of lag would be an all out buzz kill, due to the frenetic nature of the game. Hell, this is a game that has been designed around the idea of everyone being in the same room, why would you want to screw that up by making it more accessible for on-line play.

    If they can add on-line play wihtout futzing up the core gameplay, be my guest. But I'm not really going to complain if on-line functionality isn't really there. Judging from Nintendo's general strategy and the images in their advertising campaign, they too are more focused on making the games fun for people to play as a group (together in person), as opposed to worrying exclusively about on-line functionality.
  8. Re:Giant piles of good news by generic-man · · Score: 2, Interesting

    If you have three friends who also like to play games, SSBM is a must. In college we played that game so much that we received a message "You've played 5,000 matches! That's about one cent per match!" after a while. I've found that the Smash Bros games are incredibly easy to pick up and you can set up a match in no time.

    --
    For more information, click here.
  9. Re:Favorite Character Submission Contest by Turken · · Score: 4, Interesting

    I definitely agree with Sonic. As someone mentioned below, we could finally settle the 8/16 bit mascot grudge for good.

    Bonk is another good choice. Pac man is a little more questionable. Without any limbs, it severely limits the possible attacks ha can do. Seriously, how many ways could one character eat another? Same goes for Q-bert. His only original move is the hop, and touching anything killed him, I just don't see him as a brawler.

    Megaman, though, would be a lot of fun. While his arm cannon may make him too much like Samus, it would be great to give him a dozen or so "stolen" weapons to work with as well.

  10. Re:Wii controller not perfect? by killmenow · · Score: 2, Interesting
    Need to cast a spell?
    A smart RPG developer will map spell casting to gestures. Need to cast a spell, wave your hand.

    Imagine: you need to cast a healing spell on a member of your party...you point the wiimote at that person, press a button to lock on, and make an infinity motion (sideways eight) to cast "infinite heal". OR...Aim at an opponent, lock on, and move the controller in a circle to cast "circle of fire".

    The possibilities are amazing.