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Apple's Device Model Beats the PC Way

Carl Bialik from WSJ writes "Walt Mossberg argues in the Wall Street Journal that Apple's model for PCs and devices is beating Microsoft's. In early battles for dominance of the PC market, Microsoft's component-based platform crushed Apple's end-to-end model, he says. But in today's post-PC era, where the focus is on music players, game consoles and cellphones, the end-to-end model is the early winner. From the column: 'Even the Mac isn't as closed as its critics charge. It's still designed to work with Apple's own operating system and software. But it can handle all the common files Windows uses, can network with Windows machines, and can use all of the common Windows printers, scanners, keyboards and mice. The Mac gives you the same access to the Internet as Windows. Heck, the newest Macs can even run Windows itself.'"

8 of 445 comments (clear)

  1. History Repeats Itself by TripMaster+Monkey · · Score: 5, Insightful

    From TFA:
    The jury is still out on whether the end-to-end model will prevail in the long term. Many at Microsoft, and some outside analysts as well, believe the new devices will eventually succumb to the component model, and that Apple's success with the iPod will fade, just as its early dominance of the PC market did.
    I'd have to disagree with the above, based on the following observation:

    I believe we're seeing an evolution of PCs and electronic devices that closely parallels the evolution of the electric motor. When electric motors were first available to the public, it was in a general-purpose, component model. You could buy an electric motor, and it would normally come with different belts or chains allowing you to attach them to a wide variety of other devices. Nowadays, electric motors are much more within the end-to-end model, in which they are made for a specific task and embedded in the end product.

    Computing devices seem to be following that same general curve...becoming more specialized, embedded, and specific-to-task (one example: console games vs. gaming PCs). Given this inexorable movement away from the general-purpose to the application-specific, I'd have to guess that the end-to-end model will be excercising progressively more dominance in the market as time passes.
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    1. Re:History Repeats Itself by BasilBrush · · Score: 5, Interesting

      The electric motor analogy to computer devices is one of the key arguments in the book "The Invisible Computer", by Donald A Norman in 1999. Coincidentally he used to work for Apple. Which probably made the book and his theory rather popular there. Perhaps it even provided the catalyst for Apple deciding to do the iPod. It's probably one of the best example of the kind of "invisible computer"/"information appliances" he described.

      It was a good book, and probably worth reading again now to see how his predictions are going.

  2. post PC era? by a_greer2005 · · Score: 5, Funny

    when did the PC die? Netcraft never mentioned that!

  3. Re:What? by rritterson · · Score: 5, Informative

    That's only a DRM issue and has nothing to do with the platform itself.

    As a slashdot user, I'm disappointed you didn't go on a rabid rant about how DRM is evil and will destroy everything we've ever worked for.

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    -Ryan
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  4. Ultimately, Apple only needs a solid minority... by Stick_Fig · · Score: 5, Insightful
    ...to come out a winner long-term. The PC market is huge, and as long as Apple keeps its niche comparable to the market share that other hardware companies have (i.e. its market share should be compared with HP and Dell, not Microsoft), then they've succeeded in the market.

    Let's stop making this a Apple v. Microsoft fight, because it hasn't realistically been one for a while.

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  5. Re:macs are great by Wizard+Drongo · · Score: 5, Informative

    I call bullshit. My pal has a MacBookPro. It's damned cool. If I had £1500 I would have one too. It runs every game you can think of for Windows very well. Doom 3 plays flawlessly at native res, with all the options. So does HL2, GTA3, Tomb Rider Legend, and a whole shitload of older games. I don't think it can currently play older DOS-based games, but that's more that XP can't do them old games, and the MacBookPro won't run anything older than Win2k. No matter whether you love or hate Mac's, or your opinion of the switch to Intel, there is no excuse for the FUD you spouted. Now, the old PowerPC macs, yeah, due to the limitations of virtualisation couldn't do 3D, but that wasn't Apple's fault. They didn't write VirtualPC. Microsoft and before them Connectix did. But the new Macs run games exceptionally well. So much so that when the MacBookPro was launched, it was (famously) the fastest windows laptop you could buy! Please get it right in future!

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  6. Re:Mossberg is "high class" infotainment. by syphax · · Score: 5, Insightful

    I don't think that's fair. Dvorak and Cringely have a business model that's based on coming up with crazy shit.

    Mossberg is a technologist for the common (business) man. He writes about technology from the perspective of a normal person (what we might call 'user').

    There is nothing overly provacative over this particular theory, except that it is probably wrong. In new fields, integrated, proprietary technology usually gets the headstart because it can innovate faster (not having to worry about standards and such). But eventually, as the new field matures, innovation slows and the advantages of standardization and commoditization catch up. Here is an excellent talk by Clayton Christensen at the 2004 Open Source Business Conference. It is really an excellent talk. Christensen may not be 100% right, but he is at least mostly right, and has some great insights and stories.

    Apple is kicking butt right now because they developed an awesome family of music players that while proprietary, are not overly so, decent software for managing said devices (iTunes is great at some things, sucky at others, but overall is pretty decent), and the first sane online music store (and kudos to them for their successful negotiations with the record labels). It's excellence of execution more than a winning business model. Plus, the industry's perceived need for some sort of DRM, which will let Apple sustain it's closed system for awhile.

    If we ever get past the DRM BS (hah!), we'd at some point be able to buy music from store A and play it on player B. At that point, Apple will lose margin in both markets (stores and players) due to increased competition (right now they are exploiting the oft-talked about but rarely observed concept of 'synergy').

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  7. Missing the change... by alexhmit01 · · Score: 5, Interesting

    Here is the thing to remember...

    1985, Apple's offering is about $4000, the IBM offering is ONLY $3000... A few years later, Apple's offering remains about $3500, IBM compatibles are $2000...

    Now, remember we have 20+ years of inflation... That $4000 machine from Apple is like spending $10,000 in today's dollars ($8000 from inflation, another $2000 from income increases)

    For a while, the price differential was huge.

    Now? The "Apple is expensive" crowd is sounding increasingly absurd. The Mac Mini is like $500-$700, the Dell is $400-$600... Sure there is a price differential, but it's now small. $100-$200 difference is NOTHING compared to the $1500 ($3000-$3500 in today's dollards) difference.

    A family today often has two computers, maybe more. My Apple //c was the family computer for 5 years, because even the cheap Apple was expensive.

    Five years ago, the idea of a central home computer with WinTerms seemed like a possible future. Now, why bother, the workstations are basically free. We don't have modular systems, we have digital hubs...

    10 years ago I went to college with a computer containing: a motherboard, CPU, RAM, graphics card, 3D acceleration card, ethernet card, SCSI card, sound card, 2-3 hard drives, CD-ROM, CD-Recorder, etc....

    Now, I use a MacBook Pro, but it wouldn't matter if I had a PC... I'd have a machine with a keywork, mouse, monitor, and box. Upgrades? Everything is on-board, USB/Firewire peripherals add my expansion. Do I need to upgrade a video card? Why bother, when you can get an entire computer for $400-$600 why do I need replacable parts? Only on laptops where a $2k-$3k replacement cost may matter do I even think about how nice it would be for a speed up.

    Computers are cheap and disposable.

    Alex