Slashdot Mirror


Merrill Lynch Predicts $200 Wii

Burlap writes "In a story at Forbes, Merrill Lynch predicts that Nintendo will severely undercut the competition with a $200 price point on the Wii." From the article: "An executive from SEGA, one of Nintendo's largest publishers, told Forbes.com on Tuesday that he expects the Wii to sell for less than $200. Post said the Nintendo machine, which features a wireless controller that responds to players' body movements, 'will appeal to a broad demographic of both hard-core and casual gamers.'"

9 of 341 comments (clear)

  1. That sure sounds nice, but... by PSXer · · Score: 5, Funny

    If i had a nickel for every time an analyst made a prediction that turned out to be incorrect, I'd have the $200 necessary to buy the Wii!

    1. Re:That sure sounds nice, but... by PsychicX · · Score: 5, Insightful

      Analysts may be really unreliable people, but it's pretty hard to jack this up. If we look at the link from the PS3 article (clicky), we notice that every Nintendo console ever has launched at $200.

      It's kind of a no brainer.

    2. Re:That sure sounds nice, but... by Crazy+Man+on+Fire · · Score: 5, Insightful
      If I had sixty cents for every dollar I had, I'd be Canada.
      Actually, the rate is currently $0.903409
  2. price point... by moochfish · · Score: 5, Interesting

    Every dollar they price this below $250 increases the likelihood of me buying it by roughly 1%. =)

  3. As my Leprechan says. by Kaenneth · · Score: 5, Funny

    That's a Wii price. A small hit to the pot-o-gold.

  4. Wow, flash news here by masklinn · · Score: 5, Informative

    The NES had a launch price of $200, the SNES had a launch price of $200, the N64 had a launch price of $200, the GameCube had a launch price of $200.

    Nintendo has had launch prices of $200 for 20 years now, you have to be pretty fucking impressive to even have the nerve to utter that they could launch a console for an unheard-of-before price of $200

    Well, at least that time Merrill Lynch may be spot on.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
  5. Potential Wii by Anonymous Coward · · Score: 5, Interesting

    I am planning on buying at least two of these. One for the family and another for the local children's hospital. I think this controller will really help in physical therapy dept. with the rehabilitation of children. If they offer games that appeal to older adults it could also be a Xmas gift for the grandparents/nursing home too! The boomer generation is the largest growing market and as of yet has been untapped. I think the people at Nintendo deserve a raise for this revolutionary product (pun intended)!

  6. Hmmm by JeffSh · · Score: 5, Insightful

    Console itself will be $200 isnt too far stretched, just still don't expect to get out the door without spending upwards of $200 MORE on games and accessories.

    The raw console will be $200 with your standard one controller, but you'll not have everything you want for far more.

  7. Re:Slow Down Cowboy! (waited 1 hour so far to post by tomhudson · · Score: 5, Insightful
    Nintendo's not just going to lower the price of the console - they're lowering the price of the games as well:

    FTFA:

    may be easier to create new software for, and Post thinks third-party game publishers "are responding favorably to the lower-cost publishing environment for the Wii."

    TRANSLATION: "Lower-cot publishing environment" == "lower licensing fees" + "fewer resources to develop each title"

    If they're able to cut the price of a game down to $20-$25 bucks (

    1. $4 per-unit license
    2. $4 game developer/publisher
    3. $4 manufacturing costs
    4. $ distribution chain
    5. $4 retailer

    ... they'll do 5 things:

    1. take a huge bite out of the underground market for chip mods/pirate games
    2. beat the crap out of the competition
    3. get rid of game rentals - why rent when for $20 you can own?
    4. more than make up the $$$ on volume
    5. developers/publishers also get a much larger market, as the games become impulse buys. At $20, every game becomes a million-unit seller.
    After all, with a console at $150, and games at $20-$30 a pop, it's the no-brainer buying decision.

    At $50 - $70 a game, people think twice, 3, 10 times before they buy ... at $20, they'll buy one a week.