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Carmack Considers Cell Phone MMOG

fistfullast33l writes "John Carmack's new cell phone game Orcs and Elves, which debuted at E3 to some fanfare, has led the famous developer to think about expanding his mobile gaming presence. Carmack said in an interview with CNN that he is interested in a massively multiplayer sequel. 'I have absolutely no interest in going and competing with Blizzard in the high end of that market, but a cell phone version might be interesting,' Carmack is quoted as saying. Even more interesting is his comment in the interview that game engines really overlook security. The article indirectly quotes him as saying 'while id Software is especially careful to lock down its game engines, companies that license and make changes to those engines often aren't as focused, which could open the door to disaster.'"

4 of 78 comments (clear)

  1. Re:Data Cost? by AKAImBatman · · Score: 3, Informative

    Cingular does unlimited data for $20/mo.

  2. network support? by edzillion · · Score: 3, Informative

    I talked to the head of a mobile game company just yesterday about this very topic - since I think any well made persistent world game on a mobile platform would be a winner. His issue was that marketeers always think this kind of thing is possible because the gprs standard seems to show enough data transfer speed to support it. Unfortunately its never the case in real world situations. Unless he is planning to run it over the DoCoMo network or some other proper 3g network it aint gonna happen.

  3. Tibia Micro Edition by Volanin · · Score: 3, Informative

    Cellphone MMORPG:

    Tibia Micro Edition

    --
    If I clone myself, can I call it a thread?
    If a girl winks to us, can I call it a race condition?
  4. Re:Is is any good? by 88NoSoup4U88 · · Score: 3, Informative
    As of the looks of it, it's probably very much the same as DoomRPG, but with some added stats: DoomRPG is one of the few games I downloaded (the others being Zuma and Bejeweled), and has been worth every penny.

    Check out the site for DoomRPG, to get some idea of what it was: In short, instead of playing an FPS in realtime, it's now turnbased.