EA Aiming For 50% Innovation
Talking to 'The Street.com' EA Worldwide Studios president Paul Lee gets grilled on game delays and industry stagnation, and reaffirms EA's commitment to new IP. From the article: "There [have] been countless games in our industry that have looked great and didn't play particularly well. Going forward, there's going to be a lot of me-too products that look great -- because they all look great -- that aren't necessarily going to do great. But if you take a look at what we have -- you know, Spore is innovative game-play, and at the same time it's got great graphics. And I think that's what really knocks it out of the park. Innovative game-play helps drive [the cause] of gaming. And if you can do that, and you can have great graphics, I think that the market is bigger than just having one of the two."
There is no moderation option for "contains a serious factual error," so I'll reply. EA had absolutely nothing to do with Duck Hunt; Duck Hunt was made by Nintendo for the NES and came as a pack-in title for systems with the light gun. And you may very well get your wish, since Nintendo was demonstrating a new Duck Hunt title at E3, along with gun-grip attachment to the Wii remote: http://www.techeblog.com/index.php/tech-gadget/fir st-look-duck-hunt-wii
Here is one you will like:
http://en.wikipedia.org/wiki/Dungeon_Keeper
I played the demo years ago - you play the guy who owns
a dungeon, and heros try to come in and take your gold.