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Mmogchart.com Updated to 20.0

SirBruce writes "Mmogchart.com has been updated to Version 20.0! This is a major update, with updated numbers for many games, most notably World of Warcraft, Eve Online, RuneScape, and most of NCSoft's titles. I've also added three new MMOGs to the tracking data: Tibia, The Matrix Online, and Dungeons & Dragons Online. I've also removed the old subscriber data for Ragnarok Online in Japan, and unified the various total subscriptions charts. Also new to this update is preliminary market data for Asian MMOGs (including Ragnarok Online) that are commonly reported in terms of Peak Concurrent Users and Average Concurrent Users. Given the differences in pricing models, many of these games are not subscription-based, so a direct comparison with subscription MMOGs cannot be made. My thanks to everyone who helped with this update, and thanks to those of you who waited patiently for this update!"

2 of 136 comments (clear)

  1. What a stupid post by technoextreme · · Score: 4, Insightful
    The one that many consider the worst holds the biggest market share.

    I hate this type of post because it's pointless. Of course many people consider WOW the worst because it's very popular. Every single person is unique and to make a game that appeals to everyone is impossible. What one person might find fun another might hate. What you find boring another finds interesting. There is nothing wrong with that and that is why there are so many genres of games.
    --
    Ooo man the floppy drive is broken. No wait. The computer is just upside down.
  2. Re:It all comes down to marketing by code-e255 · · Score: 4, Insightful

    I disagree completely. WoW isn't popular because of marketing. It's popular because it's the only MMORPG out there which is fun to play right from the start. You don't need to wait until you're level X before you can go on adventures or get cool items and spells. You don't need to spend a week to get used to the user interface. WoW's a fast MMO that rewards the player immediately, and hardly ever punishes him for things such as getting killed, not having a 2nd account/computer, or not having lots of gold and thus not being able to buy the best possible gear. It's very easy for somebody new to get into the game and start playing right away. It makes you think "hey, this is fun" right away. Most MMOs throw the new player into the complicated game world after a 5-minute tutorial, whereas in WoW the first entire zone is tailored for new players, and there are always directions on where to go next.