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What Mainstream Media Think of Gaming

John Callaham writes "Video and PC games are a multi-billion dollar entertainment industry. So why don't they get the attention of movies or TV? FiringSquad interviews several members of the mainstream media, including reporters from Time, USA Today, Entertainment Weekly and more, to find the answers and see how journalism will cover games in the future." From the article: "I guess all I'd add is that gaming journalism is at a very interesting place right now. There are still a lot of people who are suspicious of games, and who don't understand their appeal, and there's an opportunity for people who write about games, if they do it well enough, to bridge that gap, and make games interesting to people who don't get them yet."

65 comments

  1. Can't Wait Until the Boomers Retire by Slider451 · · Score: 3, Insightful

    And let the Gen-Xer's cover games. Generations that didn't grow up on games just don't get them, and don't want to get them.

    --
    Nostalgia isn't what it used to be.
    1. Re:Can't Wait Until the Boomers Retire by code_nerd · · Score: 2, Insightful

      Gen Xers are in their 30s now. You don't think there are journalists in their 30s allowed to publish stories? Or were you really referring to editors?

    2. Re:Can't Wait Until the Boomers Retire by Anonymous Coward · · Score: 0

      Nonsense. Gamers don't watch a ton of Mainstream Media, and Mainstream Media doesn't want to lose their other demographics by pandering to the segment that no one cares about.

      Most gamers don't "embrace" their hobbies. Just imagine them sitting on their ass, hours a night, no social interaction. Sure sells a lot of products, doesn't it?

    3. Re:Can't Wait Until the Boomers Retire by crunch_ca · · Score: 2, Interesting
      Bah, my mom is in her 70s and finished Baldur's Gate (and Baldur's Gate II). She's now trying her hand at slash'em.

      There are always exceptions to the rule..., or in other words, all generalizations are false.

    4. Re:Can't Wait Until the Boomers Retire by 0racle · · Score: 4, Insightful

      You might want to give up that teenage angst one day, there's nothing to 'get' about video games. The answer to why games aren't covered the same way as TV or movies is quite simple. They aren't TV shows or movies. Shocking isn't it? There is no big star to know the intimate details of or be called this seconds sexiest man or woman. You don't go out for an evening to sit back and watch a movie, or spend a quiet night at home watching something. You don't have to do anything to enjoy a movie or TV show and the reviewer of them had the same experience that you did. It's not like that with a game, unless the game was so poorly done as to give the player no control over either the characters or the outcome of events.

      --
      "I use a Mac because I'm just better than you are."
    5. Re:Can't Wait Until the Boomers Retire by rholliday · · Score: 4, Insightful
      Bullshit. "Boomers" get video games just fine. They're just like any other non-sports game, just they involve a TV. If you get card games, if you get board games, you get video games. The fact that it is apparently acceptable to spend upwards of $600 and spend hours playing video games, that one is a little harder to stand. I don't play Monopoly because it takes too long to play. I can't imagine spending hours playing the same video game. The whole anti-social aspect of games (no, online doesn't count) is also confusing - half the point behind games is to be sociable with other people.

      Way to prove his point. Card game and board games have little to do with most video games, beyond the fact that you need your brain to play.

      As for the social aspect, how is playing video games (online or otherwise) any less social than staring at the TV, or going to the movies, or playing cards, for that matter? Four of my friends around the poker table is just as social as those same four around the XBox.

      --
      Xbox reviews.. We think they're funny.
    6. Re:Can't Wait Until the Boomers Retire by I!heartU · · Score: 1

      Do you "get" that you don't "get" it then.

    7. Re:Can't Wait Until the Boomers Retire by Anonymous Coward · · Score: 0

      If you say all generalizations are false, then that is a generalization, and therefore "all generalizations are false" is false. in which case I don't know if all generalizations are false, or some are true.

      It's fine. Learn 2 Play.

    8. Re:Can't Wait Until the Boomers Retire by rholliday · · Score: 1
      When playing video games, you're just involved directly in the game with little to no social interaction.

      Again, proving that you either don't know what you're talking about or don't understand it, one. I have never played video games with my friends where we were not constantly exchanging commentary and insults, much the same as we do when we play 5-Card Stud, or Settlers of Cataan, or watch 24, or ...

      There's nothing special about video games, they're just games. And, like most other games, they're not all that interesting to write news about.

      Realize that this is what we call an "opinion," and is based on your life experiences. The point of the original comment you replied to was that certain generations form different opinions and have varied reactions to video games. This does not make their view fact.

      --
      Xbox reviews.. We think they're funny.
    9. Re:Can't Wait Until the Boomers Retire by Anonymous Coward · · Score: 0

      Oh, you mean like some of those FMV-laced games with auto-play? I don't want to name names.

    10. Re:Can't Wait Until the Boomers Retire by aichpvee · · Score: 2, Interesting
      Here's a hint: when playing card games, you're looking at the other people, and frequently talking about things.

      When playing video games, you're just involved directly in the game with little to no social interaction.


      Then you're playing the wrong games. Or more likely, not playing the right ones. Or most likely, not playing any at all. There are tons of multiplayer games that are either single screen or split screen that are a blast to play with friends and encourage a lot of social interaction. Some of them even require it.

      I don't personally find playing online "social", and definitely not on public servers. But a buddy of mine plays online against his old roommates as a way of hanging out with them when he can't just pop down the street to hang out since they live two states away. Seems a whole lot more social than using the phone if you ask me, and I somehow doubt you'd label using the telephone "anti-social".

      Here's a hint: you don't get it, just like most everyone else. Even (especially?) most of the kids who'd claim that they do.
      --
      The Farewell Tour II
    11. Re:Can't Wait Until the Boomers Retire by KDR_11k · · Score: 1

      The original quote added the line "including this one". It's a paradox on purpose.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    12. Re:Can't Wait Until the Boomers Retire by KDR_11k · · Score: 1

      Auto-play is only a feature in Hentai games. Fun for the whole family?

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
    13. Re:Can't Wait Until the Boomers Retire by frickendevil · · Score: 1

      How i figure it is that people tend to watch tv and movies about things that interest them, but they are too slack to go out and do themselves. Sport for example, how many of the soccer world cup fans actually play soccer at a professional level? Not a lot, most dont even play at an amatuer level or at all, because it is too much effort. Games however take little effort to play. The majority of people (people that are cripple or lost all their limbs in a tragic soccer-goal-post-falling-over-accident) can play them, and somewhat effectively too. And when you know how to play it well, it gets less interesting, because you are a constant critic of it. If you were watching the world cup CS:S clan tournament, and someone made a blunder (picked a god-awful camping spot and got knifed) you would just be thinking to yourself "what an idiot, you should have gone somewhere else". Not as much fun when you pick out the faults, is it? It would be interesting to watch videogame competitions, and bet over them. PATENT PENDING....

    14. Re:Can't Wait Until the Boomers Retire by kionel · · Score: 1

      Actually, generalizations aren't false if they're generally true. Yes, that might be an offensive concept to the "I'm-a-Special-Snowflake" Generation Me crowd, but that doesn't make it any less true.

      Of course, exceptions to the rule exist, like you Grandmother, but they are just that; exceptions.

      Back to the regularly complaining...

      --
      "'My Country Right or Wrong'is like saying 'My mother, drunk or sober,'" -- Chesterton
  2. Ummm.. by Dutchmaan · · Score: 3, Funny

    ""Video and PC games are a multi-billion dollar entertainment industry. So why don't they get the attention of movies or TV?"

    Aren't they making a movie out of World of Warcraft? Perhaps they are getting to the point of popularity that movies and TV ARE starting to take an interest.

    1. Re:Ummm.. by Tackhead · · Score: 1
      > "Video and PC games are a multi-billion dollar entertainment industry. So why don't they get the attention of movies or TV?"

      Your Senator or Congressman can hardly be blamed for preferring to snort his cocaine from 'twixt Titney's Spears than the alternative of seeing a can of Jolt Cola poured over the manb00bs of a software developer.

      Let's face it. RIAA and MPAA lobbyists really do have more to offer their represenatives than software industry lobbyists do.

    2. Re:Ummm.. by grammar+fascist · · Score: 1

      Aren't they making a movie out of World of Warcraft?

      I think I'd rather see one based on Pac-Man, actually.

      Or Super Monkey Ball. That would rule.

      --
      I got my Linux laptop at System76.
    3. Re:Ummm.. by westlake · · Score: 1
      Aren't they making a movie out of World of Warcraft?

      It's interesting that you should mention WOW, since Rob Pardo did make the Time 100 list this year.

      Others that caught Time's attention:

      Bill and Melinda Gates, The Gates Foundation
      Ranked here anong world leaders and revolutionaries. Currrently funding 1/3 of the world's research on Malarlia.

      Caterina Fake and Stewart Butterfield, Flickr
      Chris Sewolf and Tom Anderson, Myspace.com
      Omid Kordestan, Google
      Niklas Zennstrom and Janus Frilis, Skype
      Matt Drudge, blogger, drudgereport.com
      Wayne Fouls, Sudoku

    4. Re:Ummm.. by KDR_11k · · Score: 1

      That's why you send them "booth" babes, not developers. You don't want your developers to leave the office anyway, they might snap up some talk about "worker rights" or "40 hour weeks".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. Well... by Brothernone · · Score: 0

    You know, it's hard to get people to play the new "terrorism" machines... and I myself think we need more and more good, well writen articles about gaming... but since that'll never happen lets get trashed and play pong.

    --
    He whom you called four-eyes yesterday, you call Sir tomorrow.
  4. Why? Jack Thompson? by Ramble · · Score: 0

    Becuase Jack Thompson is also in the mainstream media and people believe that Tetris can cause killing sprees on streets with nothing more than USB pen drive.

    --
    "Oh boy"
  5. One Reason by Rydia · · Score: 5, Interesting

    The sad and pathetic state of the "games media." Mainstream media likes to deal with a certain level of what they collectively define as professionalism; proper sourcing, investigation past press releases, no rumormongering, staying out of bed with the subject. Now, that sure as heck isn't always adhered to, but in the "games media," it's almost never adhered to. People reprint press releases, rampant speculation, and in almost all cases play favorites. Journalists talk to each other. To whom is a TIME reporter going to talk to about games? Kotaku? IGN? Joystiq? IGN separates their writers based on what company-based bias they have. Joystiq revoked an internet poll they themselves put up for discussion because they disagreed with the results. Kotaku is amusing, but rough around the edges and doesn't exactly reek of credibility. EGM and its ilk share similar problems. The only group I can think of that would qualify would be Magic Box, but I'm still not convinced that the site isn't just a giant spider script (which would explain a great deal about the write-ups that they do print.

    That said, for stories that they can simply go it alone with, such as interviews, overviews of systems or financials, the mainstream media does a servicable job. TIME's article on Nintendo's new direction the day before E3 (in addition to having the first good set of Wii screens) was the best I saw before or during the show. It's just that there's not a whole lot of news to go around, and getting the extra news to fill in the gaps requires either rampant speculation or dealing with "unprofessional" people. To be quite frank, I don't blame them.

    1. Re:One Reason by Rayonic · · Score: 1
      Mainstream media likes to deal with a certain level of what they collectively define as professionalism; proper sourcing, investigation past press releases, no rumormongering, staying out of bed with the subject.

      LOL. How long has it been since the mainstream media lived up to this ideal? All they're good at is superficial professionalism. Nice grammar and spelling, pretty layout, looking good and/or having a nice speaking voice (for TV/radio journalism). Maybe they'll feign a little neutrality if you're lucky.

      The days of proper sourcing, investigation, rumor checking, and impartiality are long past. Actually, I take that back, those days never existed. Even in the so-called "golden era", however you want to define it, there was sleaze, slanting, rumormongering, and misreporting.
    2. Re:One Reason by snuf23 · · Score: 1

      I find Computer Games Magazine to have the best commentary and least bias out of the gaming magazines. It's quite a bit different from the usual 2/3s glowing previews, 1/3 reviews model that most mags use. I get the feeling that most of the contributors are like me, long time gamers.
      I'm kind of amazed they're still able to publish since their volume of advertising is a lot less than PC Gamer and the like.

      --
      Sometimes my arms bend back.
    3. Re:One Reason by cgenman · · Score: 2, Interesting

      Not to point fingers, but when developers that I work at have been interviewed by the press, generally the gaming press gets things right and the mainstream press is the one that doesn't fact check. Gems have included referring to us as "The publisher" (we're the developer), "The guys who made the music" (outsourced), the guys who were just bought by Activision (our publisher did that). We've been accused of making other people's games, of making games for platforms that had died before we were around, or the game not having features that it did, or running on PC hardware that hadn't been released yet, etc.

      The frustrating thing about all of the above examples, is that in all but one case the person doing the interview had been told everything correctly, they just completely mis-remembered it and didn't review their notes... at all.

      Game journalism isn't professional in that their writing style is frequently juvenile and bass, but at least they generally get the facts straight. "Real" journalists don't seem to think that stories about videogames are worth even the most cursory of fact checks.

    4. Re:One Reason by dlc3007 · · Score: 1

      You're joking, right? I mean, you can't honestly watch CNN/FOX/MSNBC and think that there are any journalistic standards being applied there. I should have saved a mod point to give you +1 funny since no one in their right mind can think there's anything worth of respect in mainstream news media.

    5. Re:One Reason by Anonymous Coward · · Score: 0

      Regardless of the integrity (or lack thereof) of the mainstream press, that doesn't change the very apparent fact that 99% of the gaming press hasn't any either. I'm getting fed up with the gaming "journalists", I use quotations because they do very little that could qualify as journalism. I'm sick of them and there insider sources, whom they are terrified to piss off. There insider sources only serve to make sure they have there article all written and ready to go for when the publishers that have them by the short hairs decide to give them the go ahead. Hey videogame press, grow some testicles!

  6. Because it needs 5-10 more years by suv4x4 · · Score: 5, Insightful

    Video and PC games are a multi-billion dollar entertainment industry. So why don't they get the attention of movies or TV?

    First, who the heck concluded it doesn't get enough attention. I'd say it gets enough attention, notice the E3 coverage on Internet... And there we get to the point.

    TV and Movies have been here for over 70 years, part of our culture. If something is on TV, "it gets enough attention".. Aparently TV is shown on TV, and movies are shown on TV and cinemas as well.

    We're used to considering what's on TV "important". The fact that thousands of online media followed who sneezes at E3, is a lot less important.

    Conclusion: we just need some more time so that Internet truly becomes a respected mainstream media to non-techies, where "important" stuff can happen. Gaming is the same. Give it more time, let the gamers grow some more.

    1. Re:Because it needs 5-10 more years by wongn · · Score: 2, Informative

      Agree with parent.
      I was elated to see the main BBC evening news have a lengthy special report on E3 whilst it was on. This would have been unthinkable years ago; but as gaming becomes more and more mainstream, more and more of the media's demographics will want to see gaming news.

  7. Article in a Sentence by Kesch · · Score: 3, Insightful

    The mainstream media doesn't write much about games because it doesn't appeal much to a mainstream audience.

    --
    If this signature is witty enough, maybe somebody will like me.
    1. Re:Article in a Sentence by edunbar93 · · Score: 2, Insightful

      You said: The mainstream media doesn't write much about games because it doesn't appeal much to a mainstream audience.

      The article said: Video and PC games are a multi-billion dollar entertainment industry.

      I see. So how much do they have to make in sales to *become* mainstream, exactly?

      Reminds me of a quote by Green Day's lead singer, back around 1998. "People call us an alternative band. Alternative to *what*? We sold 3 million records last year. That's as mainstream as you can get!"

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
  8. Slashdot by soft_guy · · Score: 4, Funny

    Are you trying to tell me that Slashdot isn't the mainstream media??

    --
    Avoid Missing Ball for High Score
  9. Should we care? by vertinox · · Score: 4, Interesting

    Think about it like this...

    The video game and computer game industry make more money than TV and movies combined.

    But the porn industry makes more money than the TV, Music, and video game industry combined.

    Yet we don't hear mainstream media talking about porn all that often other than the "Think of the children!" diatribes by hotair pundits.

    --
    "I am the king of the Romans, and am superior to rules of grammar!"
    -Sigismund, Holy Roman Emperor (1368-1437)
    1. Re:Should we care? by Chainsaw · · Score: 2, Interesting
      But the porn industry makes more money than the TV, Music, and video game industry combined.

      Can we please stop the lies about the porn industry, please? All of the porn industry combined doesn't really make that much money. Try to name one company in the porn industry that is within the Fortune 500. You can't, because there is none.

      Hate to break it to you, but the porn industry isn't bigger than Haliburton.

      --
      War is one of the most horrible things a human can be exposed to. And one of the worlds largest industries.
    2. Re:Should we care? by Anonymous Coward · · Score: 0

      Porn makes a lot of money, but not from a single monolithic source like movies and games because anyone can make porn. The barrier of entry there is almost zero. And the audience is pretty much every male over the age of fourteen (and girls too).

      If you could add up the money made from every website getting $15 a month from a couple thousand people, every porno magazine and videotape sold, every prostitute, every strip club, I wouldn't be surprised if it was more than music, movies and games combined.

    3. Re:Should we care? by ClamIAm · · Score: 1

      Strip clubs and prostitutes != pornography.

    4. Re:Should we care? by ClamIAm · · Score: 1

      Wait, wha? Let's have some evidence, bud. I find it hard to belive that video games are making more money than an industry where they have gross profits of hundreds of millions of dollars per hit (movies).

    5. Re:Should we care? by edunbar93 · · Score: 3, Insightful

      Two things: There's a big difference between net profits and gross sales. They're talking about gross sales. That's the amount of money that we the public spend on the products they produce. A $7 movie ticket is a wee bit smaller than an $80 game. Thus you need 1/10 the audience to produce the same sales numbers.

      Second, there's kind of a fake-out, like how the porn industry can rake in as much in sales as the "mainstream" movie industry. How many movie studios are there left? There's about 3 or 4 big ones left after all the mergers. How many porn producers are there? Thousands. Heck, tens of thousands. Porn is cheap to make, and many thousands of titles are released every year. How many game studios are there that make the biggest hits? Dozens of big players like Sony, Nintendo, and EA, and at least hundreds of smaller ones like Pandemic, ID and Ubisoft.

      --
      "No problem. I have the capacity to do infinite work so long as you don't mind that my quality approaches zero."-Dilbert
    6. Re:Should we care? by Anonymous Coward · · Score: 0
      pornography
      1857, "description of prostitutes," from Fr. pornographie, from Gk. pornographos "(one) writing of prostitutes," from porne "prostitute," originally "bought, purchased" (with an original notion, probably of "female slave sold for prostitution;" related to pernanai "to sell," from PIE root per- "to traffic in, to sell," cf. L. pretium "price") + graphein "to write." Originally used of classical art and writing; application to modern examples began 1880s. Main modern meaning "salacious writing or pictures" represents a slight shift from the etymology, though classical depictions of prostitution usually had this quality. Pornographer is earliest form of the word, attested from 1850. Pornocracy (1860) is "the dominating influence of harlots," used specifically of the government of Rome during the first half of the 10th century by Theodora and her daughters.
      -- online Etymology Dictionary: Pornography
    7. Re:Should we care? by Chmcginn · · Score: 1

      I'll agree on prostitutes (which is only legal in one state, anyway) but what's the difference between a strip-club and live-action, softcore porn? (Well, a good strip club, anyway.)

      --
      Have you been touched by his noodly appendage?
    8. Re:Should we care? by Anonymous Coward · · Score: 0

      I'd hardly put Ubisoft -the biggest publisher right after EA, Activision and THQ- in the same category as relatively small developer such as Pandemic and iD...

  10. Blurb by Mitaphane · · Score: 3, Insightful

    That blurb is misleading; it sounds as if the article is talking about how the video game medium is represented in other media like TV and film. The topic is how the gaming industry is covered by the big news media(e.g. CNN, Wall Street Journal, etc.) compared to other entertainment industries that make just as much money as the video game industry.

    The underlying assumption here is that if the gaming industry makes as much money as the movie industry it should be covered in the news as much as that other industry. Of course that's not the whole picture. People in big media report things that are important, but they also have to report things that people want to hear about. There is a huge audience that want to hear what Brad Pitt's new movie is, who's playing in the World Cup today, what Microsoft's business plans for future are, and what is going on in Capital Hill. The audience that wants to hear what John Carmack's new game engine will do is small.

    Also, just because the gaming industry makes as much money as the movie industry doesn't mean it reaches as many people. The entry level cost to get into gaming is much higher. The learning curve is much steeper too, especially if you've never grown up with videogames. However, the time that can be spent on game(vs. a book, movie, or tv show) is much higher. In short, gaming has a significantly-sized, time-dedicated audience compared to other entertainment media; however, other media have a much larger audience and probably always will(unless you make video gaming cheaper and easier to learn). Thus, the gaming industry will never be covered in big news media as much as other entertainment industries.

    1. Re:Blurb by ClamIAm · · Score: 1

      People in big media report things that are important,

      Hahahahahahahhahahaha. Yeah, the corporate media have done a swell job of, say, questioning the US government, especially on issues like "the truth of 9/11" and "why did those exit polls in 2004 not match the vote count?".

      Unless you meant "report things that will help them stay in power". Then I agree with you totally.

    2. Re:Blurb by grammar+fascist · · Score: 1

      In short, gaming has a significantly-sized, time-dedicated audience compared to other entertainment media; however, other media have a much larger audience and probably always will(unless you make video gaming cheaper and easier to learn).

      I know I'm a total fanboy, but as soon as I read that I thought "Wii!"

      Even the Wii magically makes gaming Fun for All Ages, I wouldn't expect to see more of them in other media. Books are a huge market, and some even make it big (Da Vinci Code, Harry Potter), but they still don't get much screen time compared to movies. No actors and their silly antics, I suppose.

      --
      I got my Linux laptop at System76.
  11. MSM is to relevance as Gaming is to by WillAffleckUW · · Score: 0, Flamebait

    racing cigarette speed boats in Venice.

    Let's face it, the MSM doesn't have a clue as to what's going on, and so long as their advertising budget comes from Company A, that's the games they want.

    --
    -- Tigger warning: This post may contain tiggers! --
  12. Because it lacks "Drama"? by PhoenixOne · · Score: 2, Funny
    I gave up on "mainstream media" a long time ago, but most of the entertainment news I hear is about actor X's marriage to actress Y, which is really a sham, because he loves actress (or actor) Z. Oh, and what are they going to name "the baby".

    So, until we get some juicy info on Lara Croft's relationship with Duke Nukem, I don't think the mainstream is going to give us as much love. ;)

    --
    Spell cheek you've failed me four the last thyme!
    1. Re:Because it lacks "Drama"? by Anonymous Coward · · Score: 0

      I hate to break the news to Duke, but Lara already married Alexander The Great and started spawning freakish offspring.

  13. About time by Municipa · · Score: 3, Funny

    I have become increasingly concerned that mainstream media's opinions on things were not getting enough attention. Thanks, slashdot, for at long last shining a spotlight on the mainstream media's take on gaming.

  14. Seen it! by Anonymous Coward · · Score: 0

    > Aren't they making a movie out of World of Warcraft?

    I already saw it. Was some weirdo cow thing singing and then some other guy told me that the internet is for porn. You can probably find it on Google Video or YouTube...

  15. How about the freaking BBC! by Anonymous Coward · · Score: 1, Interesting

    "To whom is a TIME reporter going to talk to about games?"

    They could try the BBC:
    http://news.bbc.co.uk/1/hi/technology/2207229.stm
    http://news.bbc.co.uk/1/hi/technology/5040188.stm
    The BBC even does events in Second Life, they are ridiculously online-savvy.

    Or the Guardian (one of the most serious UK papers):
    http://blogs.guardian.co.uk/games/

    p.s. the dedicated games press does all the rampant speculation stuff because it's what their readers want! I was interested in all the articles about how Nintendo's Revolution (before the Wii name and controller details came out) was going to have a VR interface with your brainstem and be capable of showing love.

  16. my quick reply by British · · Score: 2, Insightful

    Hmm

    1. movies based off of Video games. They failed

    2. A tv network based on video games(G4). It failed.

    3. A sitcom with animated characters from fictional video games(game over). It failed.

    The last good video game coverage I saw in mainstream TV were episodes of "That's Incredible!" and "Starcade". That was over 20 years ago. That time has not come back.

  17. well hell by mgabrys_sf · · Score: 1

    When you're ratings are in the tank, and people are spending more on games than movies - you expect raptures of appause from these media outlets? Stories about kids carving their names into their wrists and shooting up the school because they touched a game console - sure. But actually showing them in a positive light?

    Oh yes - any day now. I've only been holding my breath for over 30 years. I've never seen my skin turn so many shades of blue before I passed out.

  18. Thoughs by Lifelike · · Score: 2, Interesting
    I would say it has more to do with the movie and TV industry being OVERhyped relative to games rather than the inverse. At the supermarket yesterday every single magazine I could see had Angelena on the cover.

    And I think a major rationale behind movies and games being so strongly hyped is that the actor/celebrity is so much more than the role that s/he plays. The mags these days don't talk exclusively about the current star's acting, they talk just as much if not more about said actor's glamorous life. People read the magazines to have a taste of stardom and fantasize what they would do if they were as glorious as the stars. Videogames don't offer that about their characters, their limited to the world of the game. There's no profit to be had hyping the (probably not-tremendously-glamorous) videogame celebs, so they don't.

    1. Re:Thoughs by idonthack · · Score: 1
      People read the magazines to have a taste of stardom and fantasize what they would do if they were as glorious as the stars. Videogames don't offer that about their characters, their limited to the world of the game.
      Video game characters aren't movie stars, but half the point of most video games is to be someone you're not.
      --
      Why is it that when you believe something it's an opinion, but when I believe something it's a manifesto?
  19. not social by rpillala · · Score: 1

    I think it's because computer games aren't social. TV and movies are. You can watch a TV show with your friends or even talk about a TV show with your friend and you don't feel like you should be watching it instead. The same goes for movies. Even with a massively multiplayer online game, you're still sitting by yourself at your computer. Talking to someone out of game about the game is silly, unless you're trying to talk them into playing.

    I had an opportunity a while ago to visit a "gaming center" for an article I was writing. Think of it as an internet cafe without the cafe. A LAN Party as a business. Anyway, the center was participating in a nationwide C&C Red Alert tournament. It wasn't social at all even though all the guys were sitting in the same room playing the same game.

    Maybe console games. Maybe.

    --
    When the axe came to the forest, the trees said, "Look out - the handle was once one of us."
    1. Re:not social by hazah · · Score: 1

      Most people that show up to these things have the spare time, this goes hand in hand. For those of us that are busy (read: normal), whenever we do setup a LAN party, it's friends, and we are all very social. And usually very drunk :).

  20. The duh department. by crhylove · · Score: 2, Insightful

    This just in! People who play video games are under represented in mediums which they are less interested in! Why doesn't bloomberg cover reggae concerts more often? The medium most gamers prefer is THE INTERNET (or technically, the WWW). So of COURSE there isn't going to be more video game coverage on TV and the movies. Gamers don't watch as much TV and movies, and they are more than happy to read about games online. In fact, as represented by the huge popularity of "The Office" and "The Daily Show" on torrent sites, I'm guessing that TV is more likely to get co-opted onto the computer than vice versa. TV, Movies, and the recording industry are dead. Long live TV, the movies, and the recording industry on bit torrent!

    rhY

    --
    I hold very few opinions. I hold information based on observation and fact. If you wish to disagree, please use facts.
  21. Incorrect ... gaming can be very social by jchenx · · Score: 1
    I think it's because computer games aren't social. TV and movies are. You can watch a TV show with your friends or even talk about a TV show with your friend and you don't feel like you should be watching it instead. The same goes for movies. Even with a massively multiplayer online game, you're still sitting by yourself at your computer. Talking to someone out of game about the game is silly, unless you're trying to talk them into playing.
    Bzzt! Very wrong. There are a ton of social aspects in many games. For example, I take it you've never played multiplayer games with friends before? In college, we played a lot of split-screen multiplayer games and there was plenty of socialization going on (trash talking, comparing strategies, etc.). With MMOs, there is a ton of socialization going on within the game. Party chat, general chat, guild chat, roleplaying, etc. Even in single-player games, there were often folks just sitting back watching what was going on, making comments and so forth. People will talk about the game just as often as they talk about TV shows and movies.

    In fact, I find that games provide MORE social opportunities than just watching a TV show. TVs and movies are all passive. Everyone is staring at the same screen. Maybe after the show is over, you can discuss what happened and such, but that doesn't happen so much during it. (Many people, myself included, find it rude when you talk in the middle of a show) On the other hand, games are a lot more interactive. Additionally, there are often times where you can socialize, for example in between levels, or while the game is paused, or even in the middle of the game.

    I had an opportunity a while ago to visit a "gaming center" for an article I was writing. Think of it as an internet cafe without the cafe. A LAN Party as a business. Anyway, the center was participating in a nationwide C&C Red Alert tournament. It wasn't social at all even though all the guys were sitting in the same room playing the same game.
    A tournament is a poor representation of being social in a game. Gee, you think in the middle of competition, you're going to have lots of chatting going on?

    If you really want to see social gaming, then go visit a college campus. Walk through some of the dorms and you're sure to find a group of people playing games (Halo 2, Burnout, etc.). Or sit behind someone playing World of Warcraft and marvel at all the chat going on between players. You'll be amazed at how gamers aren't the stereotypical, loner geek-with-no-friends.
    --
    -- jchenx
  22. Gaming really isn't mainstream. by Gnostic+Ronin · · Score: 2, Informative
    Gaming isn't really mainstream like movies/TV are. Everyone knows the most popular TV show, the basic plot of said TV show, probably one or two actors on the TV show etc. That isn't true of gaming -- at least not yet. Try it yourself. Go to a mall in the county and stand outside a Sears or Dillard's and ask them who Peter Maleneux or Sakaguichi or Kojima are. As long as you don't cheat and stand outside EB Games or Radio Shack, I'll bet that the number of people who know even what industry those folks are in would be maybe 15-20%. Ask them about Peter Jackson, George Lucas, Angelina Jolie, and Kiefer Sutherland -- you're probably in the 75% range of people who know who they are and what they do. Probably even for actors without much face-time or name recognition would be more likely to be recognized than game designers.

    It's just not mainstream. Outside of the hard-core, Johnny Exreme balls-to-the wall type gamers, it just doesn't get name recognition. Besides that, you have a small percentage of the total population buying most of the games. Sci-fi is in the same boat IMO. They have a rabid fanbase loyal to one series or another, having Inet debates about whether Darth Vader could pwn Captain Kirk. The problem is that the same people are buying all the Sci-fi. The same people who watch Star Trek went and camped out in line for "Revenge of the Sith", and are likely the same ones that are actively campaigning for the return of Firefly. If you look at the numbers for any one show, it's pretty small.

    IMDB Top 100

    If you look at the numbers, Passion of the Christ beats Empire Strikes Back, but if you looked around slashdot, more people were excited for Empire than Passion. I know that more people here saw The Voyage Home (ST4) than little mermaid.

    Same with games -- a small portion of the population are the ones argueing about Wii,PS3, and Xbox (and will likely end up with all three). My guess is that less than 20% of the population of the US owns more than 10 games total. They may be vocal, but the number is tiny compared to 100% of the population that owns a TV, and 95% that sees a movie either in theaters or on DVD.

  23. Checking the math (or, Yoda Jesus)... by Underbruin · · Score: 1

    Let's use a handy little tool, found at http://www.westegg.com/inflation/. It calculates the value of money corrected for inflation across the years. The Empire Strikes Back, according to the IMDB's list, made $290,158,751 in 1980. Let's just plug that into our little calculator, correcting to 2005...

    $736,904,249... Oh, and 53 cents. Just *slightly* more than the $380,268,258.46 that the Passion of the Christ made, corrected for the extra year.

    A much more helpful list can be found at http://home.earthlink.net/~mrob/pub/movies/topadj. html. It's the top movies, ranked not by box office statistics (which are both uncorrected for inflation, and are not managed for increasing ticket prices that may or may not outstrip natural Consumer Price Index changes). We can see that Gone With the Wind (#68 in pure box office) and Star Wars (#2 in pure box office), first and second respectively by attendence, blow away every other movie by a huge margin. Your examples? Empire Strikes back ranks 15th, with 101.7 million attendees. Passion? 81st, with 53.7 million, barely more than half.

    People will go see Sci-Fi - it just has to be done right.

  24. Re:Checking the math (or, Yoda Jesus)... by Gnostic+Ronin · · Score: 1
    Ok, with inflation I can see the point. But the on topic point was that games just aren't mainstream. The Greatest Hits (PS2) or Platnum (XBOX) are supposed to be best sellers. But in order to make greatest hits, you don't have to sell all that many games

    http://ps2.gamezone.com/news/02_28_02_07_00PM.htm THQ's RED FACTION TO BE RE-LAUNCHED UNDER PLAYSTATION 2 "GREATEST HITS" COLLECTION Critically Acclaimed Action Game to be Available April 1 for $24.99; Highly Anticipated Sequel Red Faction 2, Scheduled to Ship Winter 2002 CALABASAS HILLS, Calif. - February 28, 2002 - THQ Inc. (NASDAQ NMS: THQI) today announced its critically acclaimed Red Faction(TM) for the PlayStation® 2 computer entertainment system will be re-launched this spring as part of Sony Computer Entertainment America's "Greatest Hits" collection. Beginning April 1, Red Faction will be available for the manufacturers suggested retail price of $24.99 at retail outlets nationwide. Red Faction is one of the first third-party titles to be included in the PlayStation 2 "Greatest Hits" collection. Each game considered for the collection must have been available at retail for more than nine months and boast sales in excess of 400,000 units. Red Faction will also be re-released across Europe as one of only five third-party games in Sony's PS2® 'Platinum' collection.

    400,000/9 months = 44,444 games a month. at $50 (new release, pre-GH) it has to make somewhere in the range of $2 million. Or $20 million over 9 months. Go back to the movies list -- for movies $20 million in sales isn't an achievement -- it's a flop. Even Jumanji managed $100 million just at the box office. And movies aren't at the box office for very long -- maybe a month or two.

    Now even if the sales of GH games are somewhat hampered by being PS2 exclusive, they are still FAR FAR below even fairly mediocre movies. Not to say that they have no influence at all, just that the reason "mainstream media" doesn't cover games is the same reason it doesn't cover indie films, sci-fi, documentaries or Anime -- they have a small audience. Until there's a large mainstream audience for video games -- until as many people know Amano as know Peter Jackson, or know Katamari from Calamari, I don't expect to read much about games in the press.