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Razer's New Mouse Optimized for MMO and RTS

An anonymous reader writes "XYZComputing has a review of Razer's new Krait mouse which is specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters. From the article: 'The criteria for an appropriate mouse for each style of gaming are different, or at least Razer would want you to think that this is the case. With the market starting to accept products like gaming mice and gaming keyboards, it was only a matter of time until someone introduced a mouse for a certain type of game. While it is easy to be skeptical of such an idea, Razer has a great reputation and may actually be onto something here.'"

25 of 218 comments (clear)

  1. looks like a mouse... by pimpimpim · · Score: 4, Informative
    Not much of a review, is it? Some pics, the scroll wheel is also a button (duh), and other useless statements. Not even good as a slashvertisement, as they give no real reason to buy the thing.

    As a left-hand mouse user it's nice to see that symmetric mice are still around, though.

    --
    molmod.com - computing tips from a molecular modeling
  2. "this is a 4,000 dollar sofa... by FinestLittleSpace · · Score: 4, Funny

    ...upholstered in italian silk"

    "IT'S JUST A MOUSE!"

  3. Optimized for MMO? by Big_Mamma · · Score: 5, Interesting

    With only 3 buttons, no way I'll be using this mouse in WoW. I ran out of buttons here on a Logitech G5: left and right for the usual select and action, thumb is an instant cast I use often so you can hold your hand on WSAD, tilt left is autorun, tilt right is the "oh shit" button, desperate prayer on my priest, ice block on my mage.

    It may seem an overkill at first, but it really is much easier to keep moving / casting with your left hand and not have to worry about the actions mapped on the mouse.

  4. To summon the article by Aceticon · · Score: 4, Informative

    It's a $40 USB mouse which looks like a normal mouse but has a fancy side rubber grip strip thingie that shines in the dark.

    The mouse has more sensitivity and a wider data path and the manufacturer came up with an APM (Actions Per Minute) measurement to try and show that you can do a lot of "actions" per minute on the mouse so it's good for RTSs and MMORPGs.

    In practice this mouse is but another decent gamers mouse, just as good for FPSs as it is for RTSs and MMORPGS. The whole RTS/MMORPG specific thing is just a marketing gimmik of the manufacturer to try and distinguish it from the competition.

    By the way: FPTRTFA (First Post That Read The F... Article)

    1. Re:To summon the article by carpe_noctem · · Score: 3, Funny

      By the way: FPTRTFA (First Post That Read The F... Article)

      Wow, all two paragraphs of it? Perhaps we should give you an award of some sort...

      --
      "Quoting famous computer scientists out of context is the root of all evil (or at least most of it) in programming." - K
  5. 1200 APM by masklinn · · Score: 3, Interesting

    Because every RTS out there is a frigging starcraft-like clickfest right?

    I can't even start to understand how the number of clics per minute you can perform with that thing may impact your RTS experience (you usually aren't limited by your clicking speed and most good RTS players use keyboard shortcuts a damn lot, making mouse much less important), and it's even worse for MMORPGs (which you can usually play pretty efficiently without even having a mouse if you know the keybindings).

    In a word, this mouse is stupid and this article is pure slashvertisement. And if I get a mouse specifically for RTS and/or mmorpg it'd better has at least half a dozen buttons so that I can bind all kinds of actions to them and not an ass-sucking 2 buttons + roller.

    --
    "The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
    1. Re:1200 APM by Joebert · · Score: 5, Funny
      it'd better has at least half a dozen buttons

      *Looks at his new 6 button mouse*
      *Looks at his hand*
      Fuck !
      --
      Wanna fight ? Bend over, stick your head up your ass, and fight for air.
    2. Re:1200 APM by ezzewezza · · Score: 5, Funny

      *Looks at his 104 key keyboard*
      *Looks at his hands*
      Fuck !

  6. Reversed Roles by oskard · · Score: 4, Interesting

    The major complaint about the Razer Copperhead that I hear is that the four side buttons are too easy to push. You would think a mouse marketed for First Person Shooters'ers would feature less buttons on the mouse, since fewer are required during intense gun battles (just aim, and click). An RTSer would benefit from the Copperhead's extra buttons because they could bind specific game events (select Group 1, Group 2, Attack, and Defend) to each button.

    I don't play RTS's competitively, but it seems like the Copperhead would suit RTSers better, and the Krait would be better for FPS's.

    --
    Sigs are for Terrorists.
  7. Did they bother with quality on *this* model? by StupidKatz · · Score: 5, Informative

    I paid $50 for a Razer Diamondback - cheap, chinsy buttons which literally squeaked and thumb buttons which neglected to click after a short duration. Can't believe I fell for the hype.

    Logitech's offerings are MUCH more durable and robust. It's like comparing a Microsoft joystick to a CH product... the difference in quality is vast.

    Don't waste your cash on Razer!

    1. Re:Did they bother with quality on *this* model? by dosquatch · · Score: 3, Funny
      So I bought my Dad one. He kill it in 3 months. I chose that as a sign to upgrade to a G7 and he got my mx1000. He killed it in 3 weeks.

      Do you think... maybe... it's your Dad?

      --
      "Hey, the third matrix movie would have been good except for the plot,story, and acting." --AC
  8. Non-product alert by rxmd · · Score: 5, Insightful
    From the article:

    During gaming the Razer did very well though there was no major difference between it and the Viper or even the Diamondback (aside the Diamondback's extra buttons)...


    or

    In summary, I liked the Viper and I like the Krait. It is tough to tell them apart...


    or

    According to Razer, these styles require a high amount of actions per minute, something which is Krait is tailored to do. Razer was not able to convince me that the Krait was any better at this than the Copperhead or the Viper, and I don't really see how less buttons (the Copperhead has seven) could lead to more actions per minute. It seems more likely that it was time to revamp Razer's entry level optical mouse and they wanted to capitalize on the explosive growth of MMO games.


    According to the article, the mouse is not really distinguishable from previous mice by the same manufacturer, and probably not from $1 mice by $TAIWANESE_SWEATSHOP either, even though the review doesn't mention this.

    Looks like a non-product: an expensive mouse, with a small form factor and nondescript design, with a 300 gram paperweight to prevent drag on the cable, where you could just have used a book instead, and from a manufacturer making a nonsensical argument about how this mouse was specifically suited to a specific style of computer game.
    --
    As a state gets corrupt, its laws multiply; the most corrupt states have the most numerous laws. (Tacitus, Annales 3:27)
  9. Ok, how does this scream "MMORPG"? by Opportunist · · Score: 3, Interesting

    It is a ... mouse. It has all that it should have to make it a mouse. But ... in what way is it different to the other mice that offer essentially the same things?

    To be honest, I don't even know what I'd want in a "MMORPG mouse". How is a mouse supposed to make a difference when playing MMORPGs? You neither need ultra-high precision, nor perfect click timing, nor anything else I could think of.

    So what makes a MMORPG mouse MMORPG?

    --
    We used to have a Bill of Rights. Now, with the rights gone, all we have left is the bill.
  10. Makes sense by rm999 · · Score: 3, Funny

    It targets MMRPG players - people with too much money. Its main feature is it costs more than a 15 dollar MSFT mouse.

  11. If it's called a Krait... by david.given · · Score: 4, Funny

    ...surely that means it's optimised for playing Elite?

  12. you sure? by myspys · · Score: 3, Insightful

    ...specifically designed for massively multiplayer online gaming as opposed to the usual design focus of first-person shooters.

    i'd say as opposed to the usual design focus on productivity, the office, windows etc

  13. Strange choice of information by PontifexPrimus · · Score: 5, Interesting
    I wonder how they select which info to give out? What is a normal, non-heavy-duty gamer to gain from these stats? Let's go through some of them one by one:
    • Frame rate over 6400 frames per second (5.8 megapixels per second)
      That is... good? Better than 4 megapixels per second, I presume? If I use a 2 megapixel digicam, how do I have to set the shutter speed to equal the performance of this mouse?
    • High speed motion detection, up to 40ips and 15g
      Ok, 15 g acceleration, works out to 15*9.81m/s^2, that's about 438 feet/sec^2. If I have that kind of acceleration on my mouse I'm clearly doing something wrong.
    • Zero acoustic Teflon feet for smooth motion over any surface
      Unlike all those noise mice we all know and hate. I keep waking up at night and hammering on the wall to keep my neighbour from driving my insane with the decibels created by his mouse. I only hope they do something about those deafening clicks next.
    • Gold plated USB connector for maximum conductivity
      We're talking binary signals, right? The ones that are either "on" or "off"? That don't need a perfect connection as much as, say analog signals?
    • 7 foot, lightweight, non-tangle cord
      Ok, what's a non-tangle cord? One that magically uncoils itself? I see no rotating connection on either the mouse or the plug, so I assume that's just marketspeak for "a reasonably straight length of standard cable". Oh, it's "lightweight", so make that "a reasonably straight length of cheap standard cable"
    On the other hand I completely missed such information as whether the scroll wheel has detents (making it click if you turn it). I for one can't stand those gliding wheels that offer no tactile feedback and which are a real pain if you try to select a weapon in a FPS game; not ahving this feature would be a dealbreaker for me, and much more important than the fact that it's got "non-slip side rails" (yeah, cause I can't remember how often my mouse went flying across the room... but maybe it's necessary for those 438 feet/sec people).
    --
    -- Language is a virus from outer space.
    1. Re:Strange choice of information by Vo0k · · Score: 4, Interesting

      - 1200 actions per minute Optimized for Real-Time Strategy (RTS) / Massively Multiplayer Online Gaming (MMOG).

      20 actions per second. Hummm... Lemme imagine pulling this kind of stunt. Most vigorious masturbation is less than 10 actions per second.

      - Infrared engine powered by Razer Precision

      Doesn't ring a bell.

      - 1600 DPI, twice that of conventional high performance sensors

      How many pixels (of pointer travel on screen) per point of movement? I mean, if I have a screen of 1600x1200, moving the mouse an inch would send the pointer across the whole screen width with 1:1 mapping. Pretty much unplayable, aim at a 16x16px icon with that, you need 0.01 inch hand movement precision. Of course the points get downsampled, and as result the extra resolution - wasted. Useless.

      - Ultra large non-slip mouse buttons, tactile response design

      Didn't happen to me to slip on a mouse button or any problems with finding it. But clicking accidentially by resting my palm on the mouse - yes. The bigger the buttons the better the chance for unwanted click.

      - Award winning Razer drivers featuring On-the-Fly sensitivity adjustment

      Drivers could support on-the-fly sensitivity adjustment. For any mouse.

      - Frame rate over 6400 frames per second (5.8 megapixels per second)

      That means about 100 frames per screen display frame. Your character can turn 3 times around before the screen updates to show it, thanks to this mouse. More frames per second than the screen can show is useless.

      - 16 bit data path, as compared to 8 bit and 12 bit data paths
      used by other conventional mice

      transferring data of what? Usually mouse sends relative movement distances. At 6400 frames per second, relative distance between two frames can't be more than 3-4 bits long number.

      - Always-On(TM) Mode - the optical sensor never powers down -
      provides instantaneous response at all times during gameplay

      I didn't know "Always-On" was a trademark. Anyway, seems like removal of a feature...

      - High speed motion detection, up to 40ips and 15g

      I'd like to see your hand after having it accelerated by 15g. All bones powdered. Meantime, 4.6km/hour isn't all that much, normal walk speed is 6km/h.

      - Buttons - 3 physical buttons optimized for gaming response and independently programmable

      I see 2 buttons and clickable wheel. Wanna bet how often clicking the wheel results in "rotate wheel" event?

      - Non-slip side rails and new ergonomic ambidextrous design

      Sounds so '80s

      - Zero acoustic Teflon feet for smooth motion over any surface

      Means lower friction = always getting too far, need extra force to stop.

      - Gold plated USB connector for maximum conductivity

      For maximum $$$ conductivity that is.

      - Size: 5.04" length x 2.5" width x 1.54" height

      Pretty unwieldy. If you use a mousepad, more often than not it will stick off one side of it.

      - 7 foot, lightweight, non-tangle cord

      I get that with a $3 mouse. Cheap and easy to break.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
  14. What I want in a good MMORG mouse by basotl · · Score: 5, Insightful

    Ultra Precision - nope Ultra Clickable - nope (only needed when I play Diablo II) Overpriced Aesthetics - I'm a geek, if I want aesthetics I'll mod it somehow. More buttons than a mouse can possibly hold - Definitely needed for lot's of key binds. This mouse meets none of my criterion. I think it would do just as well as any other mouse. It would probabily be less usable than the five button Intellimouse I got four years ago. My review: Stick with what you have.

    --
    HTC EVO 4G LTE w/ CM 10.2 | NookColor w/ CM 10.2 | Samsung Epic 4G w/ CM 10.1
  15. Re:RTS mouse? by Azari · · Score: 4, Funny

    It is just a normal mouse, except that middle-click is bound to chatting "[Arcane Crystal][Arcane Crystal][Arcane Crystal]" by default.</wow bias>

    I don't know about anyone else, but as soon as I sell off a bit more gold, I'm getting one! ;P

  16. Re:Silly Season by mlk · · Score: 3, Funny

    Yeap.
    Nethack - No Mouse
    Splatter-penguins-flash-game - A mouse button.
    Sol.exe - A mouse button AND the ability to move the mouse.

    See, lots of different mice!

    --
    Wow, I should not post when knackered.
  17. What makes a MMORPG mouse? by mwvdlee · · Score: 3, Insightful

    So it's pretty clear that they've just made a mouse which is just like all their other models and without any clear benefits marking it specifically for MMORPG. Personally I expect any gear designed for a specific case would end up being less usefull in generic cases, which might be a good indication of how much thinking actually went into this generic mouse. But what features WOULD make a mouse specifically suited for MMORPG's?

    Here's some of my ideas which may or may not be ridiculous, but feel free to add your own.

    I'd like the ability to disable the clicking of the mousewheel. Or atleast make it's resistance configurable. It's all too easy to click it in hectic gaming situations.

    How about "multifire" buttons? Imagine the left mouse button being split horizontally, the bottom part acting like a normal mouse button, the top part firing off a click every half second or so (configurable ofcourse). Usefull to automatically attack some monster without having to click continuously.

    A mouse that detect rotation (around an axis perpendicular to the desk), might be usefull to rotate the camera axis.

    Mousebuttons with surface grip (similar for the wheel), against sweaty fingers ;)

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  18. MUDs? by Durinthal · · Score: 3, Funny

    I hope it works equally well for MUDs, considering that they're the precursor to the MMORPG.

  19. Thank god I bought a Razor mouse! by AbRASiON · · Score: 4, Informative

    So glad I bought one of these things, because now, I can say with authority and experience that they are the most uncomfortable peices of shit I've ever had the mis-fortune of owning.

    I picked up their top of the line copperhead because it's a "small" mouse designed for finger gamers.
    What I got however was an extremely long yet thin mouse which is very difficult to control without jamming it into your palm all night long, the rubber decorative edging was sharp and uncomfortable, the LED distracting etc.

    The mouse buttons felt great, perhaps it was just the marketing convincing me but they felt quality, the smoothness of the teflon pads was unmatched - yet it was dreadfully uncomfortable, so so disapointed as NO ONE makes a 6 or 7 button optical SMALL mouse which is good for finger mousers (not palm mousers)

    In conclusion,... meh.

  20. So we have a FPS mouse and a MMO mouse... by caudron · · Score: 5, Funny

    ...when do we get our Pr0n optimized mouse?

    I want something with a zooming wheel, snap-to-naughty-bits software, and maybe a navigation straw so I can use it hands-free!

    Hot grits, I'm a genius! Why don't these people hire me?

    This has been another embarrassing post by,
          Tom Caudron
          http://tom.digitalelite.com/

    --
    -Tom