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111-Megapixel CCD Chip Ships

georgewilliamherbert writes "EETimes is reporting that Dalsa has shipped a record-breaking 111-megapixel CCD image sensor to customer Semiconductor Technology Associates. The chip was paid for by a U.S. Navy SBIR project. At four inches across, a bit big for camera phones, but the 10560x10560 format will probably get professional digital camera users drooling."

35 of 303 comments (clear)

  1. Film by Cowclops · · Score: 4, Funny

    Well sure sounds like that'll BLOW AWAY 35mm film and definitely be about comprable to 4x5 film.

    1. Re:Film by gid13 · · Score: 4, Insightful

      Call me a noob, but does anyone have any idea how much resolution the human eye can detect (per some unit of area, of course)?

      Please note that I am not calling these devices worthless. Even if the human eye can't detect that much resolution on a poster there could still be applications for enlargements etc. I would think.

    2. Re:Film by the+eric+conspiracy · · Score: 5, Informative

      The problems that prevent digital sensors from blowing away film are that pixel densities that approach film resolution are too noisy, and digital sensors don't have the ability to handle as wide a range of light intensities as film does.

    3. Re:Film by binkzz · · Score: 5, Informative

      Some estimates put it at 300-500 megapixels, but it's really relative; the brain doesn't process all the eye sees.

      --
      'For we walk by faith, not by sight.' II Corinthians 5:7
    4. Re:Film by Lord+Crc · · Score: 5, Informative
      Call me a noob, but does anyone have any idea how much resolution the human eye can detect (per some unit of area, of course)?

      I found this page interesting. Here's a quote:
      Consider a 20 x 13.3-inch print viewed at 20 inches. The Print subtends an angle of 53 x 35.3 degrees, thus requiring 53*60/.3 = 10600 x 35*60/.3 = 7000 pixels, for a total of ~74 megapixels to show detail at the limits of human visual acuity.
    5. Re:Film by pla · · Score: 4, Interesting

      Well sure sounds like that'll BLOW AWAY 35mm film and definitely be about comprable to 4x5 film.

      ISO100 film has a grain size of approximately 5 microns, which corresponds to a resolution of 36MP. Standard 4k scanning (12.5MP) captures all the detail in anthing short of the pro-est of the pro, and 8k scanning (54MP) all but guarantees that even future advances in scanner technology won't have the ability to extract any further detail from a 35mm negative.

      You would need godlike optics, bright light, and a perfectly still subject and camera to come anywhere near that 36MP with ISO100 35mm film, but it represents a sort of upper limit at that speed. 4x5in film therefore has an effective resolution (at something comparable to ISO100) of 500MP.


      So, this can effectively replace 35mm film in terms of resolution. It falls a bit short of replacing truly professional-quality film, however. But then, how often do you need to print out your personal pics at literally bilboard size?

    6. Re:Film by ScottLindner · · Score: 5, Insightful

      I have used a film scanner to scan all film I have ever shot in my life. I now use a Digital SLR for all of my photography. I can tell you a few things that I have observed. First, my film scanner has a scan resolution of 2700DPI. For a 35mm film frame, that is roughly 51MB for an uncompressed 16bit color channel frame. I believe in terms of megapixels it's just over 10Megapixels. One thing I noticed is even my 100 speed film has very observable film grain at this dot pitch. My Digital SLR has some distortion when I look at the raw high res image but it's not nearly the same. So my conclusion is that even older DSLRs CCDs have better grain resolution than traditional film. As a note, I used relatively cheap color film. More expensive, black and white, or slide film may be so much better than SLRs of today. I once thought of shooting all slide film for better color depth and resolution, but felt it was too much of a PITA to scan it all by hand.

      Next note. The are odd color aberations with SLRs that I still see today that do not exist even in the crappiest of color film that I scanned. There's a look that all digitals have that a trained eye can see. I haven't received any shots taken from truly high end professional DSLRs to see if they have solved this problem but even D30s have it.

      Final comment is regarding color depth, undersaturation, and over saturation. Since they are all related/same. Film is still by far superior in this regard. DSLRs still undersaturate long before standard color film. Oversaturation is still a problem. Look at the full res pixels of anything shiny. It stands out pretty bad. Skin tones have always been a huge problem. I have no clue why since skin tones are typically in the mid range. Color depth and saturation/undersaturation still has a lot of room for improvement with DSLRs.

      So I guess all I really needed to say is that I've observed that grain seems to be mostly solved with DLSRs.. but none of the other issues have yet.

      Oh yah.. film speed is another big one. When I crank up my DSLR to 1600ISO it really sucks. Much worse than 1600ISO film. Maybe this is where the film grain comment comes from?

      --
      Slashdot.. where people join together in deliberate ignorance.
    7. Re:Film by kfg · · Score: 5, Funny

      His post refers to the resolution of the eye itself . . .Which may not answer the original question. . .

      "Per unit area." I believe, although he didn't express it quite right, that what he's interested in is how many dots per inch at a given viewing distance on the print before the human eye cannot tell the difference.

      He wants to know how much camera is actually overkill when all he wants is a picture of his girlfriend for his desk.

      The answer, of course, is "it depends." I haven't seen his girlfriend so I don't know what the appropriate resolution would be.

      KFG

    8. Re:Film by severoon · · Score: 4, Informative

      It's not a noob question, but it does try to liken things that are not alike. Unfortunately, the human eye and cameras are different beasts that tend to frustrate nearly every attempt at comparison. This is in large part due to the fact that when most people say "the human eye" they actually mean the "eye-brain system," which is far more complicated than just the eye, which is itself already complex enough to do plenty of the frustratin'.

      In any case, the issue with throwing the brain into the mix is that it does a lot of "post-processing" on the images that stream in from the eye and give us a mental picture much different from what the eye itself is actually able to pick up. Also, the eye has different kinds of vision--in the center of the field of view, in a very narrow range in fact, we see with acuity. Outside that very narrow range, our brain fills in a lot of the details that we think we see from moment to moment, but is actually not being "seen" in the same sense as what's in the center of view. (Of course, this comment will inevitably beget the philosophical discussion: what does it mean to "see," exactly?) If you doubt that your eyes only see with acuity in a fairly tight circle around the direct center of your field of vision, try this experiment: pick up a book, open it to a random page, and fixate your eyes on a word somewhere in the center. Now, see how many words you can read around that word without moving your eyes to look directly at those words. The words you can make out fall in your acute vision field. (You'll find that if you move the book farther away, you can read more words because they fall within the same angle--this works up until it gets so far away the overall level of acuity you enjoy isn't high enough to make out any of the words at all.) The rest of your field of view is in your non-central field (I'm callng it). Your peripheral vision is comprised of the part of your field of view for which your brain does not bother filling in any detail--you're only vaguely aware of it in the visual sense provided it's not moving.

      What our non-central vision lacks in acuity it makes up for in motion detection. That's why hunters often say when you first spot prey in the distance that's fairly well camoflauged with its surroundings as it moves about, don't look directly at it, but look slightly to the side. That way, when it starts moving again you'll see it and you can put it in center vision again, but once it stops, look off to the side again. Stargazers often use this trick as well--if you look directly at a faint star, after a couple of seconds you'll question whether it's actually where it was just a moment before. But if you look slightly off to the side, your eyeball moves around and twitches enough that it creates apparent "motion" of the faint star you're trying to see and you can pick it up again. (Incidentally--this is the reason why our eyes in are constant motion...if you've ever tried to make your eyes exactly still you know how difficult it is to keep from twitching them constantly. It's because our brain requires that motion to keep the motion detecting parts of your eyeballs feeding the detail your visual cortex craves. You'll also find that if you are able to keep your eyes at all from twitching for an extended period, 10 or 15 seconds, you'll find that the level of detail in your non-central vision starts to fall off, sometimes even fading to black...this isn't very noticable until you start twitching again and suddenly see color and detail spring back.)

      Anyway, the point is, no matter what one says about the eye in relation to a camera, someone will be bound to argue (and, in some sense, almost certainly be right). It's kind of a useless endeavor to try to get a megapixel rating for the eye, or figure out what it's dynamic range is, etc. A more fair comparison would be hooking a camera up to a computer, then periodically having the camera move slightly and snap a shot, then the computer takes it and stitches it into a composite of the entire scene comprised of s

      --
      but have you considered the following argument: shut up.
    9. Re:Film by Aqua+OS+X · · Score: 4, Interesting

      Yup, viewing distance is important.

      If you're doing something for a small print piece you want a high DPI (ie 300). If it's a poster you can use a lower DPI. If it's a Billboard you can use a significantly lower DPI.

      I'm a graphic designer and I recently committed the industry's cardinal sin the other day... I had a comp printed at Kinkos. I was printing a fairly large bus shelter poster that was 150dpi. The newb behind the counter had the audacity to bitch about DPI, even though (I would imagine) it was fairly obvious that I did this for a living.

      If you're developing something large in Photoshop you do -not- want to play around in 300 DPI. People read those things from a few feet away and, I don't care if you have a new dual-core dual g5, you do -not- want to wait for a 30x40in bitmap to rotate on a multilayered 300 DPI document.

      That said, high res photography is important. You may only want to highlight a small piece from a large image, and you can't do that unless you have good source material.

      --
      "Things are more moderner than before- bigger, and yet smaller- it's computers-- San Dimas High School football RULES!"
  2. Great... by MudButt · · Score: 5, Funny

    I can't wait to get 10560x10560 resolution family photos named IMG_1000.jpg as attachments in my inbox...

    1. Re:Great... by MoxFulder · · Score: 3, Insightful

      the 10560x10560 format will probably get professional digital camera users drooling. ... I imagine the memory card vendors, hard drive vendors, backpack vendors, and chiropractors will be drooling at this as well :-)

  3. Link to "printable" stories by Anonymous Coward · · Score: 3, Insightful

    I wish submitters would start linking to the "printable" versions of the stories: http://www.eetimes.com/news/semi/showArticle.jhtml ?articleID=189500300&printable=true

  4. Not for pros by rockhome · · Score: 3, Informative

    I'd doubt many professional photographers are drooling over this. The market, at least in terms of commercial photograpgy, is about at its limit of need, in terms of the 32+ megapixel cameras. Manufacturers are now pushing the envelope for satelite and other advanced imaging. In most commercial applications, the current state of the art in terms of cameras combined with transfer and storage requirements is more than sufficient.

    1. Re:Not for pros by spaceyhackerlady · · Score: 4, Informative
      It may be at its limit for the number of megapixels but, there's still a lot of things to improve like the maximum color range a digital camera can record. With 16 bits color channel, we would be able to record a lot more informations so we wouldn't be limited as much when we try to capture a high dynamic range picture. There's tools like in Photoshop CS2 to give you the abilities to have high dynamic range but it would be a lot better to have it directly in the camera.

      The CCD cameras used by astronomers routinely produce 16 bits per pixel. Most of these are monochrome devices: to shoot a colour picture you must shoot pictures through red, green and blue filters, then combine them.

      The key advantages for astronomy are zero reciprocity failure (film loses sensitivity in long exposures; CCDs don't), high quantum efficiency (almost all the photons intercepted by the sensor are noticed) and excellent linearity (you can digitally subtract extraneous light, like city lights).

      However, even in astronomy, there is a hard core who still do film. There are many reasons: some people just like the look, others enjoy the craft of wet darkroom work, and so on.

      My favourite camera is a 4x5 press camera, a Crown Graphic. It takes perfect 1950s newspaper photographer pictures. And I develop and print them myself.

      ...laura

  5. That's a big sensor. by Anonymous Coward · · Score: 4, Interesting

    Here's a pic of the sensor itself: http://www.dalsa.com/shared/content/images/STA1600 _1_1200w.jpg. (Too bad there aren't any pics from the sensor...)

  6. Obligatory tongue twister by Anonymous Coward · · Score: 5, Funny

    if a cheap ship ships cheap chips, how much cheap chips shall the cheap ship ship?

  7. There's more than just pixel count . . . by Orange+Crush · · Score: 4, Insightful

    For actual consumer devices, higher pixel count doesn't always mean better pictures. Color quality, optics, processing, etc. can make a huge difference. We're limited largely by what our eyes can perceive and our display devices actually represent. I guess such huge resolutions might be helpful for "zooming" without needing the lens assemblies . . . but there's still atmospheric distortion to contend with . . . It's a shame TFA doesn't mention what this CCD is actually supposed to be used for.

  8. And how many bad pixels? by dlleigh · · Score: 5, Funny

    How many bad pixels before the unit is considered faulty and can be returned?

  9. Capture rate. by Kaenneth · · Score: 4, Insightful

    Is this only for still images, or can it be used for moving images? (over time, like a movie, not emotionally, like a childs tear)

    Obviously you'd need a heck of a data transfer rate for motion, but how fast could this pump data out, clear, and capture the next image?

  10. It's spinal tap all over again.... by dmjones500 · · Score: 5, Funny

    You can imagine the developers on the phone to their competition...

    What?? That camera's rubbish.... ours goes up to one-hundred and eleven!!

  11. Resolution ain't everything by brownsteve · · Score: 5, Insightful
    the 10560x10560 format will probably get professional digital camera users drooling.
    Megapixels are nice, but I would trade high-res for a high-quality lens any day of the week. For example, NASA's Spirit rover took those stunning photos (that we all drooled over) with only a one-megapixel image sensor.
  12. Consumer version already available, kinda by RobertB-DC · · Score: 4, Insightful

    Well sure sounds like that'll BLOW AWAY 35mm film and definitely be about comprable to 4x5 film.

    I was actually looking for a funny link, but this guy makes a great point -- a good scanner and a roll of that 4x5 film -- yes, four inches by five inches, absolutely huge compared to a 35mm roll -- will get you 100 megapixels of resolution for a couple thousand bucks.

    It reminds me of a story I saw (on PBS or Discovery Channel) about modern medicine in developing countries. People will pay extra for a "digital X-Ray", even though the cheap equipment produces a digital image that has far less resolution than a plain old film X-Ray. But it's "digital", so it must be better.

    And don't even get me started about overpriced digital stereo cable!

    --
    Stressed? Me? Of course not. Stress is what a rubber band feels before it breaks, silly.
    1. Re:Consumer version already available, kinda by dabraun · · Score: 5, Informative

      Digital X-Rays involve several orders of magnitude less radiation exposure than film X-Rays. That, and the instant development allowing you to know right away if you need to take another shot, are what make digital X-Rays worthwhile. The resolution is more than adequate for either digital or film X-Rays.

    2. Re:Consumer version already available, kinda by cdrudge · · Score: 3, Informative

      [bquote]It reminds me of a story I saw (on PBS or Discovery Channel) about modern medicine in developing countries. People will pay extra for a "digital X-Ray", even though the cheap equipment produces a digital image that has far less resolution than a plain old film X-Ray. But it's "digital", so it must be better.[/bquote]The advantage of "digital x-ray" is that you don't have all those wonderful film processing chemicals around, the results are near instant, and it requires less radiation compared to traditional film x-rays, and convienence. The hospital near my house is 100% digital. As soon as the image is taken it is uploaded to a server where both the radiologist and doctor can look at it, whether they are at the hospital, at the doctor's office next door, the hospital across town, or half way around the world if need be.

    3. Re:Consumer version already available, kinda by jpatters · · Score: 3, Interesting

      4x5 film doesn't come in rolls, it comes in sheets that you load into a holder, one to a side. You have to load the film in complete darkness, and hope that the holders won't leak. When taking the picture, you focus with a groundglass that is situated where the film will be, then close the lens, insert the holder into the camera, and pull out the dark-slide, and then take your exposure, and you should be taking lots of notes. Because there is so much manual labor that you have to do for each exposure, there is a whole different mindset to Large Format Photography, you will go out and expect to take a half dozen exposures, while the digital camera encourages the practice of just shooting anything and everything, and then sifting through the thousand or so exposures for the good ones.

      The owner of a camera shop near where I live once had the opportunity to use a Large Format Polaroid camera, which exposes Polaroid fim that is 20 by 24 inches. He described it this way: "Take your megapixels and shove them up your ass!"

      --
      "Remember, there never were pineapple-almond cookies here."
    4. Re:Consumer version already available, kinda by wolenczak · · Score: 3, Interesting

      The concern on X-Ray radiation is not the radiation the patient gets, but the one the radiologist is exposed to on a daily basis

  13. Wow your family is smart... by nacs · · Score: 4, Funny

    ... My family sends IMG_1000.BMP to my inbox. I think they like the lossless (non-)compression.

    --
    "I filter at +6, and have yet to miss out on an important comment." (#822545)
  14. CCD sensors this size have been around for a while by LordByronStyrofoam · · Score: 3, Insightful

    They're used in the larger optical telescopes. Very expensive, and often only greyscale, they offer huge dynamic range.

    --
    Slashdot's name? When my compiler sees /. it generates a warning about a badly formed comment.
  15. what's really exciting about this by spirit_fingers · · Score: 5, Informative

    The best part about this announcement isn't the 100 megapixel size. Photographers can already buy large format digital backs for view cameras with 300 megapixel resolution (albeit for a hefty price). But they use multiple CCDs and require external power supplies and HDDs. This new chip opens up intruiging possibilities for a self-contained high resolution camera that requires much less power to operate. Still, a CCD of that resolution will generate raw image files of about 350 megabytes each, so portability will necessarily be compromised to a degree by storage requirements.

  16. Off the chart costs. by Snuffub · · Score: 3, Informative

    That thing must cost an arm and a leg. The failure rate of chips goes up exponentially with size and at 4 inches across yields must be next to nothing.

    --
    --aiee
  17. Cost? by Easy2RememberNick · · Score: 3, Funny

    I wonder how much that bad boy will cost after they send in the mail-in rebate.

  18. OT: The eyes often see what the brain wants to see by NotQuiteReal · · Score: 3, Informative
    Google "optical illusions" and find a scholarly site and have fun.

    Some sites have great explainations and demos.

    This has nothing to do with image sensors, but does have some bearing on "what can eyes really see".

    --
    This issue is a bit more complicated than you think.
  19. Astronomy? by Michael+Woodhams · · Score: 4, Informative

    The fine article appears slashdotted, so I don't know if they cover this. The application which leaps to my mind for this detector is astronomy. Astronomers will pay big money for a better detector - I've seen a US$200k chip (2k x 2k pixels in about 1990, for use in the Sloan Digital Sky Survey camera.) Even at these prices, it is cheaper to get the same quality upgrade by improving your detector than by building a bigger telescope.

    Astronomers run their CCDs at liquid nitrogen temperatures (to reduce thermal noise), and for UV astronomy they use "thinned" chips (etch/grind away the back of the chip so you can illuminate it from that side - otherwise too many photons are lost before reaching the light sensitive volume.) I'm not sure what other features astronomical CCDs require which might not be present in this chip. Pixel size shouldn't matter too much (except in its effect on noise) as you can design your camera to scale the image to suit the detector.

    --
    Quattuor res in hoc mundo sanctae sunt: libri, liberi, libertas et liberalitas.
  20. 50 lines per degree by Kadin2048 · · Score: 3, Informative

    It's interesting that this came up, since last week I was reading an article on the resolving power of the human eye as it pertains to photography and how to choose output resolutions. Short answer: 50 lines per degree of view. From there you can do some right-triangle trig to figure out how many line pairs should be perceivable for some output format based on how close you're going to be to it. For an 8x10 image, the author says 2300 pixels in the long dimension or 230 PPI would cut it (I didn't double-check his math). I tend to wonder if you don't have to introduce a factor of two in there somewhere, since to reproduce a "line" of resolution seems like it ought to require two pixels.

    Of course, that's an oversimplification; hence the long answer. The human eye doesn't have a fixed number of "megapixels" that you could easily convert to a measurement of a photo or really even of another camera. First, you have the problem that the eye's "resolution" isn't evenly spread across the field of view: it's concentrated near the center, and thinner out in the periphery. This is why if you concentrate and try to pay attention to something that's not in the center of your field of view (that you're not looking directly at) it won't be as clear as when you look directly at it. (The exception is in very low light: your indirect vision is better at night vision.) However your brain reassembles the image and makes you think that you're seeing one great-big full-res panorama, when in reality at any one time you're only seeing a small part in "full rez" with the rest of your field of vision at something less, but with the full version available on-demand (by looking at it).

    If you could actually do a 'screen grab' of the image your eyes were actually feeding into your brain, at any particular time, I think it would be a lot lower-quality than many people suspect. Almost without question, it would be lower quality than many photographs of the same scene. The depth of field is short, the resolution is concentrated in the center, as is the color, and there's a hole in the dead center of the image because of your optic nerve's placement on your retina. Your sense of sight works as well as it does, in large part, because of all the caching and postprocessing that's done transparently by your brain to the incoming information stream.

    Really, when we compare a photo to our "sight," what we're really comparing is the photo to our brain's recollection of how it saw a particular scene, which might be very different from what our eyes actually took in, and further still from the 'objective truth' (if you believe in such a thing, that is) of what actually was there at that moment. The easiest example is color saturation: we tend to see and remember things as being far more colorful than they actually are: an "accurate" photo will therefore look dull compared to memory, so we compensate by oversaturating our photos to make them look more 'realistic.'

    It's only possible to make comparisons between our eyes and mechanical cameras, and between our overall sense of sight and recording systems, for very limited cases. Even to answer a relatively simple question like "what's the eye's maximum megapixels?" completely would probably stretch the boundaries of currently understood optometry, neuroscience, and psychology.

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