Quake is 10
cyclomedia writes "Late on 22nd June 1996 Quake was uploaded to cdrom.com's archives in the form of 7 1.44MB floppy disk images. Though it wasn't until the 23rd that everyone realised (or at least, that's my excuse for being a day late with the news submission). Cue much aggravation on the newsgroups as eager downloaders experienced glorious 2 FPS gameplay."
Insert Ob "My God, now I feel old" comment.
The days of the digital watch are numbered.
I have a 486 Dx2/80 with a Diamond Stealth 64 2120
> video card and I get 6.2 fps in the start. While in Duke 3D, I get well
> over 30+ fps. Why is Quake so slow compared to Duke 3D?
Ahh... the last time anything besides Windows Vista got compared to Duke Nukem.
(or at least, that's my excuse for being a day late with the news submission)
I thought it was because you were using that Procrastnatr calendar thingy...
Trouble making decisions? Just flip for it.
I like to think of the original Quake as my own personal Vietnam
3.25" floppies? Crazy. Where'd you get those from?
Basically, you had to buy some 3.5" floppies and then trim .25" off of one edge with the scissors before they would fit in the vending machine.
Times haven't really changed - quake091.zip is still 9 MB in size.
I grew up on Descent instead of Quake. Now I'm immune to motion sickness.
Justice is the sheep getting arrested while an impartial judge declares the vote void.
AOL used to send me 3.5" flopies in the mail all the time for me to reformat and use for whatever. Now all I get is read-only coasters. Sigh, can't get good swag anymore.
#include <signature.h>
Wow I love reading old technical newsgroups...
~Ilyanep
To get message, take amount of carrier pigeons at each stage mod 2. Then decode binary.