Slashdot Mirror


Jaffe Ditches Games With Stories

1up reports on David Jaffe's latest post to his blog, where he rails against games with stories, claiming that moving forward he'll be all about play for the sake of play. From the article: "Jaffe goes onto explain his thesis, believing many modern cinematic games don't properly play upon the raw 'real' emotions videogames can elicit: tension and release, fear and anxiety, triumph and defeat, and confusion and joy over challenges. We're wondering how Jaffe intends to make us cry without playing up the story elements, but we're interested in seeing him try. Maybe Project HL will simply feature an extended Path of Hades sequence ripped from God of War. I simply loved climbing those spiked poles for over an hour."

1 of 154 comments (clear)

  1. Jaffe Ditches loves games with story... by grumbel · · Score: 4, Informative
    If you read the actual blog instead of that summary of a summary, you will find out that he is not tired of games with story:

    As a game player, I find myself enjoying single player action adventure games more than I have since I was a kid. I get immersed in them more, get more wrapped up in the stories (even the ones told thru cut scenes), and actually feel like I am living the adventure.
    So he isn't tired of playing them, quite the opposite, he loves them, what he is however tired of is developing those games, since the experience developing them is a lot less entertaining then the experience playing them.