John Romero, the Man Behind the Hype
rockstarenvy writes "In a recent interview with the Escapist, Russ Pitts reveals a lot about who John Romero really is. As Romero puts it: 'After 10-plus years of reading about yourself, all the good and bad, it all just becomes irrelevant after awhile. I know what I'm capable of doing and the people I work with are united in our mission, and they treat me just like they treat each other. The whole fame thing doesn't come into play when we're in development, because we're all a team. I know some of my guys read a lot of forums and sometimes they'll see some remark that someone clueless made and show it to me, chuckling because they know the truth of who I am and how I work. The media personification of John Romero is not who John Romero is.'"
I made him my bitch back in '97!
Creationist Textbook Stickers Declared Unconstitutional by CowboyNeal
The media personification of John Romero is not who John Romero is.
:P
John Romero, like many washed-up has beens, likes to refer to John Romero in the third person.
Seriously, for a guy that's a laughingstock in the video game industry, he sure does still have an ego. Come on man, when are you making me your bitch?
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
Co-Founder of id Software and lead designer on Wolfenstein 3D, Doom, and Quake. He left and then made Daikatana and didn't do that much until he joined Midway in 2003, left again in 2005 and is currently making his own MMOG. He's pretty legendary for having the domain name rome.ro along with having a Ferrari that you could tune via USB while driving.
Business Voyeur
From the who-really-gives-a-crap? department.
On the last level of Doom II, John Romero says (backwards to sound demon-like) "To win the game, you must kill me, John Romero". If you use the noclipping cheat, you can pass through the demon face wall that spits out soul cubes and see John's severed head on a spike. To win the game, you actually have to kill him by shooting through a small opening in the wall with well-timed rocket attacks. Groovy!
That's all that really needs to be said. For further reference, look up the amount of talking, egotism, and otherwise useless rhetoric he's shat out over the past 10 years. All that plus one crappy game and the demise of an otherwise good gaming studio that resulted in the Romero fallout. I would say that Romero was all sizzle and no steak, but that implied that there was worthwhile sizzle to begin with. It's all pretty much flatuence at this point. Stop wasting people's time John. Get a real day job. You rode your useless reputation to the ground and that's where all us day working schmoes exist. We don't have a rediculously inflated reputation to ride from publisher to publisher asking for insane advances for absolutely no substance to speak of.