John Romero, the Man Behind the Hype
rockstarenvy writes "In a recent interview with the Escapist, Russ Pitts reveals a lot about who John Romero really is. As Romero puts it: 'After 10-plus years of reading about yourself, all the good and bad, it all just becomes irrelevant after awhile. I know what I'm capable of doing and the people I work with are united in our mission, and they treat me just like they treat each other. The whole fame thing doesn't come into play when we're in development, because we're all a team. I know some of my guys read a lot of forums and sometimes they'll see some remark that someone clueless made and show it to me, chuckling because they know the truth of who I am and how I work. The media personification of John Romero is not who John Romero is.'"
is John Romero. Was he in that movie with that other guy?
I made him my bitch back in '97!
Creationist Textbook Stickers Declared Unconstitutional by CowboyNeal
The media personification of John Romero is not who John Romero is.
:P
John Romero, like many washed-up has beens, likes to refer to John Romero in the third person.
Seriously, for a guy that's a laughingstock in the video game industry, he sure does still have an ego. Come on man, when are you making me your bitch?
"There is no time, sir, at which ties do not matter," Jeeves, (Jeeves and the Impending Doom)
"I know some of my guys read a lot of forums and sometimes they'll see some remark that someone clueless made and show it to me"
I wonder if he made those guys his bitches.
From the who-really-gives-a-crap? department.
"The media personification of John Romero is not who John Romero is."
John Romero is a guy who refers to John Romero in the third person.
Dewey, you fool! Your decimal system has played right into my hands!
That's all that really needs to be said. For further reference, look up the amount of talking, egotism, and otherwise useless rhetoric he's shat out over the past 10 years. All that plus one crappy game and the demise of an otherwise good gaming studio that resulted in the Romero fallout. I would say that Romero was all sizzle and no steak, but that implied that there was worthwhile sizzle to begin with. It's all pretty much flatuence at this point. Stop wasting people's time John. Get a real day job. You rode your useless reputation to the ground and that's where all us day working schmoes exist. We don't have a rediculously inflated reputation to ride from publisher to publisher asking for insane advances for absolutely no substance to speak of.
" I know what I'm capable of doing and the people I work with are united in our mission, and they treat me just like they treat each other. The whole fame thing doesn't come into play when we're in development, because we're all a team."
I was thinking the exact same thing before I quit my old job. You know, a lot of people do tell lies and if often turns out that powerful people are getting bullshitted all the time. I thought my staff enjoyed what I was doing and I kept hearing good things about my efforts until it was settled at a party and a few people got too drunk.
I'm not saying your team is doing this on you, John. Maybe you're really a great guy. Truth is, I don't know you and I actually even enjoyed Daikatana more than most other people did. It's just that I don't buy it, because you can't trust anyone until you know what he's thinking - which you probably never will.
Full Tilt
Ok, the guy is more or less well known, for something he did 13 years ago, but does that really qualify as "fame"? All this talk about how his "fame" doesn't go to his head has a distinct "protesting too much" feel to it.
The media personification of John Romero is not who John Romero is.
Don't tell me, John Romero is a series of... of nevermind.
sic transit gloria mundi
Besides, it kind of takes away from her being a level designer, game designer, and overall nice person.
But since Slashdot revolves around Self Indulging (tm), I might as well Karma whore and get noticed:
http://steviekillcreekcase.tripod.com/
Look everybody! I can be "informative" too!
/^[A-Z0-9._%+-]+@[A-Z0-9.-]+\.[A-Z]{2,4}$/i
Read this book: Masters of Doom.
One of the best tech industry books ever written (and if you've read some of the bad prose written on tech history out there, you know what I'm talking about).
I got it from the library, and read it in one weekend -- couldn't put it down.
If that is true it didn't happen until later. When I visited Ion Storm Romero introduced me to every single person who worked there, he knew each of them by name and knew exactly what they were working on. This was before the big remodel was done so they were still on the temp floor, perhaps things changed when they moved. I spent severl hours there hanging out with Romero and he seemed like a genuinely nice guy, not at all like the egomaniac he is portrayed as. What I saw of Daikatana looked badass, but remember this was before Quake2 was even out - they were still using the the 256 color palette Q1 was originally limited to, each section of the game had it's own palette (3 or 4 total). I don't remember who the programmer I met was but as I recall he had just hacked 16-bit color into the engine the day before I got there. The good old days! After Ion Storm I got the id tour courtesy of American McGee - I still have the q1 expansion pack he gave me from their goodie room, I wish I had the forsight to one of their classics and get them to all sign it :(