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The 64% Violent Pacman

DreamWinkle writes "During the recent Senate hearings on video game violence, one expert claimed that the ESRB underrated violent games. They went on to say that Pacman was 64% violent. To some, this means you shouldn't play Pacman; to others, it highlights what's wrong with Senate hearings. Whether a game is violent or not depends on how you classify violence, and the ESRB has the job of doing just that. They're not regulated by the government, they let the game makers recommend their own ratings, and don't play every game they rate. Is the ESRB to be trusted?"

47 of 435 comments (clear)

  1. 42 by davevt5 · · Score: 5, Funny

    Saying Packman is "64% violet" is like saying the meaning of life is "42".

    1. Re:42 by crystalattice · · Score: 4, Insightful

      I'm curious how they came to such an accurate "violence rating" of 64%? Do they have a list that they check off as they play? If it was a TV show, how would they classify it? TV13, TV7, TV7-FV(Fantasy Violence)?

      I think the whole ratings system needs an overhaul, and it needs to stay out of Congress. They can't even describe the Internet correctly or decide on a definition of "pornography"; how can they decide how violent something is?

      --
      Free Programming BookLearn to program
  2. I see you by kyouteki · · Score: 4, Funny

    I'll say Pac-Man's violent. Have you ever seen what he does to those poor ghosts? Eats 'em and leaves nothing but the eyes. Gruesome stuff, man.

    --
    A slashdotter who didn't build his own computer is like a Jedi who didn't build his own lightsaber.
    1. Re:I see you by rjhubs · · Score: 5, Funny

      Pac-Man is not violent. If anything, the game promotes drug usage. Popping pills in dark rooms with techno music? Come on now.

    2. Re:I see you by creepynut · · Score: 5, Funny

      If Pac Man "music" sounds like techno, you're either not playing the original arcade version, or you've already popped too many pills :)

  3. Waka by Sweeman · · Score: 4, Funny

    Of course it's violent. Power pellets have feelings too!

    1. Re:Waka by kalirion · · Score: 5, Funny

      Those aren't power pellets, they're frozen embryos!

    2. Re:Waka by BigCheese · · Score: 4, Funny

      Mmmmmm, frozen embryos. They're like a baby meat snow cone!

      --
      The obscure we see eventually. The completely obvious, it seems, takes longer. - Edward R. Murrow
  4. This Just In... by nsmike · · Score: 5, Funny

    "...US Government declares eating violent."

  5. I've seen... by MorderVonAllem · · Score: 4, Insightful

    ...G rated movies that are more violent than pacman...what was this guy smoking? This definetly highlights what's wrong with the Senate.

    1. Re:I've seen... by Greyfox · · Score: 4, Funny

      That they're about 87% retarded?

      --

      I'm trying to teach myself to set people on fire with my mind... Is it hot in here?

  6. int or long? by Doches · · Score: 4, Funny

    If they're using int for that number, I suspect that games like GTA come in with a rather nice ranking, somewhere around -17%...

  7. So what happened...? by steveo777 · · Score: 4, Funny

    What happened to the other 44%? Is that just the start and hi-score screens?

    --
    This sig isn't original enough, it's time to come up with something witty...
    1. Re:So what happened...? by Volante3192 · · Score: 5, Funny

      34%... That tens column is frustrating though, I'll give you that much

    2. Re:So what happened...? by creepynut · · Score: 5, Funny

      And apparently you only learned 98% Math in school :)

      (34% + 64%)

    3. Re:So what happened...? by 91degrees · · Score: 5, Funny

      35.99999468.

      I really must upgrade my old Pentium 60.

    4. Re:So what happened...? by yourOneManArmy · · Score: 4, Funny

      34%... That tens column is frustrating though, I'll give you that much So is the one's column it seems. It's okay, Pacman would have appreciated the boost to 66% anyways; he's always looking for more violence -- power pellets and ghosts don't always supply enough for the enraged yellow demon.

    5. Re:So what happened...? by silvaran · · Score: 5, Funny

      Hey if you, me and the grandparent poster get together, maybe the four of us can get a discount on math lessons.

  8. Re:64%? by jd · · Score: 4, Funny

    It's two to the power of the number of ghosts the Senator snagged before losing his last life.

    --
    It's a small world and it smells funny; I'd buy another if it wasn't for the money; Take back what I paid (SoM)
  9. Anyone have more information? by Jerf · · Score: 5, Insightful

    Obviously, the context-free statement that Pac-Man is "64% violent" is pretty silly. I doubt you can really measure a game's violence that way. "Percent" implies certain mathematical properties, like Pac-Man is exactly twice as violent as a 32% violent game, or that each individual thing that contributes a given number of percentage points is equally violent, and perhaps most entertainingly, that it is impossible for a game to be more than slightly over 50% more violent than Pac-Man. (Bet you didn't know that Grand Theft Auto is only ~50% more violent than Pac-Man!)

    Numbers should not be assigned to fundamentally non-numeric entities, that way lies a number of cognitive and rhetorical traps.

    But I am curious, does anyone have more information on where that number may have come from precisely, however flawed it may be? Ideally, some form of "violence checklist", where you check off various attributes of the game and add up the "score".

    I'm sure it will allow us to all-the-more effectively collectively mock the number, but hey, who knows, maybe the list will have some redeeming value.

    1. Re:Anyone have more information? by Guuge · · Score: 5, Interesting

      I managed to dig up a little from a site by the creators of the study. Here's the juicy bit:

      One author (Kevin Haninger) reviewed and coded all of the recorded game play, noting the starting and ending times of each incident of violence toward other characters, the type of weapons used for violence, whether the violent incident resulted in injury or death, and the number of character deaths attributable to the violent incident. The JAMA article contains a table that lists each video game we played, as well as the genre, console, release year, ESRB-assigned content descriptors, and our measures of violence.

      So it seems that the number refers to the percentage of time that the game is violent. Now, how is violence defined such that Pacman gets such a brutal rating?

      We defined violence as acts in which the aggressor causes or attempts to cause physical injury or death to another character. We did not include damage to objects, accidental actions that unintentionally harmed another character, the effects of natural disasters, or the presence of dangerous obstacles that could not be attributed to the actions of a particular character. We also did not count as violence any intentional acts of physical force that represented normal play in a sports game (e.g., tacking in football or checking in hockey), because the intention of the player is technically to stop the other player without causing injury. We did count excessive physical contact in sports games, such as punching or otherwise attacking another player (e.g., after the football play was over).

      If Pacman's ghosts were replaced by rolling boulders, it would have nearly no violence. Discuss.

    2. Re:Anyone have more information? by Jerf · · Score: 4, Interesting

      Ghosts are, by definition, already dead.

      Can you really commit violence against them?

      Moreover, it's not immediately obvious that Pac-Man is alive either. (Discuss. :) )

    3. Re:Anyone have more information? by Xibby · · Score: 5, Funny

      Maybe Pac-Man isn't really harming the ghosts. He's not eating the Ghosts, they live on. He's eating their clothing. The so called ghosts simply return home and don another sheet when Pac-Man catches them.

      Maybe Pac-Man is really just a creature that enjoys the taste of clothing worn by a dark skinned creature. Eating the clothing seems to be enjoyable to Pac-Man, but receiving a whip crack to the ass from the mystical material transports Pac-Man back to his starting position.

      How do we know the Ghosts don't enjoy chasing Pac-Man! They get to smack him on the rear if they catch him, but if he catches them they have to go home naked. It could all be in fun and jest, and us dolts of the human race have misinterpreted the entire ritual!

      --
      I'm going to go back in my box and will think within the limits of my box: MS Sucks Linux Good I read too much Slashdot.
  10. Let's rank sports, too... by Richard+Steiner · · Score: 5, Funny

    Baseball -- People whack the heck out of an innocent little ball with a large wooden club.
    Football -- People kick the heck out of an innocent ball.
    American Football -- Two teams blitz, bomb, and violently tackle each other.
    Hockey -- Nuff said.
    Basketball -- People bounce an innocent ball repeatedly against a hard floor.
    Pong Pong -- People whack a very small ball back and forth.
    Golf -- People whack a very small ball, often wounding it and/or sending it into water/sand.

    They all sound unacceptable violent to me...

    --
    Mainframe/UNIX Bit Twiddler and long time Windows/Linux Hobbyist.
    The Theorem Theorem: If If, Then Then.
    1. Re:Let's rank sports, too... by truthsearch · · Score: 4, Funny

      But none of those sports have ghosts! Why can't someone think of the ghosts? You don't want innocent ghosts being eaten, do you? Then who will be left to scare the children?

    2. Re:Let's rank sports, too... by gorbachev · · Score: 4, Funny

      "They all sound unacceptable violent to me..."

      Naah, the violence ranks from 40% to 95%. The acceptable level of violence, as everyone knows, in the US is 101%.

      The acceptable level of nipples, on the other hand, is 0%.

      --
      In Soviet Russia, I ruled you
  11. Ahh, nostalgia.... by sesshomaru · · Score: 5, Insightful
    When I was in grammar school, I can remember the teachers complaining about violent videogames. "Space Invaders is just about killing things," they'd say, "And in Pac-Man you are eating them up."

    I'm not kidding around here, I believe I was in 6th grade. Another thing I remember about 6th grade was live white mice being fed to the class snake for the edification of our young minds.

    So, Pac-Man eating Ghosts==Evil and Wrong

    Real Snake eating Real Mice==Edumacational.

    --
    "MIT betrayed all of its basic principles."
  12. 64% violet? by sharkey · · Score: 5, Funny

    Actually, I thought he was 100% yellow.

    --

    --
    "Outlook not so good." That magic 8-ball knows everything! I'll ask about Exchange Server next.
  13. Remaing 36% percent... by Valdrax · · Score: 5, Funny

    The remaining 36% percent has been determined to consist of:
    15.08% squeely beeps
    18.00% necrophagy
    27.71% drugs
    24.02% gender ambiguity
    10.62% spin-offs
      4.08% blue period
      0.57% unknown... scratch that... tar

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  14. Re:64%? by hey! · · Score: 5, Informative

    It comes from in a bad edcation, particularly one lacking in how to handle data.

    You can't take a (admittedly fuzzy) interval measurement, convert it into and ordinal measurement, and tally them up over a data set to create a rational measurement.

    By that method, you'd decide that a three stooges is far worse than a snuff film.

    --
    Post may contain irony: discontinue use if experiencing mood swings, nausea or elevated blood pressure.
  15. This is why I don't play Pacman by mrxak · · Score: 4, Insightful

    I only play games with a violence rating of 65% or higher.

    Anyway, congress should really just let video games be, and let the ESRB and parents do their jobs.

    1. Re:This is why I don't play Pacman by MadJo · · Score: 5, Funny

      you mean, parents have responsibilities? Surely not!
      It's up to the congress to legislate our childs upbringing.
      It's only through laws that we can teach our children what they need to learn.

    2. Re:This is why I don't play Pacman by Damvan · · Score: 4, Insightful

      Save the Children!

      You know, some parents raise their kids in a religion that I don't agree with. They let them read books I don't agree with. Or even discuss political topics I don't agree with. Do we have a right to be subjected to those children who are not raised the way I think they should be raised, or can we do something about it!

      There is really no difference between what I wrote above and what you wrote. You are essentially saying that you want the government to protect you and your family from children raised a way you don't agree with. Sorry bud, but some parents have been raising screwed up kids since day one. It is part of living in a world full of people. I am sure you can find a parent who thinks you are screwing up your kids in one way or another because of the way you are raising them. Are you more right than they are? For your kids, yes, you are right. For their kids, no, they are. Just like you don't want people telling you how to raise your kids, do you think they want people telling them how to raise theirs?

      So, you don't let your kids play Pac-man?

    3. Re:This is why I don't play Pacman by blincoln · · Score: 4, Insightful

      I don't agree with their rules for myself, but I think these rules can help protect me from bad parents.

      Part of being an adult is having the ability to live in a world where people aren't all exactly like how you want them to be.

      Part of being a good parent is teaching your children how to deal with living in that same world.

      --
      "...always new atoms but always doing the same dance, remembering what the dance was yesterday." -Richard Feynman
  16. Re:64%? by Tsiangkun · · Score: 5, Funny

    basically the game consists of pac
    slaughtering ghosts, dots, and bigger dots.
    Ghosts are also hunting pac when he isn't
    hunting them.

    30% of the screen isn't available to the characters
    because of the way the maze is designed. This leaves 70%
    as the max violence percentage.

    However, in the post 9-11 world, pac killing ghosts has been
    reclassified as doing Gods work, and is seen as promoting
    freedom and democracy while killing evildoers.

    Integrating over time, we can see that only 64% of the game is
    actually violent, and 6% of the time pac is doing gods work.

  17. Poor Duke... by __aaclcg7560 · · Score: 4, Funny

    It's a sad day that the King of American Macho Violence, Duke Nukem, is cast from this throne to be replaced by a pill-popping, ghost-seeing Japanese pizza missing a quarter-slice. Only if Duke Nukem Forever was released would things turn around for our beloved hero.

  18. Ratings are a Guide by Xibby · · Score: 4, Insightful

    It is impossible to create a mathematical model to quantify any creative work. What may work for one movie won't work for another. What will work for a coffee blend won't work for a painting. What will work for an abstract painting won't work for a impressionist painting.

    A rating isn't anything based in fact or science. Any rating, including those for movies, games, 4 starts, 5 stars, etc. isn't based in math and science, they are based on opinion and criteria deemed important for the medium.

    The MPAA and ESRB are just a bunch of critics who happen to use an established set of criteria to establish a somewhat consistent system of judging the content.

    As with any critic, you have to be in an educated consumer. Not everyone agrees with Ebert and Roper, but Ebert and Roper have a track record that you can depend on which allows you to make decisions based on their opinions. The same can be said for the MPAA and ESRB. Content is reviewed and critiqued based on the board's criteria for material appropriate to age group X, Y, and Z.

    --
    I'm going to go back in my box and will think within the limits of my box: MS Sucks Linux Good I read too much Slashdot.
  19. Re:Show Me! by Guuge · · Score: 4, Informative

    You joke, but they're dead serious. Of the 65 games studied, Super Mario Brothers ranked #5 in the death rate. It earned a whopping 4.8 deaths per minute! This "Mario" guy must be some kind of mass murderer. Read it & weep.

  20. Re:Nice attempt at not connecting the dots. by Turn-X+Alphonse · · Score: 4, Insightful

    No we don't expect you to play through a game, but being remotely informed on the topic is a good idea. Is it really so difficult to slap the games name in Google and look at the reviews, trailers and screenshots? We live in an era with free research in effect, make use of it and spend five minutes checking the game out.

    While it may not cover every little cut scene and detail it will cover 90% of the content or at least give you a good idea of the context. Plus some times something which challenges YOUR view is good for your kids, it lets them see that mummy and daddy arn't always right and to think for themselvs a bit.

    While it may not be popular with the Slashdot crowd who seem to want 100% freedom for everyone but kids who need to be handcuffed to the parents constantly, you have to remember to challenge your kids and their ideas/opinions/ideals at times. It lets them develope ways to deal with it and become a real person rather than a mini version of you built to follow instead of lead.

    --
    I like muppets.
  21. Re:Nice attempt at not connecting the dots. by Atzanteol · · Score: 5, Insightful

    Do you expect me to purchase a game and play it through before I give it to my children?

    Good lord no! I fully expect you to do as little as possible and yet maintain your expectation that your children will not be exposed to things you don't care for.

    --
    "Ignorance more frequently begets confidence than does knowledge"

    - Charles Darwin
  22. this just in by Some_Llama · · Score: 4, Insightful

    "65% of the population will believe any quote as long as the name that accompanies it is held in high regard." -Albert Einstein

  23. Re:If video games really influence our behavior... by hypnagogue · · Score: 4, Funny
    It's pretty clear that Pacman could lead this entire country, nay the entire world, to extensive drug use, poor taste in music, and cannibalism unless we legislate against it.

    They called this dark period in our history "The 80's".
    --
    Liberty you never use is liberty you lose.
  24. Re:64%? by istartedi · · Score: 5, Funny

    It's the square of ate.

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?
  25. Re:Nice attempt at not connecting the dots. by vertinox · · Score: 4, Insightful

    Do you expect me to purchase a game and play it through before I give it to my children?

    No.

    Because if your children become mass murderers, drug addicts, or sex offenders when they grow up... Then chances are it wasn't because they played Doom or looked at a Playboy magazine.

    I'd say it will have to do something to the fact you did not take interest in their lives or didn't love them unconditionally. That and teach them a good moral framework and the ability to discern fantasy from reality (and the importance of higher education and getting a job)

    Many of us 20-30 somethings today as kids played D&D, listened to "satanic" heavy metal, looked at playboys, played violent video games (Wolf3d and Doom), read really violent comics, and even tried to smoke a cigarrette before we were 13 back in the late 80's and early 90s... Yet today 99.99% of us slashdotters are well adjusted people who are very successful in what we do who are starting to have families on their own.

    You could let your kids play GTA all they want (as long as it doesn't interfere with sleep, school, and social activities) and they won't turn into criminal or evil person.

    The reason kids do turn out bad is because video games are often used in lieu of a parent. It doesn't matter if it Pac Man, Doom3, Mortal Kombat, My Little Pony, EQ, Barney Loves Kids, or Mario Brothers.

    If you think raising kids means simply means putting your kid in front of a TV or computer and letting them sit there forever without ever being involved in their life... Then well... You are going to be suprised when they don't come home after 3 in the morning and are failing every class they have in school.

    At the same time... A kid who plays Doom and GTA can still have good grades and social skills if you moderate his playing time and have him do other activities like chores, reading books, and schoolwork.

    Even then you still can make those things fun... Give your 12 year old the Lord of the Rings trilogy book and after he reads them let him watch the movie. Your 8 year old passes his grade with flying colors... Go buy him a video game... Don't be as much concerned about the content of the game as how he reacts to it. As in... Just because he sees people behave in a certain way or say certain words that it isn't ok for them to say it or do those things.

    --
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    -Sigismund, Holy Roman Emperor (1368-1437)
  26. I happen to know a lot about Senate hearings. by SQLz · · Score: 4, Funny

    I happen to know a lot about Senate hearings. They are a series of connected tubes, and when you get 3 or 4 violent video games moving through these tubes, they get clogged up. Just last week, my staff sent me a Senate Hearing, and it took a whole day to get there.

  27. Re:Nice attempt at not connecting the dots. by pjp6259 · · Score: 4, Funny

    kick ass! I can't wait to be a responsible parent.

    Wife: Honey do the dishes.
    Me: Are you kidding? I'm only 2/3 of the way through Jumior's christmas parent. WHAT KIND OF A MOTHER ARE YOU?!?!?
    Wife: (sobbing)

    --
    Computers don't make mistakes. What they do, they do on purpose.
  28. Re:64%? by istartedi · · Score: 4, Funny

    On the way home, I realized I was wrong. It's the square of "dot ate". I can't believe nobody caught me!

    --
    For all intensive purposes, "whom" is no longer a word. That begs the question, "who cares"?