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Microsoft Encouraging OEMs to Beautify Computers

Grooves writes "Microsoft has shipped a 'Vista Industrial Design Toolkit' to PC manufacturers, meant to encourage them to design computers that are more visually appealing. From the article: 'From color palettes to suggestions about how the power and reset buttons should appear, the kit basically describes Microsoft's vision of what a Vista PC should look like. The look features accelerated curves and purposeful contrast, among other qualities.' The report goes on to say that Microsoft wants 'PCs to be objects of pure desire.' Sound familiar? It's hard to see budget-conscious OEMs stepping up to this."

7 of 563 comments (clear)

  1. Re:Design from MS? by nine-times · · Score: 4, Interesting

    I was sure you were going to link to this one.

  2. Dear John by MojoRilla · · Score: 5, Interesting

    Dear Microsoft,

    It seems that you are doing a lot of things lately to tell me what I want out of your products. Vista's new UI, and now these fancy industrial design specs.

    Guess what? I couldn't care less what the shape of my PC is. It is under the desk with my UPS, subwoofer and trash can. And I have no need for a fancy new desktop UI, especially one that takes resources away from what I actually want to do with my computer, like photo and video editing.

    What I want is excellent software, compatible with open standards, for a reasonable price. You used to deliver this. When you delivered virtual memory and preemptive multitasking, you were ahead of Apple. Now you seem way behind. And also, I want you to support open standards so that I can use other products with others that haven't paid you a licensing fee, such as open source. I'm not a sheep to lock in. Hello Linux and OSX.

    And your prices are far from reasonable. The fact that I can't transfer a OEM Windows licence from one PC to another is rubbish. The fact that you want $399 for the standard edition of office, which I have paid you for several times over the years is robbery. I was happy with the functionality of office five years ago. Why should I need to buy it again? Hello, Open Office.

    I'm not a sheep, Microsoft. You used to be innovative. Now you are all about marketing. Its been fun, but we're breaking up!

  3. It's an effort to justify higher prices by maillemaker · · Score: 5, Interesting

    On one of my rare walks through Walmart yesterday, I noticed a DVD player for $34.00.

    It's hard to imagine that there is $1200 worth of electronics in the new Dell computer I just got at work. As cell phones and iPod-like devices become ever-more powerful at sub-$200 prices, it's going to cast an ever-more powerful spotlight on the PC market. I've thought for some time that we are on the verge of seeing PC's become commoditized like calculators.

    This latest blurb from Mircosoft is an attempt to stop PCs from becoming generic commodities - because once they start to look like that consumers will expect them to be priced like that.

    I already do. :)

    Steve

    --
    A work that expires before its copyright never enters the public domain and thus enjoys eternal copyright protection.
  4. Re:So... by bigpat · · Score: 3, Interesting

    Then please explain MS's 95% marketshare versus Apple's 5%?

    Actually, MS has 100% market share if you consider that Windows now runs natively on Apple hardware. But you'd be better off considering Apple as a harware manufacturer and comparing them to Dell, HP and the likes and not Microsoft.

    Here are Gartner's numbers

    Which show Apple is the 4th largest after Dell, HP and Gateway.

    Comparing OS numbers is only relevant for Software developers now that Macs run Windows. Which may have been brilliant marketing, but also the new reality.

  5. Real Design considerations. by meburke · · Score: 5, Interesting

    As a starting point, I'd like to suggest designers read, "A Whole New Mind" by Daniel Pink, and check out some articles at: http://www.danpink.com/. Furthermore, I suggest visiting IDEO http://www.ideo.com/ideo.asp. Pay special attention to their "method card" deck. Lastly (for purposes of this discussion) I suggest visiting http://www.mcdonough.com/# . The common thread in all this is DESIGN. William McDonough says that the need for regulation indicates a failure in design.

    The design of the product goes 'way beyond just cosmetics. There is only so much you can do with an enclosure for a PC board, but there is LOTS you can do with the system as a whole. Case modding is just a place to start. Functional design improvements are being made in everything from the input devices ( http://www.extremetech.com/article2/0,1697,1112012 ,00.asp http://www.thinkgeek.com/computing/input/ ) to really innovative interfaces ( http://en.wikipedia.org/wiki/Croquet_project http://www.sun.com/software/looking_glass/).

    The IDEO method cards are different from the "Creative Whack Pack" or "Thinkertoys" cards, in that they redefine the product design domain. The jobs of the future are going to be design jobs requiring both high creativity and high technical ability. If someone in India or China can do your job as well and cheaper than you, or if a computer can do your job better and faster, your job is obsolete.

    --
    "The mind works quicker than you think!"
  6. Re:MS has forgotten who they are by Ash-Fox · · Score: 3, Interesting
    This "Industrial Design Toolkit" screams "we're afraid of Apple". MS obvisously wants to strongarm the OEMs into creating simulacrums of Apple's product design philosophy. It works for Apple because there's really only one person at the top: Steve Jobs. Never mond the fact that Apple hardware and software visually mesh, with the design itself being clean and elegant, if not minimalist.
    Or maybe, just maybe, they want to see themed computers, because they do actually look better. Plus if the style is unified, it's less work for the user to figure out how to turn on the machine.

    I see absolutely nothing wrong with suggesting that OEMs try to build cases using certain styles.
    --
    Change is certain; progress is not obligatory.
  7. Re:The first of many such comments... by Trespass · · Score: 3, Interesting

    Let me let you into a little secret about why people make games: They like making games, and will do what they can to keep making them. Noone inside much gives a shit about the platform. If you can't make games that sell you won't have an opportunity to make them long. Getting market share for the Mac is Apple's problem. Not EA's, not Bioware's, not anyone else's.

    Your strawman argument is pretty amateurish, even by Slashdot standards. I would argue that misdirected idealism is the cause of most of the bloodshed throughout history, not apathy. If Pol Pot, Stalin, and Robespierre had cared about nothing but money their homelands might well be better off.