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Collecting - The Disease

An anonymous reader writes "Gamers With Jobs has an interesting piece this morning on the nature of collectibility in games. While primarily a personal account of one man's journey into the hell that is Magic: the Gathering, it raises interesting questions about the difference between real-world and virtual-world collecting, and the economic motivations behind both." From the article: "I sit down. I play. I get schooled by a 12-year-old for two hours as he teaches me the ropes with a condescension reserved for teenagers with grownups by the throat. Each game is a bet — loser gives the winner the top card off his deck: Ante. I leave a dozen cards short. I had discovered a great game, and people to play it against. But that's not why the night sits burned into my brain with razor sharp clarity. No, it's because that Tuesday night in San Francisco, I became a collector."

69 comments

  1. Ante by torqer · · Score: 2, Interesting

    I just love playing games with stakes other than just for the fun of it. I must admit to playing Magic in the distant past. We used to cut the Deck for the ante cards prior to playing. You certainly don't give up as easily if a valuable card is drawn for your ante.

    1. Re:Ante by CrazyJim1 · · Score: 2, Insightful

      Ante decks were made specifically to school other people. You can make a deck of all commons and cards that double the ante to steal uncommons and rares off of chumps. Ante in MTG is dumb.

    2. Re:Ante by Chris+Burke · · Score: 2, Insightful

      You certainly don't give up as easily if a valuable card is drawn for your ante.

      But thinking about that is exactly why I never played ante.

      The valuable cards were usually the more powerful cards, since even the rarest of cards wasn't worth much if it was crap. Often these valuable cards would form the foundation of a deck. So not only did you turn over a valuable card for your ante, you are now deprived of that powerful, pivotal card in the game that follows, increasing the odds that you'll lose, and potentially weakening the deck forever. No way was I going to lose a card I may have spent weeks up-trading for only to lose it due to random chance.

      If I want to play a card game with real stakes, I play poker. At least if I lose at poker, I haven't hurt my odds at the next poker match. Every poker deck has four aces.

      That's just me though. I mostly played in high school and based on my part-time job could justify buying boosters every week, but not replacing lost cards. My friends were all in the same boat, so at least we were all of like mind.

      --

      The enemies of Democracy are
  2. Appropriate site. by Rob+T+Firefly · · Score: 1

    If any gamers are going to choose to get into Magic: The Crack Addiction, they may as well be "gamers with jobs."

    1. Re:Appropriate site. by antifoidulus · · Score: 2, Insightful

      I would say gamers with rich parents, because that game requires one to invest a lot of time in it as well as money. The cards are constantly changing and what may be a decent deck one year will get smashed the next(provided you aren't playing with the uber-powerful, uber expensive cards)
      Money and time are the reasons I gave it up.

    2. Re:Appropriate site. by icegreentea · · Score: 2, Interesting

      one of the wonderful things about magic is that its not as fast changing as other card games. cards stay "powerful" or "usefull" for longer, especially when you compare it to other games such as say... yugioh.

    3. Re:Appropriate site. by Wornstrom · · Score: 1

      This gamer with a job plans to check out the WoW trading card game. They say that you can mod your characters in game with codes that will be coming with these cards... I recently went to ebay to see about scoring some 3rd edition MTG cards (old timer) and the unopened booster boxes (like 27 packs of 15 cards or something) were selling for $500. I was all about my black-green thallid deck...

    4. Re:Appropriate site. by PFI_Optix · · Score: 1

      ...until the ban all you cards from tournaments or introduce rules that essentially ruin entire collections.

      That happened when the Mirage set came out. Tourney rules were changed, cards were banned, phasing was introduced, and an entire generation of M:TG players threw in the towel because we didn't care to rebuild everything we had becaust WotC decided to change things up on us.

      --
      120 characters for a sig? That's bloody useless.
    5. Re:Appropriate site. by Wornstrom · · Score: 1

      yep. I played MTG 3rd edition, as did friends who played. I think 4th edition was when that phasing crap came out, and I havent looked back.

    6. Re:Appropriate site. by KDR_11k · · Score: 1

      Phasing? That only made a card unavailable every second turn and was more of a drawback than an advantage (with some exceptions). I'm sure you mean shadow, that made a creature unblockable except by other creatures with shadow. Yep, that was lame and even as a kid I considered that a complete cash-grab "buy our new cards or have no chance to compete!".

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  3. Cardboard Crack by spun · · Score: 4, Funny

    Thurgood Marshall is in a group for people who are addicted and need help.

    Thurgood: Hi, I'm Thurgood.
    Entire Group: Hi, Thurgood.
    Thurgood: and I am addicted to marijuana.
    Entire Group groans
    Addict: You in here for some marijuana?!? Marijuana!?!? Man, this is some BULLSHIT!
    Bob Saget: Marijuana is not a drug! I used to suck dick for Magic: The Gathering cards!
    Addict: I seen him!
    Bob Saget: Now that's an addiction man! You ever suck some dick for Marijuana?!
    Addict: HUH?!
    Thurgood: No, I can't say I have.
    Bob Saget: Yeah I didn't think so...
    Addict: Boo this man! BOO!!!

    Everyone "boos" him and throws bottles and trash at him

    --
    - None can love freedom heartily, but good men; the rest love not freedom, but license. -- John Milton
  4. Collecting leaves me feeling cheated by Total_Wimp · · Score: 4, Insightful

    once you realize that the value of your collection doesn't lay in it's internal value (they're just cards or china or whatever) or your enjoyment using the collection (most collections are sealed away. Even if you do use them, how could you possibly get real use out of 100 cars or 1000 beanie babies?), then the only thing you have left is monetary value and bragging rights. And you only have monetary value and bragging rights, really, with other collectors. Did you tell your aunt polly about your Star Wars figure collection? What did she say? "Bad-ass"? Sure she did.

    I have been caught up in the collecting bug in the past and as soon as I'm done, I just wonder where all my time/money/space/soul has gone.

    Where are you Pogs now?

    TW

    1. Re:Collecting leaves me feeling cheated by andrewman327 · · Score: 1

      But Magic (as TFA talks about) is different. You actually get to use your cards on a regular basis. That is the key difference between this type of collection and others.

      --
      Information wants a fueled airplane waiting at the hangar and no one gets hurt.
    2. Re:Collecting leaves me feeling cheated by nelsonal · · Score: 4, Funny

      I collect stock certificates, some are even uncancelled. :)

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    3. Re:Collecting leaves me feeling cheated by Anonymous Coward · · Score: 0

      You have obviously not met most Magic players. There are people who take pride in having hundreds of a particular crappy card.

    4. Re:Collecting leaves me feeling cheated by twistedsymphony · · Score: 3, Insightful

      Well I suppose it all depends on what you collect. Collecting is a desease of sorts. I collect all sorts of things, My largest collection is of DVDs. Always double dipping for the newest ultra limited special collectors edition box set. But I can usually hock the older version on eBay and some $$ back. Lately I've been good on keeping up with the news and I can get rid of the older versions before the newers one even hit the market. I had the complete Cowboy Bebop DVD set... I had found the discs on sale when I first got it and bought it for about $70 total. When I heard they were re-release it remixed in surround sound I sold the collection on eBay hoping to get $50 or $60 but wound up going all the way to $110. And unlike beanie babies I can watch my DVDs meaning I and my friends get enjoyment out of my addiction.

      Another example is a card game that I collect called Killer Bunnies. Similar to Magic but there are only small number of rare cards, the rest are part of standard booster packs so there are no surprises. When the rare cards first come out they're usually pretty easy to find. They can be found on eBay between $4 and $10 a piece (a lot for a card to a non collector I know). However it would seem that the value of such cards increases as time goes on. The first two rare "Omega" cards I have and purchased for $10 a piece I've seen up for auction on eBay recently for over $175 a piece. This might seem silly to some people but I still play with those cards. To me using those things is just as much fun as trying to complete the collection.

      Some collectors will go out of their way and pay any price to complete their collection but I find with a bit of research, digging, and patience you can find what you're looking for without making worthless investments.

    5. Re:Collecting leaves me feeling cheated by Aladrin · · Score: 3, Insightful

      The fact that there are freaks and fanatics doesn't change the fact that the cards are -useable- for enjoyment, other than bragging rights and dollar value.

      --
      "If you make people think they're thinking, they'll love you; But if you really make them think, they'll hate you." - DM
    6. Re:Collecting leaves me feeling cheated by WrongSizeGlass · · Score: 2, Funny
      I just wonder where all my time/money/space/soul has gone. Where are you Pogs now?
      Milhouse: I kind of traded your soul to the guy at the comic book store. But look! I got some cool pogs... Alf pogs! Remember Alf? He's back...in pog form.
    7. Re:Collecting leaves me feeling cheated by kabocox · · Score: 1

      (most collections are sealed away. Even if you do use them, how could you possibly get real use out of 100 cars or 1000 beanie babies?), then the only thing you have left is monetary value and bragging rights.

      My kids play with my mom's beanies. Beanie babies are actually fun to play and throw around. Beanie baby wars! You just can't do that with cars though.

    8. Re:Collecting leaves me feeling cheated by BigCheese · · Score: 1

      Call it Scripophily it sounds more impressive.

      --
      The obscure we see eventually. The completely obvious, it seems, takes longer. - Edward R. Murrow
    9. Re:Collecting leaves me feeling cheated by nelsonal · · Score: 1

      My comment was intended to mean investing, as that would be a collection that provided some benefit to its owner. I do dabble in scripophily Pan Am, TWA, and some rail roads and always hunting for failed government bonds and hyperinflated currency, but the majority are valid shares that typically pay a dividend and sometimes go up in value.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    10. Re:Collecting leaves me feeling cheated by RESPAWN · · Score: 1

      I have some shares in Worldcom I could sell you. :)

      --

      If Murphy's Law can go wrong, it will.

    11. Re:Collecting leaves me feeling cheated by nelsonal · · Score: 1

      If you had certificates I'd probably be interested. Enron would be even better.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
    12. Re:Collecting leaves me feeling cheated by RESPAWN · · Score: 1

      I'll have to check. I'm not sure if I actually received certificates or not. The stock was gifted to me but I can't remember in what manner. I mean, I don't remember if I was given the certificates themselves as a gift or if the stock was simply purchased in my name without receipt of certificates.

      Ironically enough, I have a good friend who used to work for Enron. I just sent him an email to see if he ever received any certificates by any chance. My email address is in my profile. If you're really interested, just shoot me an email and I can let you know if I find my certificates for WorldCom and/or if my friend has any Enron certificates.

      I could also check to see if my grandfather has any certificates from GTE, if you're interested.

      --

      If Murphy's Law can go wrong, it will.

  5. Ah, yes by everphilski · · Score: 2, Funny

    When we'd get a pack, my friends and I would sniff the wrappers, always commenting "they lace it with just enough crack to get you to buy just one more pack..."

    So many wasted college nights...

  6. Piracy Addiction by Anonymous Coward · · Score: 1, Funny

    I've been through the 'collecting' addiction many times. It started with MP3s. I downloaded and downloaded and downloaded. I ended up with more music than I could ever listen to. Next was console roms, then Dreamcast games, then X-Box games. I bought both my Dreamcast and my X-Box specifically because you could pirate games. I had hundreds of games with a good percentage of them never having even been placed in the consoles.

    1. Re:Piracy Addiction by MyDixieWrecked · · Score: 1

      for me, it started with collecting icons in System 7 on my mac... then I moved on to collecting sounds/sound effects, then when I got my 56K modem, I started downloading more and more games and other warez.

      now, I'm happy just collecting ROMs and music... I've completely lost interest in collecting software I'll never use.

      however, I do miss Magic. too bad the game isn't what it used to be. and too bad I didn't spend the 35$ on the black lotus when I first started. damned thing sells for 1000$+ now.

      --



      ...spike
      Ewwwwww, coconut...
    2. Re:Piracy Addiction by KDR_11k · · Score: 1

      I know a guy who was like that. Not me though, I'm addicted to information and since I replaced MTG with Slashdot my expenses went waaay down.

      --
      Justice is the sheep getting arrested while an impartial judge declares the vote void.
  7. Kids these days... by Psmylie · · Score: 3, Insightful
    I play some against adults, and against kids. Most of the time, when I'm against a kid, he's usually using some "unbeatable" deck he found off the internet. I really hate that. In my opinion, playing the game is only half of it. The other half of the game comes from building a functional deck. To simply copy a killer deck found online takes a good chunk of the fun out of it.

    I may lose a few, but I build my decks myself, from cards I get either from lots, pre-built decks from WotC (which I buy to get used to new mechanics, and usually rip apart after a few games) or booster packs. When I beat someone, it's with a deck I built, not one I copied from someone else.

    --

    psmylie's dictionary: Godzillion (noun) Any number large enough to destroy Tokyo

    1. Re:Kids these days... by nelsonal · · Score: 1

      I think the most fun I had was with the old MTG computer game where you could do lots of testing of deck strategies and there were lots of fairly rare cards populating the game. I was new enough that I really didn't notice how good or bad the AI was. I wish they would have released set update expansion packs for that game, it was pretty fun.

      --
      Degaussing scares the bad magnetism out of the monitor and fills it with good karma.
  8. Where's the world series of Magic money? by 192939495969798999 · · Score: 1

    There are good reasons to stick to card games like Poker, i can think of at least 11 million great reasons to give Poker a chance. If Magic had that kinda money in it, I think a lot more people would be trading those "killer" decks, and there would be some really interesting big hands.

    --
    stuff |
    1. Re:Where's the world series of Magic money? by Anonymous Coward · · Score: 0

      There is actualy a fad amongst the high end Magic players now, play poker to keep up their crack addiction.

      The game is much easier, the rules are simple, and you don't need to wory about having a play set (4 copies of each card). All you have to do is learn the strategies (easy compared to some deck builds out there), and learn to bluff and read people (something the top magic players are already ussed to).

      Win a few tournaments a year, and look, I just payed for my crack addiction for the year!

  9. Collecting by Anonymous Coward · · Score: 0

    Hmm... I may be just a little bit of a collector of data. Not specific data, just... data. Any information with value. I just burnt DVD number 0x171 - together with the RAID array, the three 160G drives, the stacks of CDs... I probably have around 2TB total.

  10. Given deck B, why is it a killer deck? by tepples · · Score: 1
    To simply copy a killer deck found online takes a good chunk of the fun out of it.

    For adults, the fun of Magic is in learning why that deck is killer, how the mix of lands, creatures, spells, etc. was optimized.

  11. Playin' for fun these days by PIPBoy3000 · · Score: 1

    It's a good test of whether or not you have an addictive personality. I've actually been dusting off my collection lately, playing for fun with my son. I deliberately didn't kill him, just to show a point.

    Back in the day, I used to play cutthroat for cards, but these days I get much more enjoyment from making theme decks and killing people in interesting ways. I also haven't bought a card in close to a decade. It's a waste of time.

    I did end up making a Neverwinter Nights modification called Demon Cards. It has a pool of 100 cards, you can play against NPCs or other players, and there's no cost beyond the basic NWN game. It's not identical to Magic, but has some of that same deck-building fun.

    1. Re:Playin' for fun these days by ajrs · · Score: 1

      Demon Cards? best mod ever.

  12. Uhh... here: by JMZero · · Score: 2, Insightful

    Magic world championship

    It looks likes it's only 50,000 - but that's understandable given the somewhat smaller player base/television exposure/connections to real-money-gambling/etc...

    --
    Let's not stir that bag of worms...
  13. Collecting: The Moneywasting by TooMuchEspressoGuy · · Score: 3, Interesting
    Like your average geek, I used to play Magic: the Gathering. I also spent a ton of money on Magic: the Gathering. I played casually, sometimes in "serious" tournaments, went to pre-releases, busted open booster boxes to find cards I needed for my collection, the works.

    And, what did I get out of it in the end?

    The friends I made playing casually weren't interested in much else, and subsequently, I found that I wasn't much interested in them. Tournaments and pre-releases are filled with trash-talking, cheating, and rules-lawyering, making them decidedly unfun. And the money I spent on cards could have been better spent on something that's more fun, more social, and just as fitting to my geeky lifestyle (like, say, video games.)

    In other words, I got nothing beneficial from it, aside from the occasional interesting friend, triumphant tourney moment, or excellent deal on old cards. Consequently, this summer I made the decision to sell my entire $2500 collection via CardShark. Now, I'm raking in a load of cash, which I'll probably re-invest in music or games (i.e. things that are actually fun), all for a bunch of pieces of cardboard.

    And that's not even getting into my whole rant about how Wizards hasn't given a damn about the gamers since the Ice Age block. But that would be getting off-topic.

    So, if you take one thing from this post, let it be that, if you're on the fence about quitting and selling your collection, do it. Your life and your pocketbook will be all the better for it.

    --
    Many Bothans died to bring you this sig.
    1. Re:Collecting: The Moneywasting by cfeedback · · Score: 1
      And that's not even getting into my whole rant about how Wizards hasn't given a damn about the gamers since the Ice Age block. But that would be getting off-topic.


      No please...lets get off topic and rant about this. Ice Age truly was the last great era of Magic...I quit about the time Tempest came out. You're making me nostalgic thinking about Necrodecks, Jester's Cap/Mask, and my all-time personal favorite M:TG card...

      Ach! Hans, run! It's the lhurgoyf!
      -Saffi Eriksdotter, last words
    2. Re:Collecting: The Moneywasting by TooMuchEspressoGuy · · Score: 1
      It's not just the innovative decks that people came up with, either...

      -After Ice Age, WotC officially cemented their "one core set + two expansions every year" business model. This officially destroyed the random fun of crazy combinations like the Ice Age-Chronicles-Homelands-Alliances block.

      -Whereas Ice Age (and Alliances) had fun game mechanics that were intrinsic to the "feel" of the set (snow-covered lands), Mirage and beyond... didn't. It's almost as though Ice Age were made to be a new sub-game in itself, and that, once Wizards realized this wasn't a viable business model, they just stopped caring and lumped everything together instead.

      -The art... everything up to and including Alliances was amazing. Afterwards, aside from a few select artists, everything just looked so cartoony and standardized. (I like to jokingly blame the fact that Phil Foglio stopped doing card art after Alliances.)

      So, yep, it's a number of things.

      --
      Many Bothans died to bring you this sig.
    3. Re:Collecting: The Moneywasting by Sage+Gaspar · · Score: 1

      I had a lot of fun with Magic with just my small circle of friends. I can't have spent more than $50 total on it for the three or four years we played it back in middle school and the beginning of high school. So I don't have the perspective of you guys, but once in a while I go back to my hometown and someone will suggest a game of Magic just for shits and giggles. I don't enjoy it at all anymore though, the people that kept up with it have cards with crazy effects that just walk all over my rusty old deck, and there's so many of these effects and rules that every time someone pulls a card I have to spend a minute reading over what it does.

      I dunno, I guess that's what keeps them in business, but it's annoying when there's that sorta mudflation. I think it'd still be a fun time with a small group of friends, though, as long as none of you are too worried about buying up cards and building the uber deck.

    4. Re:Collecting: The Moneywasting by DeeSnider · · Score: 1

      I hear you. I spent hundreds of dollars on Magic in college (and that was considered moderate. My roomate spent thousands), and I still have most of the cards. I'd be into playing still, I love the mechanics of building and fine tuning decks, but the disparity of cards people have makes magic hard to "get back into" casually. When I do run into an old college buddy who plays, I generally suggest we play with one or the other's cards exclusively. Pick colors or something, and make decks from the same pool of cards. Otherwise, do a mock draft with all the cards. I had one friend who got so fed up with the idea of card disparity, and the cost of "real" drafts that he bought a box of boosters and carefully numbered each card with which booster it came from. That way he could hold a booster draft anytime he wanted, essentially for free. I'm not suggesting you go to those lengths, but there are a lot of ways to still have fun with the old cards.

    5. Re:Collecting: The Moneywasting by Josuah · · Score: 1

      Hm. I played MTG with a bunch of my existing friends, and hosted my own tournaments on a weekly basis. I wasn't interested in playing with strangers or people who only played MTG. We did this for a while, and I never got into the craze of buying the latest expansion packs. Truth is new expansions only gave you an advantage if you picked up their specific "tweak", while standards and specific cards in some expansions were worthwhile across the board. So I had a lot of fun, and didn't collect much more than to build the decks I wanted.

      Fast forward several years and I still have my cards, and ended up playing again with my 12-year-old niece/cousin/something and we had fun. The Pokemon and Yu-Gi-Oh CCGs are crap in comparison to MTG.

      Maybe you just need to find someone who you're friends with and can enjoy playing MTG with you on occassion. I don't think I spent $2500 on my cards though. :P

    6. Re:Collecting: The Moneywasting by dasunt · · Score: 1

      Heh, somewhere around here I have a carton of M:TG cards. My total cost: $0. I used to hang out with a lot of people who played M:TG, and I ended up collecting cards that nobody wanted. I built a few decks and tended to play people who wanted to test out a new deck idea. It passed the time. I don't think I'd ever play the game if it wasn't for getting free cards.

  14. Oblig by MrCopilot · · Score: 3, Funny
    The Collector. Worst Super-Villian .... Ever

    Thank You.

    --
    OSGGFG - Open Source Gamers Guide to Free Games
  15. My Toys only got more expensive... by thebdj · · Score: 3, Interesting

    You see, I once used to collect innocent things...Star Trek figures, Star Wars figures...I even had a few CCGs...Star Wars, Overpower and M:tG come to mind. None of these really broke my bank. I worked a steady job in high school and since I was really only paying for gas and insurance, I had loads of money to spend. I actually had somewhere near $2000 saved up before college, so I didn't have to work in order to eat out and have fun doing things my parents weren't paying for (which was just school and books, and that nasty meal plan).

    Well, now my new "toys" are computers and electronics. When I spend money, it is a lot less frequent, but the items I am buying are much more expensive. I guess it comes with my more grown up interests. I have tons of DVDs and buy many used CDs now. The real disaster comes from my electronics though. I am about to purchase another computer. (Well, build it myself, but you know...) I own a Dell Inspiron 8600 and recently got a G3 iBook (nice and white, 800MHz, DVD/CD-RW, etc.) on ebay for $300. I also have a lot of electronics, HDTV, media player, and audio-phile 5.1 system.

    My other interest include guns, which are not cheap by any definition of the word either. I have managed to curb some of my PC/console gaming, though I really think I am just stashing up until it comes time for the Wii. Actually the new PC is mostly for Oblivion and maybe the next UT. The fact is, even these are typically 10x or more expensive then my old habits and I am not really making 10x as much as in high school. Well actually I am, but I now have real bills...like electricity, water, gas...oh and that pesky rent...

    The point is, any hobby or habit can get really expensive. I guess it just eventually comes down to what kind of money you are willing to spend and what you find interesting.

    --
    "Some days you just can't get rid of a bomb."
  16. Where are parts 2 and 3? by The-Bus · · Score: 4, Insightful

    I thought this article was a bit... light. It gives you a good sort of back-of-the-cereal box review of collecting, but it doesn't go any deeper. I won't be expanding on the article, but I had a few thoughts relationg to the topic.

    Collecting is here to stay. It will never go away. That's pretty much a given; it is important, however, to differentiate between two types. First, monetary collecting: your Magic cards, Warhammer figures, etc. Second, non-monetary collecting: "earned" items in MMOs, unlockable costumes/endings/characters, etc.

    The good news with monetary collecting is that the internet helped implode a lot of markets. With Magic: the Gathering, I remember in the late 90's one card, a Juzam Djinn, carried a pretty hefty price, upwards of $150 if I recall correctly. It should be $175 or $200 now, if we're to believe increasing returns on collectibles and inflation (or eBay sellers with 0 bids). But quick look on eBay shows prices in the $100 area, per card. The most expensive card, the Black Lotus, also goes for about half of its previous price ($1000+).

    (Now, some Magic player is going to rebut about how the changing of tournament rules is affecting cards. That might be true to a point. But in the past ten years we've seen the same thing happen with sports collectibles, comic books, term life insurance, and countless other markets; opening a market will have the effect of reducing prices since it reduces scarcity).

    Now, monetary collecting in gaming is pretty bad in my eyes, especially for games kids play, since it puts kids without well-off parents at a distinct disadvantage over equaly skilled kids whose parents give them huge allowances or equally skilled working professionals with large discretionary budgets.

    Thankfully, in non-monetary collecting, time and skill are the real investment. Most "collectibles" in these games require no money: unique armor for your MMO character, unlockable costumes for your fighters/adventurers, or hats for your Nintendogs, etc. Still, there's some inequality, as people with time but not money constraints pay for training, gold, etc.

    Collecting, be it virtual or real, is intrinsic to gaming, video and otherwise. What's a sports player always work for? A Super Bowl ring. Or the Stanley Cup. Or a gold medal. Or any number of physical objects that represent victory. There's a reason there are physical things attached to these victories. It's not that the jewelry is more important than the championship, it's just that it's an object. In MMOs where items serve (usually) a useful purpose it's nice to get a trinket to show you defeated some boss. But it's nicer to get Ashkandi, Greatsword of the Brotherhood.

    --

    Small potatoes make the steak look bigger.

    1. Re:Where are parts 2 and 3? by Anonymous Coward · · Score: 0

      I can say for a fact that I spent waaaaay more than $15 per month (WoW monthly fee) on Magic: The Gathering.

  17. If Collecting is the Disease ... by WrongSizeGlass · · Score: 3, Informative

    ... then eBay is the cure ;)

    1. Re:If Collecting is the Disease ... by Anonymous Coward · · Score: 0

      So true!! Ebay is a good way to get most, if not all of your money back that you put into collecting. I'm about to put up a bunch of my videogames I collected over the past 5 years due to financial emergencies and more important priorities in life. Although I'm only keeping the games that are truly dear to me that mean a lot to me.

  18. Still Strong... by spyinnzus · · Score: 1

    I love the card game Magic, and most of my expenditures on it are quite reasonable. Paying $13 to draft is about 3 hours of entertainment and you get to keep the cards for later, and that's if you don't win anything. I've made some great friends because of it, and I still play it when I can.

  19. Magic was fun back in the day. by Anonymous Coward · · Score: 0

    I used to play Magic: The Gathering back in the old days. It was pretty fun, though I spent more money than I should have. This was before the days it was on ESPN2, etc., so it was very much a geeks only thing back in the day. Actually, the basic mechanics of the game could be seen as fairly developmental in ways. What really killed the game for me was when Wizards of the Coast began to split tournaments into Type I and Type II. Type II became the preferred format for tournaments. (I don't know if things have changed, but Type II basically restricted the game to the most recent revision of the "basic" set and a few of the most "expansion" sets.)

    Here I was sitting on a lot of great cards that I had spent time and money collecting, and the vast majority of them basically became illegal in tournaments. A lot of players in my area played in those, and if you pulled a Type I card out and they all had Type II decks, they'd complain that you're using an "illegal" card. So I ended up selling most of my collection, though I still have one of my play decks.

    After Magic, I played Legends of the Five Rings. One of their original selling points was that your could "play with your cards." I came to like the game more than Magic for not only that reason, but I enjoyed the flavor of the game. Unfortunately, Wizards of the Coast eventually bought out the maker of L5R (sometime after buying TSR) and started trying to do the same thing they did with Type II and magic to that game as well.

    I fell back solely on RPGs after all of that, sadly.

  20. Why MTG sucks? by Vo0k · · Score: 2, Insightful

    Why MTG sucks?
    Because the one with most money wins.

    You can build an uber deck and pwn everyone with a common deck. You can build unbeatable machines. Some rules have been adjusted to prevent heavy abuse but... I got a taste of this playing the computer version of MTG with older ruleset. A deck consisting of LOTS of black lotuses (now forbidden), +3 mana), some gravedigging cards costing less mana to restore used cards than the black lotuses produce (so you have a perpeetum mobile, produce mana over and over), then more cards for pulling cards from library to hand (never run out of them) and finally a few that deal immediate damage to the enemy proportional to mana used.

    Such deck would cost some $2000 or so.

    So the gameplay looks like this: I use up all the black lotuses producing lots of mana. Dig more cards from library, some more from graveyard, then keep producing mana. Then in one or two blasts (two in case the enemy drew some "reflect" instant, one if I know he doesn't have any) I kill the enemy. In one round. Sometimes just for fun hitting for 60 damage. They don't get to use anything other than an interrupt if any.

    Now if someone designs similar InstaGib deck, what fun is playing it?

    --
    Anagram("United States of America") == "Dine out, taste a Mac, fries"
  21. I made my own MTG clone game by Anonymous Coward · · Score: 0

    With balanced mechanics and a fixed, fairly small number of cards freely available to all. The cards don't look as nice (they're just on paper, in fact, so they don't shuffle as well either), but it was free and the gameplay was just as good. Why didn't everyone do that? It took me an afternoon and I saved a hundred(?) dollars.

    1. Re:I made my own MTG clone game by Sage+Gaspar · · Score: 1

      Why didn't everyone do that? It took me an afternoon and I saved a hundred(?) dollars.

      Part of the fun is the randomness of the cards that you have available to you and how you use them to build the deck, at least it was for me. You can drop $15 (just looked it up) to get a pack with two intro decks (just to have a base) and a booster pack. When it starts to get old you can drop a couple more bucks on a booster pack or shuffle with your friends. As long as you don't start obsessively buying them it's not too expensive of a hobby.

    2. Re:I made my own MTG clone game by Vo0k · · Score: 1

      but you will get 1-3 rare cards in your deck at best, and you won't stand a chance against a guy with hand-picked deck who spent $3000 on building it purchasing single rare cards on eBay or such for $100+/piece. You can play against your friends who spend the same as you, but pretty soon the differences start showing through: those who spend more, win more often. And either you drop the insanity altogether or race of arms begins, he got card X from booster pack and will own your deck, so you buy 3 cards Y which will counteract against it. It's all fun and pretty as long as your aim is fun gameplay, not winning.

      --
      Anagram("United States of America") == "Dine out, taste a Mac, fries"
    3. Re:I made my own MTG clone game by way2slo · · Score: 1
      I'll do you one better. A fried of mine once showed me an old tool called the Magic: The Gathering Encyclopedia. This tool is no longer useful, since they stopped making database updates for it long, long ago, but here is what we did.

      We found the password for it on-line, it was protected, and then we created Perl scripts to interact with the decks created in the database. We would use the tool to create a deck using any and all cards that existed at the time. Then we would save the decks in an XML file. Then we pointed our Perl CGI scripts at the XML file and it would interpret the data and produce HTML using the pictures from the Encyclopedia's images, which were randomly numbered in several directories. A little tweaking of the sizing and spacing and presto... we could print out any deck we wanted. We could have printed them on nice cardstock, but we just used regular paper and put any card in behind it to make it sturdy so we could play with them. Had them in protector sleeves.

      It was great! We would get together and play big multiplayer games with uber-decks. Tear each other appart. And we barely spend a dime.

    4. Re:I made my own MTG clone game by Sage+Gaspar · · Score: 1

      Oh yeah, if you want to be competitive with other guys that spend money, you gotta be really lucky or dropping lots of dough -- that's their entire business model. But the grandparent poster was talking about literally printing out his own cards on paper, so I doubt he was concerned with playing against other big collectors :P

  22. For Me... by curunir · · Score: 1

    ...the fun was in trading, not in collecting. There was an art in crafting trades which everyone was happy with, but I knew would help me grow the value of my collection. The game was somewhat fun, but it was governed by rules that were far too simplistic. Trading was its own sort of game, but one with rules that were far more subtle than the rules of the card game. Card values were constantly changing and their values differed immensly depending on where you were (in the test areas where WotC had released alpha/beta/limited, those cards were not as valuable as they were in places that were not part of the initial releases). I realize now that I grew my collection (from a $100 initial investment to about $15k when I sold everything off) primarily by exploiting the artificial scarcity of those initial releases, but at the time I had never taken any econ courses. I was just proud to have built up such a collection without anyone ever feeling I had ripped them off (people said that they enjoyed trading with me because I was one of the few people who ever said things like, "no...I need to give you more in order for this to be fair.")

    Sure, I made decks and played with people, but that eventually became pretty mindless once you learned the mechanics of it. That part of the hobby was primarily about building a rapport with the other player so that they would be open to trading with me.

    In the end, I feel lucky that the timing of my addiction was pretty much perfect. For one, I got into the game early, when the value of the cards I initially bought increased drastically because of their artificial scarcity. I was also lucky enough to live in a university town that gave shell accounts to people taking CS courses through their extension program. That allowed me to get on rec.games.trading-cards.magic (or whatever it was) to enable trading with people outside of my area. I did took a full-point hit to my GPA 2nd semester of my senior year, but that didn't hurt me since I had already been accepted to college. I was able to realize that I was addicted in time to save my college education and also used the proceeds from selling off my collection to avoid having to get a work study job in college. I also built up a network of friends, many of whom were college students a few years ahead of me, that I could draw on for help with a) school or b) obtaining various substances I wasn't allowed to buy directly. That, in turn, helped me build up a large network of friends during freshmen year which made college a lot easier.

    Were the timing of my addiction off a bit, I might be looking back at my time playing the game a lot more negatively. But as it is, I think it made my life now a lot better than it would have been otherwise.

    --
    "Don't blame me, I voted for Kodos!"
  23. What? Freaking pieces of cardboard? by Megane · · Score: 2, Interesting

    I thought he was talking about collecting real games! I've got well over 2000 cartridge/disc games for various console game systems, some that most slashdotters haven't even heard of. (Arcadia 2001, anyone?)

    Yeah, sure, I got some of those stupid cardboard things, but I get stacks of 'em at a nearby thrift salvage store. If I find a card I don't have, cool. When I'm tired of it, I'll sell 'em.

    What's the difference? Those cardboard things were made to be collected, with intentional artifical rarities. The video games weren't. A rare card is often highly desirable when playing a CCG; a rare video game is usually rare because it's a total stinker.

    --
    #naabhaprzrag, #sverubfr-000, #agi-fcbafberq, negvpyr[pynff*=' negvpyr-ary-'] { qvfcynl: abar !vzcbegnag; }
    1. Re:What? Freaking pieces of cardboard? by Anonymous Coward · · Score: 0
      A rare card is often highly desirable when playing a CCG; a rare video game is usually rare because it's a total stinker.

      So, what you're saying is that card collectors collect things that are both rare and useful but you collect things that are rare because they're not worth having? And somehow this makes you superior to card collectors? Wow.

  24. The fun is in playing. by sirGullible · · Score: 1

    Alright, I'll admit it; I am an avid player of M:tG.

    At one point I was spending about 20 dollars a week on the game though (but I havent spent any in the past few months). True, I once did play for...24 hours straight or so (went to a tournament at 5, got back to dorm around 1 in the morning and played with friends til 5 the next day), but in generaly I think I have it under control (of course, all addicts think that). Even so, twenty bucks a month was about the maximum I EVER spent on the game, and for the most part it was 10 dollars a so every two weeks for a booster draft tournament (8 guys get 3 booster packs each, draft their cards, play 3 rounds, and get to keep the cards they draft).

    Some people think that M:tG is prohibitively expensive to play; and in a way, it is. If you build EVERY deck ever, then of course it's going to cost you; if you play the most powerful cards of course it will cost you. In reality though, you don't always build every deck. What I do is every once in a while, when I feel like playing standard (the most popular format, that rotates every 2 sets) I research all the decks, find one that isn't ridiculously priced, has cards which I might use for random purposes outside of this deck, and is competitive (can actually win tournaments). After I get tired of playing the deck, or the format rotates, I sell the cards I no longer use, and save the cash until the next time I feel like playing. This way, I can play standard and not break the bank, and I can use the powerful enough cards for my one other deck (for "extended",a format that doesn't rotate as much).

    Another way I manage to save money is by drafting. Instead of buying boosters and hoping to pull what I want, through drafting I get to play in tourneys and collect the staple cards for my decks. Furthermore, I can usually trade/sell my winnings and the cards I draft to reduce the cost of playing, or even make some cash. Being able to use cards I drafted to build my deck also defrays the cost.

    I guess what I'm trying to say is that Magic: The Gathering isn't all about collecting and who has the best and most expensive cards; you can still have fun without spending a lot of money. Whether it's through playing budget decks with your friends, drafting, or simply being economical, It's possible to not spend that much and still have fun) It's just that many new players and observers seem to think that expensive "god cards" will always win, and that buying individual booster packs is the best way to build a collection and get good cards (It's not; in fact, its rather ineconomical).

  25. Well by Sv-Manowar · · Score: 1

    It's no real suprise him saying that the companies use 'collecting' in order to retain their customers and keep their sales up, the video game industry also cracked onto this a long time ago (level ups in MMORPGs to keep rebills high) so that you have a feeling of progression and growing with the game. Companies know that is an easy way to extend the life of their games, and on the really good side it can be used to lock users into a product and off other games (which henceforth are produced by other companies and do not make any money for them), for example: WoW and Everquest.

    I definitely think that with the hype surrounding online gaming due to the possibilities of broadband nowdays that a lot of game companies are licking their lips at the huge amount of profit to be made by giving their games a lot more longetivity and therefore increasing their userbase. One of the most successful examples I can think of with this is Half Life and the way Counter-Strike/Day of Defeat were handled in order to keep interest in the game until the sequel came out (which also saved on marketing costs). Either way, it's a win-win situation for the companies producing the games.

  26. Back in the day by cheese-cube · · Score: 0

    I used to play MTG back in the days of 5th Edition up to the 7th Edition days. We would all get together in the library at lunch time and duke it out with our killar deckz and leet skittles.

    God I had a wasted childhood.

    Anyway despite the social ramifications those were fun times. We never really played with an ante but a lot of trading took place. I'd always take along a deck or two and my big folder with all my rare's in it. However most of us were just there to play. We only really traded cards that we needed for our decks. I guess with MTG you get two different crowds: those that are there to play and those that are there to collect.

    I still have all my cards still in my folder in my cupboard.

  27. Proxies by Hikaru79 · · Score: 2, Interesting

    Magic is really big at my high school (well, I just graduated, but still). There's a regular club that meets every Thursday, and there's easily over 70 members who play. However, the club is divided into two (not disjoint) groups: those who play with real decks, and those who play with proxies. Basically, the half of us who enjoy the game, but aren't willing to pay hundreds of dollars (we're in high school) for the latest and greatest cards, simply design our decks on paper, go on the internet, print out the neccesary card faces, and glue them onto basic land cards. It's no secret, we're not trying to cheat -- you just announce that it's for a proxy deck, and as long as the opponent doesn't have a problem with that (within our school, almost nobody does), you're good to go. You get all of the fun, without the cost. And since it's easy to print off a new deck, there's lots of interesting deck designs since there's no financial commitement involved in trying out a new idea. You would think that this would lead to a whole room full of people playing uber-decks of outrageous cards that they found deck lists for on the internet. But in practice, none of us are dicks, and we all end up having a lot of fun. Of course, we can't enter any tournaments like this, but there's so many of us in the school alone that we can sustain our hobby just fine.

  28. A disease? by justchris · · Score: 1

    I am a natural born collector. I don't see it as a disease, it's merely a personality trait.

    I collect CCGs, RPG books, video games, legos, dolls, stuffed animals, artwork, books, DVDs, anime, comic books and manga.

    I surround myself with the things I enjoy. I collect them, but not obsessively so. I don't spend hundreds of dollars on one rare card, but I'll easily drop $200 at once to get an entire run of a CCG I find interesting. I'll buy every book by a particular author and read all of them. I like stuff, I always have. I started out collecting coins and stamps, but that was started with my dad. There is nothing about coins or stamps that mean anything to me. Everything in the list above brings me enjoyment, so I collect it. I never get rid of anything because I often go back and read books I haven't read in a while, watch DVDs I haven't watched in a while, play games I remember from years ago, build a new deck with a new idea I never thought of before, or see something new in a piece of artwork I missed. If I got rid of those things, I'd miss out on what more they have to offer me as I age and my perspective changes.

    That is the purpose behind being a collector. Anyone who spends money endlessly on an obsession is not a collector, they are an addictive personality, which is an entirely separate mental disorder.

    --
    just some guy
  29. Collecting is dead by crossmr · · Score: 1

    Collecting is pretty much dead and pointless. It died a long time ago. As soon as collecting becomes well known and high profile it becomes useless. The bragging rights of collecting something is being one of a few who have that item, or a complete set, etc. Being one in a million, or ten million who have it devalues your accomplishment.

    I got in to magic just before it exploded into the big collection phenom it is now. I got out shortly after that happened. The person who said the Black Lotus was valued at $1000 I'm not sure when that happened but back in the late 90s it wasn't worth that much. It was $400 or $500. Moxs were around $125.

    Some of the early cards may be worth something, I have a couple early sets (The Dark) but anything after that is only worth a fraction of what those are worth, both in prestige and money. I have no idea what current prices are like I haven't really dabbled in them in years, but its the same with everything.

    My dad has comics from when he was a kid. Not only does he have Spiderman #1, in pretty good condition, he's got the original comic he appeared in (I'd have to check I didn't study them that thoroughly). He didn't seal them up like a collector so very few are mint, but he did take reasonable care of them and very few are ruined like you can sometimes find in old boxes. I think he had 2 boxes for a total of a hundred comics, maybe 150. Even taking out the Spiderman #1 the value and prestige of having those comics far outways 10 times that amount of modern comics. Because everyone and their dog is buying them. A lot of these people who are buying them as an investment don't realize that those days are long gone. In 40 years, there will be way too many people who did the same thing you did for it to really amount to much. A smart man in the 50s and 60s who saved those comics in good shape could probably have retired off them or at least done real well. Now its a crap shoot. You're basically hoping that maybe enough people don't collect the same thing you are or don't take care of them and that interest peaks up in that item again.

    The only thing remotely collectable are things they make collectable (i.e. very limited releases of things) but those are items that have been artificially introduced as a collectable. Its just not the same kind of thing.

  30. Don't Listen to Dr. Phil by robbway · · Score: 2, Interesting

    Dr. Phil would say "grow up and give the crap away." The problem is that collectors are often with Obsessive-Compulsive Disorder (OCD). That's a treatable problem that has nothing to do with "growing up." The article also touches on the elements of gambling addiction. If you have a problem collecting too many things, a therapist can easily determine if you're OCD and to what degree.

  31. Pro Tour Qualifiers are for SUCKERS by twoallbeefpatties · · Score: 1

    If you just want to have fun, instead of going to the big, state-wide tournaments, go down to your local comic and games shop and play in one of their weekly booster drafts. I can guarantee you 50% less rules lawyering and a lot more simple fun. After all the "net decks" that I use to read about and all the cutthroat competition on Apprentice in hidden IRC rooms, it still warms my heart to see the nerds around here at work pull out decks containing cards from sets from over a decade ago combined with cards from the latest set, decks that should technically never win, and just play each other for the hell of it. Contrary to what you see on the wizards.com forums, casual play is still alive and well.

    --
    Libertarians somehow believe that private businesses should be stronger than governments but weaker than individuals.