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Eye-Based Videogame Control

dsmith3689 writes "Researchers at Queen's University in Kingston, Ontario have explored the use of an eye tracker as a control device for a handful of commercial video games. To do this, they integrated a Tobii 1750 desktop eye tracker with Quake 2, Neverwinter Nights, and a flash adaptation of Missile Command called Lunar Command. A study was performed that indicates the use of direct feedback from eye movements can drastically increase the feeling of immersion (pdf) in the virtual world."

2 of 42 comments (clear)

  1. Just watch out for the shrapnel by WillAffleckUW · · Score: 3, Funny

    It hurts.

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    -- Tigger warning: This post may contain tiggers! --
  2. Hey! by obeythefist · · Score: 2, Funny

    I have a lazy eye, you insensitive clods!

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    I am government man, come from the government. The government has sent me. -- G.I.R.