The Death of E3 in Quotes
Kyle Orland's always interesting Video Game Media Watch site has up a post condensing the reaction to the death of E3 into soundbites. A few quotes from the article: "I don't know whether to be shocked or relieved -- it's no secret that many game editors detest E3. Why? Because it's so loud, garish, and overwhelming that it's hard to even hold a decent conversation with anybody. I see this is a positive step. Publishers will benefit because fewer games will get lost in the shuffle. Editors will win because they'll have more opportunities to cover more games without all the traditional E3 distractions." -ViciousSid at GamePro "What does this mean for gameblogs like Kotaku and Joystiq? If publishers and platform manufacturers don't like the site's messages will they be excluded? The slope here is as slippery as its ever been." -Luke Smith, on 1up
Yeah, except E3 wasn't about gamers to come, and only marginally for publishers to connect with gamers. In fact, up until recently (past 5-6 years) it was nearly impossible to get into E3 unless you actually had some genuine journalist gig.
Personally, I miss how E3 was. I want a lot of media. I don't want 60 billion people running around spouting off about how much fun they had at conference x. I don't care about that, and I certainly don't care about PAX.