The State Of The Platform Game
simoniker writes "Gamasutra has a rather huge article up explaining the state of the platform gaming genre, with an interesting introduction: 'Platform games used to enjoy a 15% share of the market in 1998 - and considerably more in the 16-bit era - but [has now dropped significantly]. As a consequence, marketing circles are reportedly deliberating that platform games - as a genre - are not as attractive to consumers as they once were. We believe it's not an issue of genre, but an issue of effective design principles of past being forgotten.' There follows plenty of comparisons between Sonic, Mario, Rayman, Crash, Jak, and friends! Is it time for the platformer to make a bigger comeback?"
If it aint 3d, ppl think it's from te 90s. oh well. we need more 2d platformers *using* some 3d tech and effects.
why run from Vincenzo?
Platformers are still quite alive. 3 of the best platformers ever made were made in the last few years: the Sly Cooper series. On the GBA there was Drill Dozer by Game Freak last year, which was also quite fun. Nintendo is currently working on a sequel to Yoshi's Island (which same rate better than Super Mario World, both being amazing games). While Super Mario Sunshine was no Mario 64, it was still fun and had some moments of ingenious platforming (like the tighrope walks).
The difference is that platfomers aren't the "in" thing anymore. In the 16 bit era, if you made a game you made a platformer. That stayed true for a little while in the 32 bit era (Crash, Croc, Gex 3D, etc) but it faded as other kinds of games became the new "in" game. Right now, it seems to be a combination of FPSes and WW II games.
Comment forecast: Bits of genius surrounded by a sea of mediocrity.
I think you just need to see the review of 'new super mario bros' to see the 'state' of what platformers could be.... The sad truth of the matter is that 2D in general costs more due to animated frames and artists having to put their magical touch to the games.... but I dont believe they are dead, unpopular and crap as a whole.
http://uk.ds.ign.com/articles/705/705537p1.html
Admittedly NSMB is partly 3D, but I believe that this game still shares the same foundations and roots as a 'true' platformer. I think developers these days just havent got it into their head that it doesnt matter how many more polygons at an object you cant add gameplay with pretty graphics.
Unless someone has played SOT/WW/TT they have no right to talk about any platformer because they lack context, unless they have played Ico of course, but what's the chances of that?
When Argumentum ad Hominem falls short, try Argumentum ad Matrem
Look at Ghost Recon Advanced Warfighter. Is it a Nintendo DS game? Naw- that would suck- its a 3D experience and with the right hardware it really rocks.
I suggest you look at the difference between a movie and a game. If it's about the graphics then you should question why you're playing the game instead of one which is fun even if it looks worse.
I like muppets.