Sony Struggles To Define the PSP
Brian Crecente has a piece over on the Rocky Mountain site talking about Sony's struggle to make the PSP stand out. The failure of the UMD format, its de-emphasis as a media player, and the lackluster stable of games leaves PSP owners wondering exactly what to use it for. From the article: "While digital media is a key focus for Sony Computer Entertainment right now, the company is also working to expand other elements of the portable as well. In November, the PlayStation 3 will launch with built in PSP support. While [PSP Marketing Manager John] Koller wouldn't discuss specifics, he did say that the PlayStation Portable will be a 'remote control device' for the next-gen console. He says more details about that connectivity will be coming out in the coming months, perhaps at the Tokyo Game Show next month."
Duh, there are like 3 handhelds on the market (and that's including the 4 years old GBA), and all 3 of them let you make and play homebrews (it's only slightly easier/cheaper to do on the PSP).
Hell, you can even run linux on a frigging GBA if you wish to.
"The way we can tell it's C# instead of Haskell is because it's nine lines instead of two." -- wadler
I've played all of the GTA games on my computer, and I have to say I don't like the keyboard/mouse controls at all. It doesn't feel right at all, the only time I use it is for massive killing sprees using the chain gun, otherwise I use a USB controller. The game wasn't designed for keyboard/mouse, and I think it shows.
Computers allow humans to make mistakes at the fastest speeds known, with the possible exception of tequila and handguns
So, what is the real story here? What is the story behind the story?
Why does Zonk hate Sony so much? Enquiring minds want to know. Did a Sony exec run off with his mother?