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Counter-Strike Source Gameplay Revamp

Heartless Gamer writes "According to bit-tech.com, we'll soon be releasing the first in a series of updates to Counter-Strike: Source which will be focused on moving the core Counter-Strike gameplay forward. The first update will include an updated version of the map Train, which will feature an HDR lighting pass, some minor layout changes, and a number of small bugfixes. The second facet of this release will be a completely reworked radar system. There will be a significant change to the aesthetics of the radar, but there are also some fairly significant gameplay ramifications to the new system."

3 of 68 comments (clear)

  1. Um, by remembertomorrow · · Score: 4, Insightful

    How many times do you see teammates accidentally shoot each other on FF-enabled pubs?

    Seriously, NOBODY looks at their radar. The general consensus seems to be: "If you hear footsteps, fire and hope it's not a friendly."

    I look at it, because I can tell where enemy presence is by seeing who dies, and where they were. It helps IMMENSELY once you get used to it. (This applies to both 1.6 and CS:S)

    --
    Registered Linux user #421033
  2. Re:Gameplay ramifications! by AcidLacedPenguiN · · Score: 2, Insightful

    it'll make aimbots that much easier to spot though. . . when every enemy is illuminated while in buy mode, you know a teammate is a cheat.

    --
    disclaimer: I've been known to store numbers in my ass for which to dig out when quantities are required.
  3. Re:awesome by toleraen · · Score: 2, Insightful

    I'm kinda confused which side you're defending. Sounds like you agree that it's about the same, but then you finish that it has gone drastic changes.

    Weapon tweaks, updated graphics, and new levels are not "drastic". They are "patches" and "updates". Just because I installed the latest expansion for Battlefield 2 doesn't mean EA made a completely different game. They added more content. Drastic changes would be completely different weapons, totally new maps, etc. It would be a total revamp in how the game operated. Drastic would be going from Super Mario Brothers to Mario 64.

    When I went from 1.6 to Source all I really noticed were some tweaks in the levels (which there were less of in Source than 1.6, so a downgrade really), updated graphics, and none of my buy scripts working. Underneath it is still very much the same...terrorist plants bomb/kidnaps hostages/assassinates a dude, and the CTs try to defuse/rescue/escort their way to victory, using any number of real life, tactical weapons. I seem to remember it being that way 6 years ago in beta.