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The Future & History of the User Interface

An anonymous reader writes "The Mac Observer is taking a look at UI development with lots of video links to some of the latest developments in user interfaces. It also has links to some of the most interesting historical footage of UI developments, here's one of the 1968 NLS demo. From the article: 'Sadly, a great many people in the computer field have a pathetic sense (or rather ignorance) of history. They are pompous and narcissistic enough to ignore the great contributions of past geniuses... It might be time to add a mandatory "History of Computers" class to the computer science curriculum so as to give new practitioners this much needed sense of history.'"

5 of 249 comments (clear)

  1. I'm outraged! by Cr0w+T.+Trollbot · · Score: 5, Funny
    Where are the glorious UI innovation like Clippy and Microsoft Bob?

    Crow T. Trollbot

  2. Multi-touch by identity0 · · Score: 5, Interesting

    The multi-touch interface demo on Youtube was interesting, I saw it a while ago.

    The thing that makes it different is how casual the interaction is compared to file & image programs today. You see the guy just touch the screen and rotate, zoom, and move images around and organize it, instead of opening up dialog boxes, secondary windows, or menus to access the functionality. It's very basic stuff, but you see how powerful it is, kind of like how Google Maps is compared to the old static kind of online maps.

    It's like today's image programs are concerned with precicely doing something like zoom to exact levels(%100/%50/%33/etc), but this programs let you do it to "whatever zoom feels right", without worrying you with the details.

    Hey speaking of which, I wish cameraphones had a much more fluid interface for picture organization, so I can add keywords, associate it with people on my contacts, etc... but what do they care, as long as they make money off the ringtones :(

  3. Creaky and old fashioned? How about useful. by posterlogo · · Score: 5, Interesting

    FTA: The current state-of-the-art User Interface (UI) we've been enjoying has remained largely stagnant since the 1980s. The greatest innovation that has been recently released is based on video card layering/buffering techniques like Apple's Expose. But, there is a large change coming. Rev 2 of the UI will be based on multiple gestures and more directly involve human interaction. Apple is clearly working in the area as some of the company's patent filings demonstrate. Nevertheless, these videos might make Mac (and Windows) users experience a huge case of UI envy, as a lot of UI development (in XGL in particular) makes the current Mac UI seem creaky and old fashioned.

    The guy seems to think that the stagnation of the UI is an entirely bad thing. It seems to me that when something works well, people like to stick to it. I really don't think the majority of people need multiple desktops floating around let alone a brain interface. The only widely practical new UI technology I saw was multi-touch interactive displays (or touch screens in general, though they have been around for a long time and are still not very popular). As far as his comment that the new-fangled UIs make the Mac seem creaky and old, well, that's his opinion I guess. Some would just say the Mac UI is useful as it is. Even some of the new features in Leopard seem unnecessary to me. It's never bad to innovate, just don't automatically assume every new cool thing is practical or useful for most people.

  4. The Future is easy to predict here. by Anonymous Coward · · Score: 5, Insightful

    In the long term, we'll be communicating with computers the same way we communicate with our pets, kids, and coworkers - with a combination of body language, voice, gestures, etc.

    In the short term, we'll see Longhorn slowly and sloppily copy whatever Apple's doing; and we'll see KDE and Gnome both copying the bad parts of what the Gnome and KDE are doing respectively; and we'll see all real computer users using emacs/vi/pine/xterm/screen like they always did.

  5. Whatever the next UI is, it won't be "intuitive" by Dr.+Zowie · · Score: 5, Interesting

    Several years ago I had the delightful privilege of talking about interface design with Jef Raskin (who designed many aspects of the Macintosh UI).

    He pointed out that "the only intuitive user interface is a nipple."

    Several days ago my wife and I had a new son, so of course I watched them learn (together) how to breastfeed. It was not obvious to either one of them how to make it work -- they had to explore and figure it out together.

    It appears that Jef was wrong: even nipples are not an intuitive user interface.