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Crysis to Feature 10 Hour Multiplayer Matches

Via Joystiq, an article on the InCrysis site about the multiplayer modes of the Crysis PC game. The jawdropping title seems to mostly be offering the same-old same-old ... except when it comes to the 'Power Struggle' mode. From the Joystiq post: "To successfully destroy the other team's HQ, you'll have to harness the power of alien technology. Randomly generated throughout each map are various crash sites where players can scavenge for alien cores. These energy sources can be used to transform your team's arsenal into weapons capable of achieving victory. However, you'll first have to build up that arsenal by capturing structures that manufacture basic weapons and vehicles -- and you'll also have to provide the manufacturing materials. Apparently, it can take up to 10 hours to launch an attack capable of winning a Power Struggle match. In-game, this feels like days, as one full day/night cycle is completed in two hours. Which means, yes, Crysis' multiplayer will feature dynamic light cycles as the icing on the cake."

5 of 89 comments (clear)

  1. But... by Prometheus+Bob · · Score: 5, Funny

    My attention span doesn't last tha....OHH! SHINY!

  2. 10 Hours? by Slaryn · · Score: 4, Funny

    Holy wow... 10 hours to take down an enemy base? They should add "For former WOW users only" to the box.

  3. Things to do today by Kesch · · Score: 5, Funny

    -Feed cat
    -Breakfast
    -Take over enemy base
    -Feed cat again
    -Dinner

    --
    If this signature is witty enough, maybe somebody will like me.
  4. From a Civ player... by CowsAnonymous · · Score: 5, Funny

    ...only 10 hours?

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    CowsAnonymous: We're here to help moo.
  5. Harness weakness for good by SuperKendall · · Score: 4, Funny

    Perhaps involuntary conscriptions... Before my mental eyes, i see press gangs scanning the streets and forcing hapless retirees into their virtual armies

    I just had a vision of the same people that use malware to take over computers for botnets, to use those same computers to force the users to play Crysis for ten hours before they have access to their computer and files again.

    OK, perhaps it's not good but it would be funny.

    --
    "There is more worth loving than we have strength to love." - Brian Jay Stanley