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Official WoW Expansion Talent Information

smartidiotaz writes "Blizzard has finally released more information about the talent trees after leaks broke out over the internet. " As typical, every class thinks every other class got a better deal, but the Pallies get to mean it ;)

43 of 226 comments (clear)

  1. What a summary... by __aaclcg7560 · · Score: 3, Funny

    Slashdot finally releases guidelines for a proper summary length after an extra short summary left readers stratching their mousepads.

  2. Why Are People Still Playing WoW? by Anonymous Coward · · Score: 4, Interesting

    Serious question, not a slam.

    I played through the 1-60 level grind on my free month, battlegrounds seemed a joke with the wait times, and WoW raiding doesn't seem very interesting(at least IMO compared to EQ raiding a few years ago).

    I know a lot of MMORPG players and not one of them are still playing WoW - which is strange because the sampling of the people I know has pretty well tracked player populations for every previous MMORPG over the past six to seven years I've been playing them.

    Where are all these WoW players and what are they doing while they are logged in all these months since the game went live?

    1. Re:Why Are People Still Playing WoW? by Le+Marteau · · Score: 2, Funny

      More importantly, where are all the eucher players? It used to be all the rage. I know a lot of card players, but not one of them are still playing eucher.

      --
      Mod down people who tell people how to mod in their sigs
    2. Re:Why Are People Still Playing WoW? by Generalisimo+Zang · · Score: 4, Informative

      I stopped playing WoW for four months or so, but re-activated my account when I heard about the cross-server battlegrounds and the upcoming revamp of the Honor system.

      The wait times on Alterac Valley average about 2 minutes, across all hours of the day.

      For Warsong or Arathi Basin, you might have to wait up to 8 minutes in queue in the off-hours, but during peak hours the queues for AB and WSG are less than two minutes.

      Also, it looks like the upcoming changes to the honor system will eliminate DKs... so, more world PvP.

    3. Re:Why Are People Still Playing WoW? by Chris+Pimlott · · Score: 2, Funny

      I admit, things are a bit slow now, but when the "Cards of Fury" expansion comes out next month, with two new suits, I guarantee there's going to be tons of people coming back.

    4. Re:Why Are People Still Playing WoW? by AstrumPreliator · · Score: 3, Interesting

      "Why Are People Still Playing WoW?"

      Maybe they're not still playing it so much as they just started playing it? I picked the game up in July as I had no interest in playing it before then (I'm not a large MMO fan). But a friend who recently bought a new computer that could run WoW bought it so I did.

      I'm sure there are still players that have been playing since the very beginning but I doubt they're the majority. I'm sure most of the people playing are either those who didn't buy the game until just recently or those who put it down for several months or longer and have decided to pick it back up again.

    5. Re:Why Are People Still Playing WoW? by 0xdeadbeef · · Score: 2, Funny

      The smug sense of superiority it affords us over people who play Everquest, Guild Wars, and EVE.

    6. Re:Why Are People Still Playing WoW? by mordors9 · · Score: 2, Funny

      Funny. I don't remember any of the things you mention in Wizard of Wor. I will have to get out my Atari 800XL and play it again.

    7. Re:Why Are People Still Playing WoW? by chreekat · · Score: 2, Insightful
      Jesus Christ dude, one month? No wonder you got sick of it. If I got to level 60 in one month, not only would I not want to play WoW anymore, I would also want to kill myself.

      -chreekat

    8. Re:Why Are People Still Playing WoW? by alexgieg · · Score: 5, Insightful

      You shouldn't have rushed to get to level 60. I played for 4 hours a day at a slow pace, enjoying the storyline, getting to know the game world, learning (and changing!) professions, participating in roleplay events and PvP, helping other players inside and outside my guild, doing lots of non-experience rewarding quests (the gray ones) etc., and by doing so I reached level 60 after eight (yes, eight) months. It was much, much more enjoyable than going the "power leveling" path.

      And since I reached 60 I'm still playing the same character, slowly acquiring gold to purchase my epic mount, trying to get some end game gear but not being obsessed with it, going in some raids with my guild, fine-tuning my addon collection, and so on and so forth.

      So, I'd say that WoW is kinda like a Mac: an integral experience. If you focus on a single aspect of the game it gets boring pretty fast. If you try to do all it allows you to do, then there's almost no limit to what you get from it. I am very far from getting bored, that's for sure. :)

      --
      Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
    9. Re:Why Are People Still Playing WoW? by Floody · · Score: 4, Insightful
      Serious question, not a slam.

      I played through the 1-60 level grind on my free month, battlegrounds seemed a joke with the wait times, and WoW raiding doesn't seem very interesting(at least IMO compared to EQ raiding a few years ago).

      I know a lot of MMORPG players and not one of them are still playing WoW - which is strange because the sampling of the people I know has pretty well tracked player populations for every previous MMORPG over the past six to seven years I've been playing them.

      Where are all these WoW players and what are they doing while they are logged in all these months since the game went live?



      Many of us are still there. Not necessarily with our original characters, but still ....

      Myself, I played from beta onwards. Not continously, I've taken multi-month breaks. Early on I spent most of my time exploring the 1-60 content, most of which is soloable or doable in five-man groups. Then I spent much time exploring the pvp aspects. Most recently, I've taken to the end-game (i.e. "raid") content, which is more challanging, but only by virtue of there being little room for error (and learning techniques for getting 40 people to deal w/ some rather intricate encounter mechanics).

      Why do I continue with a game that is considered rather pedestrian by the hard-core mmorpg crowd? Mostly, I suppose, because I don't like mmorpgs, and wow doesn't "feel" like one (in the traditional sense). It's fast paced, you kill quickly and you likewise can die quickly. But more than that, buried behind the accessibility of the game that has made it so popular is a rich and sophisticated set of mechanics. These mechanics were originally designed to create as much diversity as possible between the different classes (although I fear those responsible for this design are long gone, as the trend has definitely been towards homogenization). Each class has a significantly different feel to it and requires a different playstyle in order to excel, while simultaneously retaining class-specific complexities. These traits don't usually become fully apparent until one has reached the higher levels with a given class.

      While these sophistications certainly exist in WoW, the other edge of the sword is that, quite obviously, mass accessibility was a primary design concern; meaning that while you can become very good at the intricacies of a particular class and playstyle, it's not exactly required in order to experience all the content. The fallout from this is that the majority of the (very large) playerbase isn't terribly good at playing the game (and there exists little incentive for them to improve). Similarly, with a small group of proficient players who have mastered these intricacies, one can easily move through late/end-game content that most players would consider very difficult (without high-end "raiding" gear itemization).

    10. Re:Why Are People Still Playing WoW? by NFNNMIDATA · · Score: 3, Informative

      This is a good point, Molten Core is really an awful instance and feels like it was thrown together hastily. It's basically a big quake deathmatch map that someone added big ass rock monsters to. I was pretty let down once I saw the whole thing and realized that was it. I almost never go back, although most guilds seem to have it down to a one-night affair now. Blackwing Lair is much more interesting (with all the event rooms, each of which has its own peculiar strategy), and so are Zul Gurub, Ahn Qirahj, etc. So people who went raiding in early '05 and quit based on that are missing out, but that is Blizzard's fault for not putting some good stuff in there at release.

    11. Re:Why Are People Still Playing WoW? by Bob9113 · · Score: 4, Insightful

      I know a lot of MMORPG players and not one of them are still playing WoW - which is strange because the sampling of the people I know has pretty well tracked player populations for every previous MMORPG over the past six to seven years I've been playing them.

      Where are all these WoW players and what are they doing while they are logged in all these months since the game went live?


      I play WoW in a decent sized guild. A solid 50% of them are not gamers. My brother is the perfect example. He plays two games on the computer - WoW, and a poker tutorial game.

      Which may suggest the answer to your question: You know a lot of hard-core gamers, to whom WoW may not be attractive. It is EQ easy-mode, after all. But, to a great many people like my brother who grew up with video games but were never hard-core about it, WoW is a pleasant distraction for an hour or three a week.

      I was once a hard-core gamer, but I got distracted by other shiny things along the way. Now I play WoW a bit, and it's fun. Hard-core me probably wouldn't have liked it much - there is too much chance, not enough reward for mad skillz. Casual me finds it to be just about right.

    12. Re:Why Are People Still Playing WoW? by Andy+Somnifac · · Score: 2, Funny

      Those of us still playing UO don't even get a mention? Geez...

    13. Re:Why Are People Still Playing WoW? by ZombieWomble · · Score: 2, Interesting

      A word of warning to add to this though: This is highly dependant on the realms your server is grouped with, and the faction you play. I know, on my old server, the Alliance are up in arms because their BG queues have skyrocketed, as they were grouped with a number of realms with tiny Horde populations. Conversely, on my present server, any time of the day or night, you can pick a battleground and get in instantly as a Horde character.

    14. Re:Why Are People Still Playing WoW? by SilentChris · · Score: 2, Insightful
      There was a vague notion of an overarching story, but an actual story line?


      You must've missed the thousands of quests and literally tens of thousands of lines of text, dialog, etc. that describe the world, giving life to over a dozen books and 3 other games spanning 10 years. Easy to miss.
    15. Re:Why Are People Still Playing WoW? by Kierthos · · Score: 2, Informative

      Okay, here goes.

      There are these things called Battlegrounds. Currently, there are three of them: Arathi Basin, Warsong Gulch, and Alterac Valley. Each battleground has different objectives that need to be accomplished in order to win.

      Now, before the 1.12 patch, the way Battlegrounds worked was as follows. If you entered a battleground, you were only working with people from your own faction from that server, and you were only facing people from the opposite faction from that server. If you were on the Argent Dawn server, for example, your side was other characters from Argent Dawn, and the other side was entirely comprised of characters from Argent Dawn.

      Now, Blizzard has implemented something called cross-server Battlegrounds. What this means is that there are a number of battlegroups. Each battlegroup is comprised of a number of different servers, and each server (like Argent Dawn, or Ticondrius) only appears in one battlegroup.

      Now, if you enter a battleground, your side can be characters from your faction on your server and/or any of the other servers in your battlegroup. The other side is similarly comprised, but it's not a 1-1 thing. Just because (for example), your side has two characters from Argent Dawn does not mean the other side has to have two characters from Argent Dawn.

      Now what this means is that the wait times for battlegrounds can and has been reduced significantly. It used to be that you could wait for over an hour or more to get into a battleground because of the way they're set up. (Character limits and the queues.) Now, it can just be a couple of minutes.

      --
      Mr. Hu is not a ninja.
  3. Leaks by rackhamh · · Score: 4, Funny

    leaks broke out over the internet

    Well, that explains it. I *thought* the Internet was running a bit slow today...

    1. Re:Leaks by gsn · · Score: 4, Funny

      Well you know the internet is not a dump truck. Its a series of tubes. And if you put an enormous amount of material... an enormous of material those tubes will be blocked up and if my staff send me an internet yesterday it'll get stuck in the tubes. But its much worse if the tubes are leaky. Your internet may never get to you if you have leaky tubes. If your tubes leak get them tied up.

      (ducks)

      --
      Reality must take precedence over public relations, for nature cannot be fooled.
  4. Re:Um... Hunters? Druids? by Cybert4 · · Score: 2, Funny

    I wouldn't worry too much. I doubt they'll just leave them with nothing. Patience!

  5. Re:Talent Icons by moo083 · · Score: 2, Informative

    They are probably the same skills. I am a hunter in the game, and have a skill called True Shot Aura. I believe that skill does roughly the same thing and has the same icon. Its not like it was stolen anyways. Its the same company and the same universe and it came out about a year afterwards. Not a huge surprise and I don't see anything wrong with it.

  6. Re:Talent? by skoaldipper · · Score: 5, Funny

    I have a real talent for sitting on my ass while snacking on a can of Pringles in front of a computer, fantasizing I'm King Theoden making sweet snoo snoo to Liv Tyler on my cold castle marble floor. I've never played WoW before, but what talent tree class do I belong to?

    --
    I hope, when they die, cartoon characters have to answer for their sins.
  7. Re:Horde Paladin? by Kesch · · Score: 5, Interesting

    It's ver simple really. The Blood Elves are a kickass race. When a kickass race wants divine power, they don't ask for it; they just take it. In the Blood Elves' case, they made a Naru(being of light) into their bitch and their paladins tap into divine energy siphoned from it.

    So blood elf paladins' holy power does not come with any EULA saying they have to have a +5 stick of morality up their ass.

    --
    If this signature is witty enough, maybe somebody will like me.
  8. Because you never played the game. by Shivetya · · Score: 5, Insightful

    You got it right, you did the grind.

    As such you would be clueless as to why people continue to play the game. See, they are playing a game. You were in a race, with what no one knows, but obviously you did not come to play. First and foremost, you cannot win at a MMORPG, so where is the rush?

    Apparently the MMORPG crowd you hang with is a minority. Then again people with your mindset normally are. Do you jump from game to game? If you only spent a month in WOW I can't see how you spend more in any other.

    Yeah this borders on bashing but if I had a PENNY for everyone who claims WOW is dieing or that everyone they know doesn't play it I would be so rich it would be silly.

    --
    * Winners compare their achievements to their goals, losers compare theirs to that of others.
    1. Re:Because you never played the game. by aafiske · · Score: 4, Insightful

      Mighty high flame setting on your stove there, boss.

      No, WoW isn't dying, but the grandparent had a point. You seriously run out of things to do in the game at a certain point. Maybe he races through things and reached it early.

      I played for about a year, took my time, levelled up a warrior and a priest (one horde, one alliance). And you know what? It got real tedious, real grindy, and real pointless. I sat and thought 'Why am I logging in? To grind to get a better item/new skill. So I can get better items/new skills more effectively. Huh. Waitaminnit.'

      WoW is not at all unique with regard to this problem, but it's not immune to it either.

    2. Re:Because you never played the game. by snuf23 · · Score: 2, Interesting

      Same here. Played for about 10 months. One level 60 character, a 43 and assorted alts in the 20s and 30s. I wasn't into high end raiding and PVP was time consuming. I got bored and the little irritating things started to bug me more and more. Needing to tweak my interface and macros for every patch, having to wait in a queue to login, having to wait in a queue to get in battlegrounds, having to wait an hour or more to get a raid group together.
      I really enjoyed the game but I didn't see any point in continuing to play as I couldn't find anything to do where the fun outweighed the annoyance.

      --
      Sometimes my arms bend back.
    3. Re:Because you never played the game. by lymond01 · · Score: 2, Insightful

      I played EQ "for fun"...two years and I had a single paladin up to level 38 (never did get those new spells). At that level, I was meeting people who were out not to have fun, but not to die, and that got real boring, real quick.

      "Let's go camp the bears," they'd say, because it was safe XP. But who wants safe? What kind of paladin doesn't want to fight to save the group, casting lay hands on the besieged wizard just in time to port the rest of the party out, while taking his death blow just as the blue lights starts flashing.

      Pulling and killing wasn't a game. It was one method of watching your XP bar go up. Even with people you had a good time with in chat, it just didn't have the adrenaline needed to keep me interested.

    4. Re:Because you never played the game. by mdarksbane · · Score: 2, Insightful

      Yep. That's the theoretical beauty of the social game, though. I'm about as geared up as I care to be on both of my characters, but I still enjoy random instances with no loot for me left in them because I'm running it with guildmates.

      I think most good games like that go in stages - there's the point where you are wowed by the newness of it, the part where you're racing to get all the best stuff and become really powerful, and then the part where it's mostly a place to hang out with all the friends you met while doing the other two.

      Because of #3, you always end up playing a social game long after the play-worthiness of the actual video game wore off. It's happened to me in every online game I've played for more than a month.

      If you never made those friends, then of course you're going to be saying "why the heck is anyone still playing that stupid old game" :) Because I don't expect any game to still hold my attention, for the game itself, for that long.

      WoW was good enough to make me enjoy my first few months of play for just the game, and it's good enough now that it's still enjoyable while I hang out with my friends. At some point, it will become enough of a grind that it isn't worth even that any more, but I think personally I've at least got until the Burning Crusade is released until that happens.

  9. Re:WoW, who gives a bards ass? by Overly+Critical+Guy · · Score: 2, Insightful

    Well, look who posted it. It's CmdrTaco, the same guy who wrote a long, whiney, seven-page essay about the fact he had to change his World of Warcraft name because "Cmdr" violates the rule of no titles in nicknames. Taco's defense was that he had the nick for years, and goshdarned it, he's CmdrTaco of Slashdot, so he should get to keep it. It might be one of the most meaningless articles ever posted to Slashdot.

    --
    "Sufferin' succotash."
  10. Re:Question by __aaclcg7560 · · Score: 2, Funny

    Probably a member of the Paladin class. Or maybe Taco's drunk beer buddies running around naked.

  11. Re:News by lewp · · Score: 3, Informative

    They've been systematically reviewing each class almost since the game came out. Most of the changes have been in the talent trees. Rogues had their review in the 1.12 patch, and their talents were changed.

    This is different. This is the addition of new, higher tier (up to 41 point required) talents to coincide with the release of the expansion and the increasing of the level cap to 70.

    --
    Game... blouses.
  12. Re:Horde Paladin? by thesandtiger · · Score: 3, Interesting

    Aside from the "lore" explanations given by the other poster, putting paladin-like (they're "Blood Knights" dontcha know!) characters on the Horde side and shaman characters on the Alliance side is supposedly allowing the designers to make MUCH more interesting instance encounters. Since they no longer have to worry about factional differences, they can implement ideas they had that would require certain classes etc.

    --
    Since I can't tell them apart, I treat all ACs as the same person.
  13. Marvel's gonna be *pissed* by shigelojoe · · Score: 5, Funny

    From the Paladin talent calculator:

    "Avenger's Shield
    Hurls a Holy Shield at the enemy, dealing 270 to 330 Holy damage, dazing them then jumping to nearby enemies. Affects three targets."

    Why not just change the class name to Captain America while you're at it?

  14. Nice Paladin Improvements by andy9701 · · Score: 2, Insightful
    As typical, every class thinks every other class got a better deal, but the Pallies get to mean it ;)


    While that was said in jest, I would actually say that Paladin's didn't get a raw deal this time. Not only can we be viable tanks, but also a lot of the improvments focus on Paldins being in the thick of things, going melee on mobs, instead of standing in the back and healing. That's a definite improvement in my book.
  15. Re:WoW, who gives a bards ass? by brkello · · Score: 2, Insightful

    Lots of people care. WoW has transcended the games section. You ask who gives a.....but you post anonymous because you know a lot of people do. The real question is..."who gives a" about your posts, Mr. anonymous.

    --
    Support a great indie game: http://www.abaddon360.com
  16. Re:DPS warrs get nerfed... again by Anonymous Coward · · Score: 2, Informative

    "which is sad as the well-geared DPS warrs in my guild can put up just as much damage as a rogue."

      Which is exactly why DPS Warriors were not improved much. They have no business outdamaging rogues with equivalent gear.

      Rogues wear leather. Rogues cannot tank. Rogues have no taunting abilities. The only thing they bring to a raid is enormous damage and the luxury of not having to worry about a mana pool. The only other primary ability they have unique to them is Stealth, which is currently almost completely worthless in raid level PVE.

      If a Warrior is matching damage with a rogue, and also gets to tank in a pinch by swapping in a shield, or taunt in an emergency to save a caster then why have rogues?

      Warriors have been ridiculously overpowered since they buffed itemization past Arcanite Reaper. Since Rage generation scales with damage, the advent of legendary weapons and epics with dps over 70 has given them far too much power in long drawn out fights (where rage management is never an issue) Finally they are able to do someting about it in the expansion and they are going through with it.

  17. Re:Horde Paladin? by alexgieg · · Score: 4, Interesting

    I beg to differ. While the Horde isn't clearly Evil, it's nonetheless slightly "more evil" than the Alliance.

    Take the Orcs, for example: they allowed themselves to be near completely corrupted by demonic powers. They are now free from this corruption, sure, but in the end they lose in comparison to the Alliance, for the member races of the Alliance did not become corrupt, they fought against the Burning Legion's corruption so fiercely that they managed to avoid the corruption.

    Now, look at the Undead (Forsaken): they, like the Orcs, managed to become free from the corruption. But a lot of the evil influence from the Burning Legion remains, just look at the biological experiments they do.

    The new Blood Elves are addicted to magic, and their culture revolves around the idea that totaliarianism is A Good ThingTM. For instance, see how did they manage to get Paladins: they captured and enslaved a holy entity that would have given holy powers to them had they simply asked! But no, Blood Elves don't ask, Blood Elves take!

    And the Trolls were cannibals that only gave up on cannibalism because the Orcs told them that they wouldn't be allowed to join the Horde if they kept doing that.

    From the entire Horde, the only race that is clearly and plainly good are the Tauren. They're with the Horde due to their sense of duty, because the Orcs for having saved them, but that's it.

    Now, let's look at the Alliance:

    The villest thing the Night Elves did was to go around in a killing spree against Furbolgs, thinking all of them were corrupted and thus killing the minority that wasn't. They also built a new giant tree when their gods told them "no" (the shock! the horror!).

    The Gnomes messed up badly and ended poisoning their own capital after being invaded by trolls. Now they have to live with the Dwarves.

    The Dwarves dig big holes, what the Night Elves think violates "Mother Azeroth" (or something like that).

    The Draenei had bad luck and ended in a forced landing in Azeroth while fighting the Burning Legion.

    And the Humans, ah, the Humans! The most horrendous thing they did was not to pay the masons that rebuilt their capital, these masons now being pretty revolted with the nobles...

    So, all things considered, I don't think both are equal in the moral level. The Horde is clearly, at least, a "bad neighbour". Were not for the existence of the much more evil Burning Legion, in comparison to which the Horde is made of saints, and the moral difference between the Alliance and the Horde would be really undisputable.

    --
    Conservatism: (n.) love of the existing evils. Liberalism: (n.) desire to substitute new evils for the existing ones.
  18. Re:Horde Paladin? by ameoba · · Score: 2, Funny

    You're just saying that because you're Human.

    --
    my sig's at the bottom of the page.
  19. Re:Talent? by Worthless_Comments · · Score: 2, Informative

    Female human paladin on a RP server. Truth.

  20. Re:WoW, who gives a bards ass? by harves · · Score: 3, Informative

    Um, try re-reading that article. If I recall correctly, it wasn't CmdrTaco whinging. It was CmdrTaco surprised at himself about how attached he was to his name. It was introspection. It probably sounds like he's whinging because he's describing how much it bothered him, but I don't recall him saying "I'm right and they're wrong". I do recall him saying "I'm surprised at how attached I am to that name".

    Feel free to flame me if I'm wrong about that.

  21. Re:Question by Korin43 · · Score: 2, Funny

    Remember, not ALL of Slashdot plays WoW (just 90%..)

  22. Re:Question by Whiney+Mac+Fanboy · · Score: 2, Informative

    What are "Pallies?" Taco's summary makes no sense to me.

    Why is that some slashdot readers, when something in the summary is outside their knowledgge, they can't just look it up on Google.

    Tip for you - if you're using firefox, just select the word/acronym/phrase, context click & choose "search web for..." It's not that hard and you're then not bothering a group of peole who want to discuss the article, rather than answer questions from noobs.

    --
    There are shills on slashdot. Apparently, I'm one of them.
  23. Re:Horde Paladin? by Hoi+Polloi · · Score: 2, Funny

    Until he gets modded as a troll

    --
    It is by the juice of the coffee bean that thoughts acquire speed, the teeth acquire stains. The stains become a warning